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Eternal Strands - Release Date Trailer, collaboration with Square Enix Creative Studio III announced

LectureMaster

Gold Member
Eternal Strands will be available on January 28, 2025. Original post-launch content update designed with Square Enix's Creative Studio III. Also will be available day one on Xbox Game Pass.




Post-Launch Original Content Update Designed with Creative Studio III

In an exciting development, Yellow Brick Games has partnered with Square Enix’s Creative Studio III (known for Final Fantasy XIV Online and Final Fantasy XVI) to design brand-new, original content for Eternal Strands.

The first post-launch update will be available for free, and will feature a new Epic creature, weapons and armor set designed in collaboration with Creative Studio III’s renowned lead artist Yusuke Mogi (known for Final Fantasy XIV Online).

The new trailer teased a glimpse of what the aerial Epic will look like, bringing a striking, visually dynamic addition to the game, that will push the boundaries of combat in Eternal Strands with Creative Studio III’s unique and beloved artistic flair.

Quote by Jeff Skalski

“As a long-time fan of Square Enix and the games Creative Studio III have made under the helm of Naoki Yoshida, member of Square Enix’s board of directors, and studio head of Creative Studio III, this is a dream come true for all of us here at Yellow Brick Games. To first have the opportunity to create our own original fantasy [intellectual property] and then have the chance to work with the Creative Studio III team to further enrich it with all-new content is just a once in a lifetime moment. As an independent studio working on our first game, we will forever be thankful to them. I can’t wait for the players to experience the new cool designs from the master artist Yusuke Mogi when our first free post-launch update for Eternal Strands arrives in the spring of 2025.”


What to expect in Eternal Strands

  • Challenge your creativity: combine your growing array of magical powers and enchanted weapons on the battlefield to take down colossal enemies on the ground and in the air.
  • Highly interactive and breakable environments where the world is your weapon: burn, freeze, throw everything.
  • A beautiful world to explore by climbing freely to discover a setting rich with secrets, supported by a warm cast of supporting characters.
 

SkylineRKR

Member
Yeah, looks alright mechanically, but they really needed to rethink that art.

Perhaps its not fair to judge a book by its cover but I've seen many of those mobile, gacha and f2p games looking exactly the same like this. They all seem to chase that Fortnite appeal. I simply don't like it.
 

Danjin44

The nicest person on this forum
Yeah I’m not the biggest fan of its character designs and overall art direction.

I’m guessing Creative Studio III is not the one working on its artstyle.

The character designs screams western game.
 

pulicat

Member
This type of experimental game they should avoid in the first place. Not a single soul was asking this kind of game from Square Enix.

This kind of game is wasting everyone's time and SE resources.

They should cut those unnecessary spending on something like this and channelling all the budgets towards guarantee millions sellers such as

Next mainline Dragon Quest game
Next Dragon Quest Remake
Next Dragon Quest monster game
Next FF remake
Next mainline FF
Next FF tactics game
Next mainline Nier
Next asano project
 
NOTE: I can see by the replies that a lot are not really reading into this so:
SQUARE ENIX DID NOT MAKE THIS. SQUENIX could never make something this fun! They will help the dev - Yellow Brick Games (Canadian) to make DLC/postgame content!

I had played a demo of this game and it's really unique and kinda fun.

This game is very much borrows a lot from Zelda BOTW and you can mix-mash abilities to skip huge section, one shot bosses, just in general experiment. The physics and environments are very well baked into the gameplay. Some of the animation and enemies were janky, unpolished but I think in the final product it'll be better, I mean not Nintendo level but playable ( I hope so!)

The art-style is ok, the gameplay totally makes up for it. I'm glad the gamedev (Canadian) got into an agreement with Squenix to develop this further, super excited to play the final product!

Don't skip this!, the gameplay is unique, broken and fun. This game reminded of another which I had overlooked because of the graphics/style - Neon White, which has become one of my favorites.
 
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adamsapple

Or is it just one of Phil's balls in my throat?
Just starting and already got one gear to grind.

If you're going to put something in the setting, please explain what it *IS*.

Alternate Sprint On/Off
Description: Turns Alternate Sprint On or Off.

BUT WHAT THE FUCK IS ALTERNATE SPRINT ?
 

thatJohann

Member
Playing on PS5 Pro. So far, there seems to be some micro stutters for about a half a second while moving around, quite annoying actually. Not sure if it's data loading or bad frame pacing or something else. Hope it gets patched.
 

winjer

Member
92% user score on Steam.
But very few people playing it so far.
My guess is that most people never heard of it.

2Obpntx.png
 

thatJohann

Member
Oof, my first impressions are not good. Every basic enemy takes like 15 hits to kill, they have bad animations and collision detection that makes the combat extremely unsatisfying. The controls feel janky and the movement just feels unpolished. Not sure if even patches will fix this one for me. Playing on PS5 Pro.
 

Denton

Member
Deader than Elvis.
Personally I expected it to get to at least few thousand CCU, this is just sad.
But I dislike the cartoon artstyle so much that I am not even interested in trying it in gamepass.
 

Hollywood Hitman

Gold Member
It's actually pretty good imo I'll see it thru and platinum it most likely but what a shame that nobody will even look at it hardly. It's a well made game overall and looks awesome in person, but I'm on an 83 inch lg c1 and online footage does it no justice.

It has the same issue tho all these games have with characters being run of the mill generic. The thing that's dumb is it looks like a mixmash hodge podge of characters, not really dei but sorta the nod to "look at us and all these colorful characters"... Makes no sense, when you shoot for everything you have nothing, and typical generic female character... Zero stand out.

I mean have people stepped back to add up the amount of female protags we have gotten not just in gaming but shows and movies in the last few years? Like can we swing the pendulum back a little? But whatever, it has a nice craft system and it's just a pretty game I'd say, some amalur vibes... But yea I mean what a shame to have a game and it go nowhere.
 
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Alexios

Cores, shaders and BIOS oh my!
Surprisingly good user reviews so far though. Didn't see that coming, I thought it'd get more hate if anything.
 

KiteGr

Member
I've heard it's good.
Looks like a very talented indie, that takes from Dragon's Dogma and a bit from Breath of the Wild.
 

OctopusBox

Neo Member
I’m enjoying it so far. Playing on PS5 Pro, it looks good and controls well. The melee is a little weak, your hits don’t have much impact, but I still have the dinky stariting sword. Magic elemental effects that you cast can hurt you, I think I like that.

Big plus is that it’s only $40. I hope that doesn’t mean it’s super short or anything, but I’m impressed so far for a “budget” priced action rpg.
 
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thatJohann

Member
I feel I'm playing a different game than most people here. IMO, the combat is so unsatisfying and unpolished and the the enemies are hit sponges, it all feels so bad to play. I was wondering if I'm missing a patch or something but my game is up to date.
 

Hollywood Hitman

Gold Member
I’m enjoying it so far. Playing on PS5 Pro, it looks good and controls well. The melee is a little weak, your hits don’t have much impact, but I still have the dinky stariting sword. Magic elemental effects that you cast can hurt you, I think I like that.

Big plus is that it’s only $40. I hope that doesn’t mean it’s super short or anything, but I’m impressed so far for a “budget” priced action rpg.
Yea the price tag is great. I sorta don't like that our magic hurts us a bit but it's no major deal. Yea the opening enemies could use a few less hits but same I haven't upgraded my sword yet.

It's a really cool little game that for me sorta came out of nowhere, I think for an indie type game and a first game for these ex bioware devs it's pretty cool
 

geary

Member
I’m enjoying it so far. Playing on PS5 Pro, it looks good and controls well. The melee is a little weak, your hits don’t have much impact, but I still have the dinky stariting sword. Magic elemental effects that you cast can hurt you, I think I like that.

Big plus is that it’s only $40. I hope that doesn’t mean it’s super short or anything, but I’m impressed so far for a “budget” priced action rpg.
Heard is 20 hours or so.
 
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