Right, Saber is a huge subdivision of Embracer... and to my mind it's the main value segment in the whole Embracer group.
So many of the other little divisions put out their one or two middleground-audience franchise entries every couple of years and a few of them do nice business in that old THQ "Eh, if we throw enough shit at the wall something will stick" way, but Saber is of the now. They're a workhorse studio with a hot engine (their Swarm tool has done amazing stuff on current-gen yet has even worked decently on Switch) and a ton of experience subcontracting on ports and co-pros and lots of brands being juggled, and they've just produced non-stop; plus they have a number of subsidiaries and have a CGI studio and all kinds of other groups to get stuff done. There would be still good companies left in the Embracer group if this happens, but Saber will take with it a significant portion of the reason why Embracer is/was an actively viable force in game publishing.