Draugoth
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In an interview published on the Lucasfilm website, MachineGames game director Jerk Gustafsson was asked if the developers tried third-person during development.
First-person gameplay is part of MachineGames’ DNA, and we wanted to see how we could use this to create a really immersive experience around stepping into the shoes of the world’s most famous archaeologist
Gustafsson explained.
It also separates our game from many other action-adventure titles, making it a unique experience that you cannot find anywhere else. However, we still want to show Indy as much as possible, so we have a seamless flow between first-person gameplay and third-person actions, events, and cinematics.
Via IGN