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Batman: Arkham Knight Minimum Requirements Updated

Kysen

Member
Gemüsepizza;169406324 said:
To quote myself from the other thread:

Of course this doesn't help us AMD owners.

Yea Nvidia paid off SMS, Cd projeck red and now WB. Makes perfect sense /s
 

Larogue

Member
My 3 years old 680GTX should handle this as its still rocking every single new game this year at pretty high fps/graphic levels. I'm really amazed how this beast just won't disappoint me. I want to upgrade but I still didn't face a game that I can't run high at 1080p with 30-60fps.
 

gelf

Member
I'm almost bang on the minimum spec there. I'd love to see a comparison between min spec and PS4. Not buying Batman anytime soon though so I can wait it out and see benchmarks.
 

Kysen

Member
Gemüsepizza;169406978 said:
And curiously this game runs with good performance on AMD powered consoles. But there are issues with AMD GPUs on PC. Riiiiight.

Sony/MS write the drivers for the console versions.
 
Man, AMD ..... sigh.

This means I wont be able to play Wolfenstein New Order and Batman Knight at the same time.

I just had to downgrade my drivers from the latest to 14.5 (May 2014) in order to get Wolfenstein stable. Its a stuttery mess with latest.

I guess every time I want to play each one of these games I will have install a diiferent driver.

AMD Gaming Evolved.
 

Kinthalis

Banned
Anybody know if the minimum will be on par or better than PS4's graphics?

We don't know, and we won't know until we get comparison analysis from the likes of DF.

Historically, multiplatform games have been a mix of BELOW low, low, medium and high on PS4 vs the PC version, heavily weighted to the medium and high settings. So usually one setting at lower than lowest on PC, one or two settings at low, several settings at medium, several settings at high, maybe one setting at very high (usually texture quality).
 

WaltJay

Member
I was thinking of upgrading my 290X to a 980 OC or 980ti, but figured it was overkill since surely my 290X can handle 1080p with solid framerates.

We also want to note that there are some known issues with the performance of Batman: Arkham Knight for PC owners using AMD graphics cards. We are working closely with AMD to rectify these issues as quickly as possible and will provide updates here as they become available. We thank you for your patience in this matter.

::checks newegg to see if Arkham is still included for free with Nvidia cards::
 
Yea Nvidia paid off SMS, Cd projeck red and now WB. Makes perfect sense /s

Well something must have happened. The facts:

- AMD drivers are out there for month. It is a stable dev target.

- Consoles have AMD GPUs. Even the APIs are similar (Xbox One).

So what is the problem here?
 

Kinthalis

Banned
Gemüsepizza;169407557 said:
Well something must have happened. The facts:

- AMD drivers are out there for month. It is a stable dev target.

- Consoles have AMD GPUs. Even the APIs are similar (Xbox One).

So what is the problem here?

Writing to console drivers is probably NOT the same thign as writing to DX11 drivers. Maybe DX12/Open GL next.

AMD's DX11 drivers leave much to be desired... or at least they did, latest drivers were supposed to drasticlaly improve them.
 
And this is why I buy Nvidia, yet another game this year to flop out of the gate on AMD. What is the excuse this time?

This.

I get it. I'm glad theres an underdog at least TRYING but it seems like every big release, theres some sort of performance issues that make the AMD route seem like a losing proposition.

I don't care for the reasons, I can not justify buying an objectively worse product for some sense of supporting the "good guy"
 

CHC

Member
Very interested in benchmarks. It's a weird transitional time for PC games and their performance, things seem to either run startlingly well (Ground Zeroes) or surprisingly badly (Witcher 3). Curious which group this game will be in.
 

Teeth

Member
You're absolutely correct... But UE3 runs insanely well on PC as it's a mature, well understood engine. My point was, what is Rocksteady doing in particular that's caused this?

I would guess a whole lot of triangles, high resolution textures, and a ton of effects. Along with the bespoke lighting changes they've made.

It's a beautiful game, especially for open world.
 

Foxyone

Member
Anybody know if the minimum will be on par or better than PS4's graphics?

Its difficult to say due to drivers and those min GPUs getting old-ish. The 660 seems to be above the 750 ti in terms of performance, so that should offer at least PS4-level performance/graphics (assuming Kepler isn't seemingly gimped like in some recent games).
 

Yurikerr

This post isn't by me, it's by a guy with the same username as me.
I don't know how what to think about this type of news...

Is it AMD faulty? They aren't helping developers in achieving the best possible performance and the result is AMD gamers having to brute force to gain a acceptable experience?

Or is it developers not willing to spend the time necessary to guarantee that a minority of market have a good performance on the games?

I don't think we can deduce anything at this point, but the problem is that this only contributes to create a monopoly of the dominant brand.

I'm not implying that Nvidia is sabotaging AMD, but just that is evident that less and less developers are choosing to spend time optimizing for a smaller percentage of the market.

Just check the posters in this very thread that said they are going Nvidia next time.
 

Perun

Member
GTX 760 is pretty much on the R9 280/7950 level yet it's in recommended, what the hell. This is ridiculous considering that The Witcher 3 runs 40/45+ FPS with most of the settings on high on this card.
 

jett

D-Member
Man, I'm barely above this shit with my 280X. :(

Why didn't you "rectify" these issues during the 4 fucking years this shit has been development, Rocksteady?
 
We don't know, and we won't know until we get comparison analysis from the likes of DF.

Historically, multiplatform games have been a mix of BELOW low, low, medium and high on PS4 vs the PC version, heavily weighted to the medium and high settings. So usually one setting at lower than lowest on PC, one or two settings at low, several settings at medium, several settings at high, maybe one setting at very high (usually texture quality).
I feel like most of the time we are looking at the ps4 version being close to the medium preset on PC, with textures usually at high/ultra. The setting we've seen at low or lower-than-low is usually the view distance or draw distance sliders.

Honestly if I had an AMD card, I would opt for the game on ps4 unless I had a more current card, like an r9 280 or 290 series. The way amd cards have been handling new releases is shit, and I'm sure the blame can be spread around, some of it to amd, some to nvidia, and some to the game devs. Shitty situation if you are an amd owner.
 

Gumbie

Member
Buy this directly on Steam and if you have problems use the refund policy. I can't overstate enough how awesome the refund policy is now.
 

Corpsepyre

Banned
Yeah that's what I'm running. I think I'll just grab this on PS4 if AMD is getting royally screwed on this.

It'll hopefully still run better than the PS4 build. I doubt we'll be be forced to lock on 30 fps for this. Time will tell. Will wait this out and see the performance analysis videos and write-ups before purchasing.
 

JaseC

gave away the keys to the kingdom.
There are issues with AMD so they upped the min spec for AMD? It needs more VRAM on AMD? wut

Pay no mind to the VRAM discrepancy. The 7950 is what Rocksteady has determined is the equivalent card in terms of performance and it's only available in 3GB.
 

Red Hood

Banned
Man, I'm barely above this shit with my 280X. :(

Why didn't you "rectify" these issues during the 4 fucking years this shit has been development, Rocksteady?

I know that feel. I was pretty confident I could do well, a mix of Medium/High-ish around 30-40fps didn't seem too ambitious. I'm getting ~45fps with a mix of High/Ultra on Witcher 3 and that's supposed to be a Nvidia title as well.

But now, I'm rather anxious that we're just a little above the minimum...
 

jett

D-Member
I know that feel. I was pretty confident I could do well, a mix of Medium/High-ish around 30-40fps didn't seem too ambitious. I'm getting ~45fps with a mix of High/Ultra on Witcher 3 and that's supposed to be a Nvidia title as well.

But now, I'm rather anxious that we're just a little above the minimum...

Shit.

Well, here's hoping for the best with my 4670K + 280X

coffee-sylvester-cat.gif

I have the same cpu+gpu combo. It's fucking pathetic that we have "to hope for the best" with these goddamn console ports when we should be destroying them in performance.
 
The older Arkham games had great optimization for PC, didn't they?

Ergh, I was hoping to achieve 60 fps at good settings on this title, but with these requirements it might not happen. I can't believe I'm already wanting a GPU upgrade.
 

Irobot82

Member
I wonder if this has to do with tessellation like TW3? Wasn't there a global config in CCC to override the max value?
 

KKRT00

Member
I hate current specs nomenclature. People see 'minimum' and they think its the lowest game runs at and thats just not true. Those specs are above consoles specs.
 

Ceebs

Member
Very interested in benchmarks. It's a weird transitional time for PC games and their performance, things seem to either run startlingly well (Ground Zeroes) or surprisingly badly (Witcher 3). Curious which group this game will be in.

Wait what? The Witcher 3 ran bad?

The games runs amazingly well for what it puts on the screen.
 
I hate current specs nomenclature. People see 'minimum' and they think its the lowest game runs at and thats just not true. Those specs are above consoles specs.

Given what mentioned and all, I don't think someone should hope for the better. Right now PS4 version is a sure bet for AMD owners, min reqs is a wild card.
 

Bytes

Member
We also want to note that there are some known issues with the performance of Batman: Arkham Knight for PC owners using AMD graphics cards.

Another NVIDIA branded game that launches with performance issues on AMD graphics cards? SHOCKING.

This thing seems to happen quite often lately. This kind of holds me from taking into consideration an AMD card for my upcoming upgrade.

That said, I don't think I'll upgrade to an AMD card :/

I really gotta get off team AMD.

NVIDIA: Mission Accomplished
 

IceIpor

Member
I'm not too worried about parity at current...

If the pattern holds true, this title will be riddled with bugs for both camps at launch also.
 

erawsd

Member
Very interested in benchmarks. It's a weird transitional time for PC games and their performance, things seem to either run startlingly well (Ground Zeroes) or surprisingly badly (Witcher 3). Curious which group this game will be in.

Witcher 3 runs great as long as you aren't using hairworks.
 

jacobeid

Banned
I'm on a 7850 and already have the game preloaded and now they raise the requirement? I had mine overclocked to hit the 7870 requirement.

I'm sure it'll end up running fine but fuck.
 

Yurikerr

This post isn't by me, it's by a guy with the same username as me.
I hate current specs nomenclature. People see 'minimum' and they think its the lowest game runs at and thats just not true. Those specs are above consoles specs.

I agree with you, but i think that's a problem the publishers created. When i see something marked as minimum i assume that if i don't match this criteria my experience will be poor.

The worst part is that we don't even know what they consider minimum and recommended... They should just give a more explicit information (like resolution and fps used as baseline)
 
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