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As part of our continuing coverage in the run-up to the launch of Crysis Remastered, Alex Battaglia and John Linneman check out the game running on Xbox One X with ray tracing mode enabled! How does it look, how well does it run and just how has Crytek managed to get real-time RT reflections working on a current-gen console? Find out here!
Summary
- Still a WIP (Work in progress) build
- Software RT on both PRO and X
- Configuration:
--Perfomance mode: 1080p/unlocked on base PS4, Xbox One, PRO and X
--Visual/Resolution mode: 4k dynamic resolution on X, 1800p dynamic resolution on PRO
--Ray Tracing mode: 1080p dynamic resolution/ locked 30 on both PRO and X

Crysis Remastered: this is what ray tracing looks like on consoles
The release of Crysis Remastered draws closer and today we can reveal a technical feature of the console versions that …

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