Gaiff
SBI’s Resident Gaslighter
Did Halo Infinite graphics end up delivering enough to be considered a visual showcase?
Link to original comments.
Link to original comments.
Rift Apart wasn't a launch title.Lmfao no…Its average, if you want a showcase Demons Souls and Rift Apart which were both PS5 launch titles…Tbh that says a lot.
It was just a CGI film with no relation to any game. This was outsourced to a 3rd party animation team and nothing to do with the actual team that makes the game.No. It's mediocre even by last-gen standards.
What I'd really like to know is what the hell that reveal trailer was that looked an entire generation ahead of the actual release. I think it's sort of gotten lost amidst all the issues with the game, but it continues to strike me as one of the most disingenuous, bait-and-switch reveals ever pulled.
Not quite; Halo 1 and Halo 2 were billed as absolute graphical showstoppers. Halo 2 in particular was a show piece for what the aging OG Xbox could do. The visual jump from Halo 1 to Halo 2 was staggering. Halo 5 was initially positioned as a showpiece for the Xbox One, but that narrative was short lived, and they focused on their smooth 60FPS gameplay instead.There are some amazing scenes and bits, but as an overall package its no where near a visual showcase.
I am also not sure why they tried to push that narrative as graphical fidelity was never a Halo selling point.
I hate that you told me about this, it doesn't even look like the same game. Entire biomes and wildlife that just doesn't exist in the game worldNo. It's mediocre even by last-gen standards.
What I'd really like to know is what the hell that reveal trailer was that looked an entire generation ahead of the actual release. I think it's sort of gotten lost amidst all the issues with the game, but it continues to strike me as one of the most disingenuous, bait-and-switch reveals ever pulled.
I wasn't a fan of CE or the way it looked, but Halo 2 certainly was a big step up graphically and it was when I got into the franchise. However, I would never consider graphical fidelity as the main attributes of Halo, it was story, followed by the shooting mechanics, and then the MP, maybe graphics would the 4th or 5th thing I would highlight when talking about Halo.Not quite; Halo 1 and Halo 2 were billed as absolute graphical showstoppers. Halo 2 in particular was a show piece for what the aging OG Xbox could do. The visual jump from Halo 1 to Halo 2 was staggering. Halo 5 was initially positioned as a showpiece for the Xbox One, but that narrative was short lived, and they focused on their smooth 60FPS gameplay instead.
Halo Infinite was positioned as a showcase title because it was launching on next-gen, and they needed to give people a reason to buy in.
But I expected better, WAY BETTER.
He is paid to be a hype man. He is doing his job.And people wonder why I say I don't like Aaron Greenberg.
From the same studio that brought you #huntthetruth.…it continues to strike me as one of the most disingenuous, bait-and-switch reveals ever pulled.
I do think it can look very good, those screens are from my laptop and the game is not maxed out:
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But I expected better, WAY BETTER.