Just FYI, the Ps5 dev timeline is hazy, and we will never really know the full ins and outs (at least not for a good while), but the PS5 that will release this year is NOT the first PS5. That was scrapped a while back, and that itself went through several revisions. The new units have had several different stages of development, you never go from 0-60 in one go.
There is no 14tf. This is loony bin talk and will only get you more upset in the long run. Think about that figure logically for a second. Whoever at Ubi said that? Well, that’s nuts.
Memory isn’t something you just slap into a build like a pc, it takes time to balance the system out. HBM only serves to exacerbate that process.
The memory at the speed it’s at (from a first party source, I may add, in a final kit) is more than enough for the other improvements that COME with it based on the system build as a whole. You’re thinking of shit in a custom PC build. This is not a PC.
I’m not going into lockhart discussion again, that’s been talked about. You either believe the BS that’s been said (and some of you don’t even know what you’re posting when quoting other sources) or you understand it’s not an issue. Do not confuse the worry between first party Xbox games having to work on Xbox one. Also, I’m not speaking of my studio. The actual knowledge I have is a Combination of third party, first party and common sense with a lot of experience.
And
Aceofspades
is pissed at me because he got slapped down earlier and is in a grump.