Platinumstorm
Member
Praise Yoshida.
I can be considered a 'weeb' too. Bet there are weebs and there are weebs. If you know what I mean.If liking this game makes me a "weeb" then......
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Do you feel targeted?That's your take from this trailer that it only appeals to weebs who like bad stories and is all style over substance....
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Nah I just think you're downbeat impressions of FFXVI and assumptions of people regarding a short trailer are very amusing.Do you feel targeted?
That's what I keep hearing. But it dosen't appeal to me at all. (The online nature and everything around it.).
Of course I hope this game fulfill my 'Final Fantasy' lol. But I am VERY reserved.
Nope, I honestly dont. I'm super excited for both FFXVI and Xenoblade 3 and if that makes me "weeb" then I guess I'm a "weeb" I have no shame for it, I love both JRPGs and anime.I can be considered a 'weeb' too. Bet there are weebs and there are weebs. If you know what I mean.
Cool. But I was not talking about FFXVI in isolation.Nah I just think you're downbeat impressions of FFXVI and assumptions of people regarding a short trailer are very amusing.
Man, I hope when LB3 is hit and Odin's gauge is full Clive does Zantetsuken.
Nope, I honestly dont. I'm super excited for both FFXVI and Xenoblade 3 and if that makes me "weeb" then I guess I'm a "weeb" I have no shame for it, I love both JRPGs and anime.
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That is what I keep hearing....let say I am very cautiously optimistic. HopeSo I've played the game and all the expansions. General consensus being that it's the best Final Fantasy story in a long time. The guy who wrote the expansion Heavesward, which is one of the more praised expansions in terms of story, is writing this game. In fact there are a number of people who worked on FFXIV who also worked on this game. FFXIV is Yoshi-P's baby, and he's the Producer for FFXVI. Soken who is arguably the best FF composer (next to Uematsu), is also composing the music for this one. On paper, it looks like FFXVI has an A-team working on it. Also Yoshi-P has taken a lot of inspiration from Yasumi Matsuno, the guy behind Final Fantasy Tactics. You can see that style of storytelling all over FFXIV.
I'm not saying this is all the reason for you to get hyped over, but it's enough to be optimistic about it.
Another person who is so wrong on several levels.sorry....after so many years of Final Fantasy disappointment...I see this trailer...and something comes to mind:
Only easily impressionable weebs with bad taste in storytelling that think a style over substance gameplay is good gameplay will find this thing 'nice'.
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You just read what you wanted to read. I am very clear about what I said.Another person who is so wrong on several levels.
Embarrassing tbh.
They released a list with all of the major players directly involved on the project today also. It is indeed the A team working on this game.So I've played the game and all the expansions. General consensus being that it's the best Final Fantasy story in a long time. The guy who wrote the expansion Heavesward, which is one of the more praised expansions in terms of story, is writing this game. In fact there are a number of people who worked on FFXIV who also worked on this game. FFXIV is Yoshi-P's baby, and he's the Producer for FFXVI. Soken who is arguably the best FF composer (next to Uematsu), is also composing the music for this one. On paper, it looks like FFXVI has an A-team working on it. Also Yoshi-P has taken a lot of inspiration from Yasumi Matsuno, the guy behind Final Fantasy Tactics. You can see that style of storytelling all over FFXIV.
I'm not saying this is all the reason for you to get hyped over, but it's enough to be optimistic about it.
how about you play it on PS5 or PC....you may never get it with how FF7R is trendingWake me when it comes to Series X in a couple years
You just read what you wanted to read. I am very clear about what I said.
Is not about FFXVI in isolation (by itself).
You angry?You sure do shit up threads, though, don't you?
Wait wat?Nothing more exciting to read than GuyWhoDoesntLikeGameButPostsInGamesThreads69 rambling on for six pages in an 8 page thread with people genuine enough to take the bait at face value as criticism.
Sorry...i don't understand what you are trying to say.See, I could tell what the party game was from two posts in and began answering in playful earnestness, but I can't and probably never will understand people who make their opinion known....and just...keep...going...on...and...on.
Ok?If I don't like the direction something looks like it's going, I'll drop in, say my piece, then move on to things that I *am* interested in. Logistically, it seems to be more worthy of my time. I'm not slamming you. Do what you do, but it just seems like you're a rabble rouser.
I am too. Violet Evergarden is a fucking masterpiece in so many levels. And I listen to a lot of anime music too.I'm totally a fucking weeb, though.
You angry?
Those summon battles will be badass, one of my favorite parts of the FF series. It was making me think if you got to control and battle colossi in Shadow of the Colossus.Holy balls. I guess the Summons are called Eikons this time around? I dig it, nice subtle reference to FFIX and the Summoner tribe. Also pretty sure a line with "strife," was intentional for the trailer. Garuda looking a lot the XIV version. These are the little nods I caught on first viewing.
Also, when the UI came up and I saw the Summon names, THAT got me. These huge, epic battles and you get to control Summons that look as large and visually impressive as the ones in XV? It's not just a scene that plays? Fuck yes.
Ok onii-chan.Fuming. My red hot fury bubbles through these veins like rivers of magma, the seething flame of which can only be cooled and hardened by your immediate dispersal from this, the thread of ages. My countenance and humor reflect that of a man, nay, a beast- who is driven to the edge of the abyss and finds within it darkness that cannot come close to matching the pitch and soot that comprises his soul, all because of you and your antiquated prattling.
In this hour, I scream at the heavens, a bestial roar not matched since the sunrise of the day David Jaffe made a comment in jest about my birthmother, the matriarch of Kira's clan, and the pride of his elders household. So profaned and desecrated are the ivory halls of my mind's Palace from the speech of heresy you committed on Final Fantasy XVI that I shall not be calmed or silenced till any voice foolhardy and drunken take flight from this land of NeoGAF, the fields my people till, and the mountains we climb when we dare to dream.
Fie, villain!
Ok onii-chan.
Music sounded amazing, great editing. I need more gameplay yo know if it's a day one or a wait. If it's more like XV, I'll pass.
Couple of years?....Son, Square Enix's time is closer to a black hole. Expect a couple of decades.Wake me when it comes to Series X in a couple years
What the hell was that Dissidia UI and that gameplay? Those health bars?
They are clearly going deeper and deeper into the gameplay style of FFVIIR and FFXV.
Good for people who liked those but that’s a gigantic hell no from me.
Chill out and eat an Onigiri.May a dark pall fall over House Picozo!
May Dusk Golem and Jeff Grubb, the envoys of Hell, make rumors about you that aren't true!
May Jason Schreier write bad journalism about your posting!
CURSE-YE-HAME-HA
Gameplay wise? I would disagree but it’s a matter of opinion.FFVIIR was next to nothing like XV, though.
Gameplay wise? I would disagree but it’s a matter of opinion.
I ain’t even mad in the end, it’s like seeing a new Mario game which plays like Call of Duty. I would just shrug and play another platformer.
I also hated FFXV's combat, I made peace with the fact the mainline FF will never return to turn based combat...fine but if they are doing action combat then give me a proper one and FFXV was NOT good action combat, thankfully FFVIIR was MUUUUUCH better and its seems they are going right direction.XV was braindead combat. It was literally a challenge to get a Game Over. You held an attack button and held a dodge button and used items when you got into critical HP. Yeah there were combos and spells and chains you could learn, but at BEST XV was combat that was crowd management and positioning.
VIIR was all about keeping a steady stream of attacks and abilities from all members of your party to stagger the enemy. There's so much more depth and moment to moment micro management in VIIR that you really need to stay engaged in basically every battle.
If your idea that they're similar comes from neither having a turn based system and you can attack whenever you want, sure, but everything from abilities, desperation moves, Summons, character development, leveling and battle flow is different between the two. Yes, they're both action games, but...
Try playing VIIR on Hard Mode like you play XV. The differences will make themselves painfully, abundantly clear.
Just because they have different mechanics and balance (although I played FFVIIR in Normal and you can absolutely mash your way out of it) doesn’t make them a different sub-genre of action RPGs. I agree that 7R has better gameplay.XV was braindead combat. It was literally a challenge to get a Game Over. You held an attack button and held a dodge button and used items when you got into critical HP. Yeah there were combos and spells and chains you could learn, but at BEST XV was combat that was crowd management and positioning.
VIIR was all about keeping a steady stream of attacks and abilities from all members of your party to stagger the enemy. There's so much more depth and moment to moment micro management in VIIR that you really need to stay engaged in basically every battle.
If your idea that they're similar comes from neither having a turn based system and you can attack whenever you want, sure, but everything from abilities, desperation moves, Summons, character development, leveling and battle flow is different between the two. Yes, they're both action games, but...
Try playing VIIR on Hard Mode like you play XV. The differences will make themselves painfully, abundantly clear.
I also big fan of Xenobalde's combat system but I just couldn't gell with how FFXV's combat worked.Again, not saying it’s bad but I simply prefer other styles of gameplay for JRPGs, either turn based or ATB-style like Xenoblade.
The hud during combat makes it look like a 3d fighting game. I honestly wasn't sure if this was a trailer for ff16 or the next Dissidia FF ...im not a fan of the hud ...it takes up too much of the screen as wellI woke up this morning and so that a Final Fantasy XVI trailer dropped. Not gonna lie, I was pretty excited.
I love the medieval/fantasy settings revolving around summons. But my hype dropped a bit when seeing all the combat scene.
The combat looks flashy and cool but don't know... Too much action maybe.
But I am in a middle of FF Tactics right now so the gap between Tactical combat and action might be too big.
Glad we have a release window. I am waiting for it.
The Hudson during combat makes it look like a 3d fighting game. I honestly wasn't sure if this was a trailer for ff16 or the next Dissidia FF ...im not a fan of the hud ...it takes up too much of the screen as well
yea FF7remake hard mode is actually fun to play as you need to plan your tactics with the right materia well.XV was braindead combat. It was literally a challenge to get a Game Over. You held an attack button and held a dodge button and used items when you got into critical HP. Yeah there were combos and spells and chains you could learn, but at BEST XV was combat that was crowd management and positioning.
VIIR was all about keeping a steady stream of attacks and abilities from all members of your party to stagger the enemy. There's so much more depth and moment to moment micro management in VIIR that you really need to stay engaged in basically every battle.
If your idea that they're similar comes from neither having a turn based system and you can attack whenever you want, sure, but everything from abilities, desperation moves, Summons, character development, leveling and battle flow is different between the two. Yes, they're both action games, but...
Try playing VIIR on Hard Mode like you play XV. The differences will make themselves painfully, abundantly clear.