Go_Ly_Dow
Member
Summary vid below, athough doesn't show the 2nd world map much.
Insomnia, originally set to be the games opening locale, before venturing out into the open world. Essentially completely cut and relegated to a barebones dungeon:
Altissia, whilst you get to explore it, they clearly developed a much more sprawling city and areas that you never get to visit, including the giant stadium. The entire experience in the game felt short lived for such a big locale with so much detail.
Then you have the 2nd open world / world map area that was left half finished and completely cut from the game.
Tenebrae, another locale for which they developed a ton of the map, yet you again only stop there for a few mins before moving on.
Not to even mention what seems like hours of cutscenes and CG shown across the Versus XIII and early FFXV trailers that never made it into the game at all. They developed some beautiful environments and then did nothing with them..... the story felt disjointed and unfinished, the combat compared to something like 7R wasn't fun at all. The new team they hired for the project wasn't up for the job.
The game deserved an extra year or two in the oven and all the resources they took out of the game by making the CG movie, anime, marketing and DLC could have been consolidated to make a truly monumental FF game. One that I think fans would have acknowledged as a return to form for the series and likely would have made this the highest selling game in the series by a country mile.
Stellllaaaa!!!!
Insomnia, originally set to be the games opening locale, before venturing out into the open world. Essentially completely cut and relegated to a barebones dungeon:
Altissia, whilst you get to explore it, they clearly developed a much more sprawling city and areas that you never get to visit, including the giant stadium. The entire experience in the game felt short lived for such a big locale with so much detail.
Then you have the 2nd open world / world map area that was left half finished and completely cut from the game.
Tenebrae, another locale for which they developed a ton of the map, yet you again only stop there for a few mins before moving on.
Not to even mention what seems like hours of cutscenes and CG shown across the Versus XIII and early FFXV trailers that never made it into the game at all. They developed some beautiful environments and then did nothing with them..... the story felt disjointed and unfinished, the combat compared to something like 7R wasn't fun at all. The new team they hired for the project wasn't up for the job.
The game deserved an extra year or two in the oven and all the resources they took out of the game by making the CG movie, anime, marketing and DLC could have been consolidated to make a truly monumental FF game. One that I think fans would have acknowledged as a return to form for the series and likely would have made this the highest selling game in the series by a country mile.
Stellllaaaa!!!!

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