Dirk Benedict
Member
you kno0w games these days make a shit ton of money
Especially mobile games with a simple click mechanic.
you kno0w games these days make a shit ton of money
Jobs, Gates, Sweeney, they all did the same.Carmack spent an estimated 10,000 HOURS learning how to write code.
Pics are from the early 90s, and would routinely work 60-80 hour weeks, foregoing friendship/relationships to practice what he loved.
People called them "geeks', "nerds", etc back during the time these pics were taken.
This was not considered a glamorous position (coding or game development).
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Games developed by people who LOVED GAMES.
Games were just games back then. There was no division between "AAA" and "Not AAA".AAA games are no longer developed by NERDS, and have become soulless corporate PRODUCTS rather than GAMES.
I mean same shit is happning in the movie/tv-show business. The She-hulk, series is a good example of that. And that show i believe is mostly made of by a team of womenso the company who has one of the most successful games share a twitter picture of the female staff who work there and it triggers you. got it
Also at some point people like this need to realize that gaming back then the inmates were running the asylum. You could make so called "AAA" games for a couple million dollars and 20-40 people. Now you probably have the same amount of resources in a small element of the game.huh? How do you know those people don't play games and are "nerds"?
The games they make speak for them.huh? How do you know those people don't play games and are "nerds"?
I have no problem with female game developers if they are the best at what they do and the most qualified for the job.
Who are your favourite female game developers?
List them for me.
Kojima, Itegaki, Miyamoto, Carmack, Mikami, Gabe...
No women allowed in the clubhouse, huh?I blame Sandman for create this myth that women like nerd stuff.
More like a timed ban thread..Is this an account suicide thread?
Fully agreed.If getting rid of toxic frat boy culture also means no more tedious games like Red Dead Redemption 2 then bring it on.
Also, go fuck yourself, OP.
Games aren't sold for only $60. They're sold at $60+ all the MTX they can legally offer.Games have become more expensive to develop while still selling at $60, along with more competition at lower price points such as $20 and under indie games. It's just not worth taking risks on a high budget game
Read this book, Carmack is 110% a legit nerd.
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He personally doesn't like them as much so apparently a sample size of one is enough evidence to declare AAA games are on the decline.How do you evaluate that AAA games are "declining"?
Fully AgreedIf getting rid of toxic frat boy culture also means no more tedious games like Red Dead Redemption 2 then bring it on.
Also, go fuck yourself, OP.
This is exactly why companies like Activision, EA, and Ubisoft just double down on very few franchises.Also at some point people like this need to realize that gaming back then the inmates were running the asylum. You could make so called "AAA" games for a couple million dollars and 20-40 people. Now you probably have the same amount of resources in a small element of the game.
Silent Hill 1 - 4 had around 40 people each game and would shrink to the core 15-18 after the heavy lifting was done.
If I feel like digging out the issue Game informer where EA said transitioning to HD meant that they couldn't be as flexible as they used too. They could greenlight 20 games and if only about 8 of them were successful it wouldn't matter if the other ones were cancelled or sold low. Meaning that Madden, FIFA, MLB, Tiger Woods, NCAA Football, and Basketball, and The Sims carried the companies success that allowed them to do stuff like Burnout, Strangers Wrath, those 007 games like Night fire and Everything or Nothing.
Also another big thing people don't realize is how much those casual games that used to be published like Singstar and Trivia went to mobile that helped fund a lot of the games we used to play. Cheap to make, publish and priced stupidly low isn't there anymore really funneled gaming into the space it is now. The amount of risk aversion that's just gone in the industry is astounding in how it's just evaporated. I'm not saying I won't miss stuff like Gravity Rush or Ape Escape, I really do, but now that I realize what it takes to make those style of games and what their failure means NOW and as opposed to 20 YEARS AGO is why I just brush it off.
Then your point is wrong.My point wasn't that he wasn't a nerd, it was that this idea they must be some outcast is incorrect.
Games from a time you likely weren't born, came as a complete package.i think its hilarious that some older gamers continue to act like their eras of gaming werent chock full of their own dogshit
revolution x was pretty incredible right
remember the batman forever licensed game yeah that one was the best
Gigabowser just has hot takes on game franchises, this guy sort of says what's on his mindIs this GigaBowser’s alt account?
This is correct, gaming was not a socially respected industry back in the 80s/90s/early 2000s.I think that it was a much more niche medium, this is why people who were attracted to it were deeply passionate. It was possible to release some of the most impressive games with a small, dedicated team of people. Many genres were in their infancy, and the rules and mechanics we are now used to for each genre, were still being put in place. Creativity had much more room in this context.
I like to think about Rieko Kodama and the awesome team at SEGA that worked on the Phantasy Star games. I think that this is a series that demonstrate really well this situation, with each game building some fantastic ideas, great creativity and design, eventually leading to Phantasy Star IV which is timeless in its mechanics and gameplay.
I mean same shit is happning in the movie/tv-show business. The She-hulk, series is a good example of that. And that show i believe is mostly made of by a team of women
There’s some truth to what he’s saying. I mean diversity in a work space is a top priority over talent in most Fields nowadays![]()
It's happening because gaming went from a niche hobby ran by gamers, to an industry ran by suits who don't even play games.These types of threads are increasing but yet nobody wants to have a serious conversation about why this is happening.
EDMIX
Good, add me to ignore. I don't need people as emotionally stunted and immature as you clogging up my alerts list. You argue against your own point in every post while trying to get some kind of gatcha, rather than discussing in good faith.
If you or others can't differentiate between the gaming industry of 10, 20 and 30 years ago compared to today, then i question how much you know about the gaming industry
If you or others can't differentiate between the gaming industry of 10, 20 and 30 years ago compared to today, then i question how much you know about the gaming industry
This is correct, gaming was not a socially respected industry back in the 80s/90s/early 2000s.
It attracted a certain type of person.
No one is saying that.Another women cant be devs/gamers thread huh? Slow days on gaf huh?