Agnostic2020
Member
maybe his info is out datedApparently Microsoft just commited suicide according to our insider here.


maybe his info is out datedApparently Microsoft just commited suicide according to our insider here.
yea weird he had all the info like that. 12.1 TF RDNA2 52 CU at 1825 mhz. like he was typing off the final specs lolTommy F the only insider that nailed the specs for Xbox now.
Can it be that somebody tried to discredit him passing a fake controller image?
Thats for damn sure. At this time last year I'd have laughed at the idea of a 12tf next gen console.seX is taking no hostages. 12.15 TF is impressive.
It's not like he could've known about the special structure of the memory. He thought 13GB like it would be for a PC, but that's not really the case.Apparently Microsoft just commited suicide according to our insider here.
"Memory performance is asymmetrical - it's not something we could have done with the PC," explains Andrew Goossen "10 gigabytes of physical memory [runs at] 560GB/s. We call this GPU optimal memory. Six gigabytes [runs at] 336GB/s. We call this standard memory. GPU optimal and standard offer identical performance for CPU audio and file IO. The only hardware component that sees a difference in the GPU."
In terms of how the memory is allocated, games get a total of 13.5GB in total, which encompasses all 10GB of GPU optimal memory and 3.5GB of standard memory. This leaves 2.5GB of GDDR6 memory from the slower pool for the operating system and the front-end shell. From Microsoft's perspective, it is still a unified memory system, even if performance can vary. "In conversations with developers, it's typically easy for games to more than fill up their standard memory quota with CPU, audio data, stack data, and executable data, script data, and developers like such a trade-off when it gives them more potential bandwidth," says Goossen.
Tommy F the only insider that nailed the specs for Xbox now.
Can it be that somebody tried to discredit him passing a fake controller image?
haha you are shaking . why?2Ghz for GPU is too risk. Sony is not stupid...
Xbox Series X supporting 802.11ax/Wifi 6 is excellent news. But the Series X supporting VR with a wireless Wifi Direct VR headset would be a dream come true.
If Microsoft doesn't want to build a headset themselves, they should atleast partner with either Oculus, or Valve, or both and announce that the Xbox Series X will be compatible with those headsets. Being able to pair my Oculus Quest (and it's eventual 4K successor) with the Xbox Series X would be absolutely fantastic.
A $500 system powerful enough for 4K VR will sell like hotcakes. The Series X has the horsepower to power life like VR environments.
Nah I'm sticking with Tommy for this one. He got half of it right. Very precise even.Or 54 Cu @ 2Ghz (=13.8 teraflops).
BTW, what was the github specs of series X leak? Was a match?
it was showing 56 CU active and clock was wrong (1650)BTW, what was the github specs of series X leak? Was a match?
Not even close.BTW, what was the github specs of series X leak? Was a match?
Another Series X video from a youtuber
52 CU at 2 ghz for 13.3 TFWhat did Tommy said about the PS5's TF count?
2Ghz for GPU is too risk. Sony is not stupid...
13.3TFWhat did Tommy said about the PS5's TF count?
So, github was wrong about seX after all?Not even close.
F*** the trolls.
And F*** R600.
There I said it.
This video is amazing. Thank you for sharing. I just wish DF talked more about the wifi chip. I remember reading that it has 802.11ax. Is that true?
DF, if you are reading, please tell us more about the capabilities of the 802.11ax? Wifi chip in the console.
What resolution could this chip theoretically stream at 90fps using Wifi Direct.
Could 802.11ax stream enough data via wifi direct to output to two 4K displays (one for each eye) at 90hz for the Oculus Quest 2 successor or Valve's eventual Wireless alternative. The Series X supporting VR with a wireless Wifi Direct VR headset would be a dream come true.
13.3TF with 52 compute units clocked at 2.0 GHz, back in December.What did Tommy said about the PS5's TF count?
So, github was wrong about seX after all?
So, github was wrong about seX after all?
Dont under estimate the genius brainchild Mark Cerny.
He posted this on January 23rd. So 10GB/s read for PS5?Just need to remind you things that i said before for the last time\
GPU: PS5>SeX ~10%
RayTracing Accelerators: PS5>X1 (PS5's RT works by using acceleration structures and algorithms much like nVidia's RTX cores)
CPU: Sex>PS5 ~ 6%
Memory: PS5>Sex for the size and bandwidth
SSD: PS5>Sex ~ Over twice as fast (this is the biggest and most noticable difference)
Fan noise (Dev-Kit): Sex>PS5 (not as egregious 1x vs. Pro).
BTW it's up to you believe me or not, but things gonna be clear very soon and you will find out who knows and who knows shit.
Bonus?
Remedy and Housemarque have been in Sony's WWS family for a while now!
Techland belongs to MS now!
SDR to HDR Conversion – With Xbox Series X, existing Xbox games, including recent titles within the ID@Xbox program, that don’t already have native HDR support will get the next-gen treatment. Xbox Series X is able to leverage an innovative HDR reconstruction technique to enhance existing SDR games with no work from developers and no impact to available CPU, GPU or memory resources.
Xbox Series X Storage Expansion Card – Built in partnership with Seagate, this 1 TB custom storage solution expands storage capacity of Xbox Series X with the full speed and performance of the Xbox Velocity Architecture Previous generation Xbox titles can still be played directly from external USB 3.2 hard drives. However, to receive all the benefits of the Xbox Velocity Architecture and optimal performance, Xbox Series X, optimized games should be played from the internal SSD or Xbox Series X Storage Expansion Card.
It's not like he could've known about the special structure of the memory. He thought 13GB like it would be for a PC, but that's not really the case.
Not gonna happen anytime soon, wait for the megatons from June onward i guess!Awesome specs, well done MS!
Now hopefully Sony will shortly follow up.![]()
maybe he was getting people or himself in trouble and wanted to say he is fake so people would stop talking about him?if Tommy Fisher was 100% correct all along I will laugh my ass off that's for sure...
WHY THE FAKE CONTROLLER? if he is correct that must have been a troll...
Maybe for shits and giggles ?
..
something else :
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tbh this is getting weird . it's 9 months(?) before launch and MS has already given a full teardown pic. Nothing from Sony.
Did they play their cards too quick though ?
13.3TF with 52 compute units clocked at 2.0 GHz, back in December.