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Famitsu Sales: Weeks 52 & 01, 2024/2025 (Dec 23 - Dec 29) & (Dec 30 - Jan 05)


Note: Software only, the top 30 software chart for both weeks released this weekend but we don't get the news article that includes hardware sales until Monday. I will add the hardware numbers to the OP on Monday.

k7J1Cpd.jpeg


Famitsu Sales: Week 52, 2024 (Dec 23 - Dec 29)

Software Top 10

01. [NSW] Super Mario Party: Jamboree

119.176 / 954.261 (-11%) Nintendo {17.10.2024}

02. [NSW] Dragon Quest III HD-2D Into The Legend
35.834 / 930.505 (-6%) Square Enix {14.11.2024}

03. [NSW] Mario Kart 8 Deluxe
21.439 / 6.167.617 (-11%) Nintendo {28.04.2017}

04. [NSW] Minecraft
17.915 / 3.762.586 (-23%) Microsoft Game Studios {21.06.2018}

05. [NSW] Mario & Luigi: Brothership
16.680 / 165.060 (-25%) Nintendo {07.11.2014}

06. [NSW] The Legend of Zelda: Echoes of Wisdom
16.290 / 372.903 (-10%) Nintendo {26.09.2024}

07. [NSW] Super Smash Bros. Ultimate
15.526 / 5.684.019 (-15%) Nintendo {07.12.2018}

08. [NSW] Animal Crossing: New Horizons
14.092 / 8.022.435 (-9%) Nintendo {20.03.2020}

09. [NSW] Pokemon Scarlet & Violet
13.206 / 5.491.026 (-13%) Pokemon Co. {18.11.2022}

10. [NSW] Nintendo Switch Sports
11.383 / 1.514.786 (-14%) Nintendo {29.04.2020}

11 to 30

11. [NSW] Taiko no Tatsujin: Rhythm Festival
(Bandai Namco Entertainment) {2022.09.22} - 8.746 / 400.383 (-22%)
12. [NSW] Momotaro Dentetsu World: The Earth Spins with Hope! (Konami) {2023.11.16} - 8.583 / 1.207.087 (-10%)
13. [NSW] Jinsei Game for Nintendo Switch (Takara Tomy) {2023.10.06} - 7.104 / 261.175 (-23%)
14. [NSW] Momotaro Dentetsu: Showa, Heisei, Reiwa mo Teiban! (Konami) {2020.11.19} - 6.733 / 3.061.616 (+27%)
15. [NSW] Pikmin 4 (Nintendo) {2023.07.21} - 6.426 / 1.283.702 (-14%)
16. [NSW] Super Mario Bros. Wonder (Nintendo) {2023.10.20} - 6.231 / 1.969.255 (-3%)
17. [NSW] Splatoon 3 (Nintendo) {2022.09.09} - 6.194 / 4.404.975 (-9%)
18. [NSW] Clubhouse Games: 51 Worldwide Classics (Nintendo) {2020.06.05} - 6.059 / 1.362.988 (+27%)
19. [NSW] Power Pros 2024-2025 (Konami) {2024.07.18} - 6.036 / 341.908 (-14%)
20. [NSW] Puyo Puyo Tetris 2 (Sega) {2022.11.17} - 5.221 / 224.829 (+2%)
21. [NSW] Suika Game: Special Edition (Aladdin X) {2024.11.14} - 4.684 / 22.841 (+6%)
22. [NSW] Romancing SaGa 2: Revenge of the Seven (Square Enix) {2024.10.24} - 4.559 / 119.026 (+39%)
23. [NSW] The Battle Cats Unite! (Ponos) {2020.12.03} - 4.211 / 314.286 (-13%)
24. [NSW] The Legend of Zelda: Tears of the Kingdom (Nintendo) {2023.05.12} - 4.079 / 2.041.511 (+0%)
25. [PS5] Dragon Quest III HD-2D Into The Legend (Square Enix) {2024.11.14} - 4.076 / 230.581 (+21%)
26. [NSW] Kirby and the Forgotten Land (Nintendo) {2022.03.25} - 3.931 / 1.173.921 (-25%)
27. [NSW] The Legend of Zelda: Breath of the Wild (Nintendo) {2017.03.03} - 3.899 / 2.356.920
28. [NSW] EA Sports FC 25 (Electronic Arts) {2024.09.27} - 3.827 / 42.384
29. [NSW] Ring Fit Adventure (Nintendo) {2019.10.18} - 3.610 / 3.678.119 (-37%)
30. [NSW] Luigi's Mansion 3 (Nintendo) {2019.10.31} - 3.571 / 1.070.904 (-11%)

Top 30

NSW - 29
PS5 - 1

Famitsu Sales: Week 1, 2025 (Dec 30 - Jan 05)

Software Top 10

01. [NSW] Super Mario Party: Jamboree

117.307 / 1.071.568 (-2%) Nintendo {17.10.2024}

02. [NSW] Dragon Quest III HD-2D Into The Legend
32.402 / 962.907 (-10%) Square Enix {14.11.2014}

03. [NSW] Mario Kart 8 Deluxe
29.937 / 6.197.554 (+40%) Nintendo {28.04.2017}

04. [NSW] Minecraft
16.895 / 3.779.481 (-6%) Microsoft Game Studios {21.06.2018}

05. [NSW] Animal Crossing: New Horizons
15.777 / 8.038.212 (+12%) Nintendo {20.03.2020}

06. [NSW] Super Smash Bros. Ultimate
15.055 / 5.699.074 (-3%) Nintendo {07.12.2018}

07. [NSW] Mario & Luigi: Brothership
14.855 / 179.915 (-11%) Nintendo {07.11.2024}

08. [NSW] Nintendo Switch Sports
13.813 / 1.528.599 (+21%) Nintendo {29.04.2022}

09. [NSW] The Legend of Zelda: Echoes of Wisdom
12.490 / 385.393 (-23%) Nintendo {26.09.2024}

10. [NSW] Pokemon Scarlet & Violet
12.289 / 5.503.315 (-7%) Pokemon Co. {18.11.2022}

11 to 30

11. [NSW] Momotaro Dentetsu World: The Earth Spins with Hope!
(Konami) {2023.11.16} - 12.003 / 1.219.090 (+40%)
12. [NSW] Momotaro Dentetsu: Showa, Heisei, Reiwa mo Teiban! (Konami) {2020.11.19} - 11.954 / 3.073.570 (+78%)
13. [NSW] Jinsei Game for Nintendo Switch (Takara Tomy) {2023.10.06} - 9.300 / 270.475 (+31%)
14. [NSW] Super Mario Bros. Wonder (Nintendo) {2023.10.20} - 8.340 / 1.977.595 (+34%)
15. [NSW] Taiko no Tatsujin: Rhythm Festival (Bandai Namco Entertainment) {2022.09.22} - 7.081 / 407.464 (-19%)
16. [NSW] Clubhouse Games: 51 Worldwide Classics (Nintendo) {2020.06.05} - 6.846 / 1.369.834 (+13%)
17. [NSW] Pikmin 4 (Nintendo) {2023.07.21} - 6.047 / 1.289.749 (-6%)
18. [NSW] Splatoon 3 (Nintendo) {2022.09.09} - 6.003 / 4.410.978 (-3%)
19. [NSW] Suika Game: Special Edition (Aladdin X) {2024.11.14} - 5.080 / 27.921 (+8%)
20. [PS5] Astro Bot (Sony Interactive Entertainment) {2024.09.06} - 5.040 / 61.221
21. [NSW] Puyo Puyo Tetris 2 (Sega) {2022.11.17} - 4.980 / 229.809 (-5%)
22. [NSW] Romancing SaGa 2: Revenge of the Seven (Square Enix) {2024.10.24} - 4.512 / 123.538 (-1%)
23. [NSW] Ring Fit Adventure (Nintendo) {2019.10.18} - 4.332 / 3.682.451 (+20%)
24. [NSW] Power Pros 2024-2025 (Konami) {2024.07.18} - 4.145 / 346.053 (-31%)
25. [NSW] The Legend of Zelda: Tears of the Kingdom (Nintendo) {2023.05.12} - 3.720 / 2.045.231 (-9%)
26. [NSW] The Battle Cats Unite! (Ponos) {2020.12.03} - 3.715 / 318.001 (-12%)
27. [NSW] Human: Fall Flat (Teyon Japan) {2020.06.25} - 3.639 / 438.932
28. [NSW] Kirby's Return to Dream Land Deluxe (Nintendo) {2023.02.24} - 3.631 / 589.026
29. [NSW] Kirby and the Forgotten Land (Nintendo) {2022.03.25} - 3.491 / 1.177.412 (-11%)
30. [PS5] Dragon Quest III HD-2D Into The Legend (Square Enix) {2024.11.14} - 3.422 / 234.003 (-16%)

Top 30

NSW - 28
PS5 - 2
 
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Thick Thighs Save Lives

NeoGAF's Physical Games Advocate Extraordinaire
It makes me happy to see Romancing Saga 2 having such good legs.

22./22. [NSW] Romancing SaGa 2: Revenge of the Seven <RPG> (Square Enix) {2024.10.24} (¥6.200) - 4.512 / 123.538 <80-100%> (-1%)

Also, DQ3 Remake has now sold 1.2 million physical units when combining Switch and PS5 sales.

02./02. [NSW] Dragon Quest III HD-2D Remake <RPG> (Square Enix) {2024.11.14} (¥6.980) - 32.402 / 962.907 <80-100%> (-10%)
30./25. [PS5] Dragon Quest III HD-2D Remake <RPG> (Square Enix) {2024.11.14} (¥6.980) - 3.422 / 234.003 <80-100%> (-16%)
 

pulicat

Member
Nintendo monopoly in Japan is really frightening.
Top 5 gaming franchises in Japan are only Nintendo IP.

1. Animal Crossing(Nintendo)
2. Mario Kart(Nintendo)
3. Pokémon(Nintendo)
4. Smash Bros(Nintendo)
5. Splatoon(Nintendo)
6. Minecraft(Microsoft)
7. Dragon Quest(Square Enix)
8. 3D Zelda(Nintendo)
9. Monster Hunter(Capcom)
10. Mario Party(Nintendo)
 
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Ozzie666

Member
I mean the sales numbers would tell you they should hold off on Switch 2 until 2026. Any other company would be content to ride this success, and it's success beyond anyones wildest dreams. I wouldn't blame them.

This kind of domination with a new console about to launch? If they can just steamroll this success onto the Switch 2, it will be crazy town from day 1. More of the same for the next 5-7 years in Japan.

Nintendo is the envy of the console industry with those evergreen titles and profits.
 
I mean the sales numbers would tell you they should hold off on Switch 2 until 2026. Any other company would be content to ride this success, and it's success beyond anyones wildest dreams. I wouldn't blame them.

This kind of domination with a new console about to launch? If they can just steamroll this success onto the Switch 2, it will be crazy town from day 1. More of the same for the next 5-7 years in Japan.

Nintendo is the envy of the console industry with those evergreen titles and profits.
The domination in Japan continues but in Europe and the U.S it is far behind PS5 every month. The launch of Switch 2 means they get back on top of the hardware charts in those regions as well.
 

Note: Software only, the top 30 software chart for both weeks released this weekend but we don't get the news article that includes hardware sales until Monday. I will add the hardware numbers to the OP on Monday.

k7J1Cpd.jpeg


Famitsu Sales: Week 52, 2024 (Dec 23 - Dec 29)

Software Top 10

01. [NSW] Super Mario Party: Jamboree

119.176 / 954.261 (-11%) Nintendo {17.10.2024}

02. [NSW] Dragon Quest III HD-2D Into The Legend
35.834 / 930.505 (-6%) Square Enix {14.11.2024}

03. [NSW] Mario Kart 8 Deluxe
21.439 / 6.167.617 (-11%) Nintendo {28.04.2017}

04. [NSW] Minecraft
17.915 / 3.762.586 (-23%) Microsoft Game Studios {21.06.2018}

05. [NSW] Mario & Luigi: Brothership
16.680 / 165.060 (-25%) Nintendo {07.11.2014}

06. [NSW] The Legend of Zelda: Echoes of Wisdom
16.290 / 372.903 (-10%) Nintendo {26.09.2024}

07. [NSW] Super Smash Bros. Ultimate
15.526 / 5.684.019 (-15%) Nintendo {07.12.2018}

08. [NSW] Animal Crossing: New Horizons
14.092 / 8.022.435 (-9%) Nintendo {20.03.2020}

09. [NSW] Pokemon Scarlet & Violet
13.206 / 5.491.026 (-13%) Pokemon Co. {18.11.2022}

10. [NSW] Nintendo Switch Sports
11.383 / 1.514.786 (-14%) Nintendo {29.04.2020}

11 to 30

11. [NSW] Taiko no Tatsujin: Rhythm Festival
(Bandai Namco Entertainment) {2022.09.22} - 8.746 / 400.383 (-22%)
12. [NSW] Momotaro Dentetsu World: The Earth Spins with Hope! (Konami) {2023.11.16} - 8.583 / 1.207.087 (-10%)
13. [NSW] Jinsei Game for Nintendo Switch (Takara Tomy) {2023.10.06} - 7.104 / 261.175 (-23%)
14. [NSW] Momotaro Dentetsu: Showa, Heisei, Reiwa mo Teiban! (Konami) {2020.11.19} - 6.733 / 3.061.616 (+27%)
15. [NSW] Pikmin 4 (Nintendo) {2023.07.21} - 6.426 / 1.283.702 (-14%)
16. [NSW] Super Mario Bros. Wonder (Nintendo) {2023.10.20} - 6.231 / 1.969.255 (-3%)
17. [NSW] Splatoon 3 (Nintendo) {2022.09.09} - 6.194 / 4.404.975 (-9%)
18. [NSW] Clubhouse Games: 51 Worldwide Classics (Nintendo) {2020.06.05} - 6.059 / 1.362.988 (+27%)
19. [NSW] Power Pros 2024-2025 (Konami) {2024.07.18} - 6.036 / 341.908 (-14%)
20. [NSW] Puyo Puyo Tetris 2 (Sega) {2022.11.17} - 5.221 / 224.829 (+2%)
21. [NSW] Suika Game: Special Edition (Aladdin X) {2024.11.14} - 4.684 / 22.841 (+6%)
22. [NSW] Romancing SaGa 2: Revenge of the Seven (Square Enix) {2024.10.24} - 4.559 / 119.026 (+39%)
23. [NSW] The Battle Cats Unite! (Ponos) {2020.12.03} - 4.211 / 314.286 (-13%)
24. [NSW] The Legend of Zelda: Tears of the Kingdom (Nintendo) {2023.05.12} - 4.079 / 2.041.511 (+0%)
25. [PS5] Dragon Quest III HD-2D Into The Legend (Square Enix) {2024.11.14} - 4.076 / 230.581 (+21%)
26. [NSW] Kirby and the Forgotten Land (Nintendo) {2022.03.25} - 3.931 / 1.173.921 (-25%)
27. [NSW] The Legend of Zelda: Breath of the Wild (Nintendo) {2017.03.03} - 3.899 / 2.356.920
28. [NSW] EA Sports FC 25 (Electronic Arts) {2024.09.27} - 3.827 / 42.384
29. [NSW] Ring Fit Adventure (Nintendo) {2019.10.18} - 3.610 / 3.678.119 (-37%)
30. [NSW] Luigi's Mansion 3 (Nintendo) {2019.10.31} - 3.571 / 1.070.904 (-11%)

Top 30

NSW - 29
PS5 - 1

Famitsu Sales: Week 1, 2025 (Dec 30 - Jan 05)

Software Top 10

01. [NSW] Super Mario Party: Jamboree

117.307 / 1.071.568 (-2%) Nintendo {17.10.2024}

02. [NSW] Dragon Quest III HD-2D Into The Legend
32.402 / 962.907 (-10%) Square Enix {14.11.2014}

03. [NSW] Mario Kart 8 Deluxe
29.937 / 6.197.554 (+40%) Nintendo {28.04.2017}

04. [NSW] Minecraft
16.895 / 3.779.481 (-6%) Microsoft Game Studios {21.06.2018}

05. [NSW] Animal Crossing: New Horizons
15.777 / 8.038.212 (+12%) Nintendo {20.03.2020}

06. [NSW] Super Smash Bros. Ultimate
15.055 / 5.699.074 (-3%) Nintendo {07.12.2018}

07. [NSW] Mario & Luigi: Brothership
14.855 / 179.915 (-11%) Nintendo {07.11.2024}

08. [NSW] Nintendo Switch Sports
13.813 / 1.528.599 (+21%) Nintendo {29.04.2022}

09. [NSW] The Legend of Zelda: Echoes of Wisdom
12.490 / 385.393 (-23%) Nintendo {26.09.2024}

10. [NSW] Pokemon Scarlet & Violet
12.289 / 5.503.315 (-7%) Pokemon Co. {18.11.2022}

11 to 30

11. [NSW] Momotaro Dentetsu World: The Earth Spins with Hope!
(Konami) {2023.11.16} - 12.003 / 1.219.090 (+40%)
12. [NSW] Momotaro Dentetsu: Showa, Heisei, Reiwa mo Teiban! (Konami) {2020.11.19} - 11.954 / 3.073.570 (+78%)
13. [NSW] Jinsei Game for Nintendo Switch (Takara Tomy) {2023.10.06} - 9.300 / 270.475 (+31%)
14. [NSW] Super Mario Bros. Wonder (Nintendo) {2023.10.20} - 8.340 / 1.977.595 (+34%)
15. [NSW] Taiko no Tatsujin: Rhythm Festival (Bandai Namco Entertainment) {2022.09.22} - 7.081 / 407.464 (-19%)
16. [NSW] Clubhouse Games: 51 Worldwide Classics (Nintendo) {2020.06.05} - 6.846 / 1.369.834 (+13%)
17. [NSW] Pikmin 4 (Nintendo) {2023.07.21} - 6.047 / 1.289.749 (-6%)
18. [NSW] Splatoon 3 (Nintendo) {2022.09.09} - 6.003 / 4.410.978 (-3%)
19. [NSW] Suika Game: Special Edition (Aladdin X) {2024.11.14} - 5.080 / 27.921 (+8%)
20. [PS5] Astro Bot (Sony Interactive Entertainment) {2024.09.06} - 5.040 / 61.221
21. [NSW] Puyo Puyo Tetris 2 (Sega) {2022.11.17} - 4.980 / 229.809 (-5%)
22. [NSW] Romancing SaGa 2: Revenge of the Seven (Square Enix) {2024.10.24} - 4.512 / 123.538 (-1%)
23. [NSW] Ring Fit Adventure (Nintendo) {2019.10.18} - 4.332 / 3.682.451 (+20%)
24. [NSW] Power Pros 2024-2025 (Konami) {2024.07.18} - 4.145 / 346.053 (-31%)
25. [NSW] The Legend of Zelda: Tears of the Kingdom (Nintendo) {2023.05.12} - 3.720 / 2.045.231 (-9%)
26. [NSW] The Battle Cats Unite! (Ponos) {2020.12.03} - 3.715 / 318.001 (-12%)
27. [NSW] Human: Fall Flat (Teyon Japan) {2020.06.25} - 3.639 / 438.932
28. [NSW] Kirby's Return to Dream Land Deluxe (Nintendo) {2023.02.24} - 3.631 / 589.026
29. [NSW] Kirby and the Forgotten Land (Nintendo) {2022.03.25} - 3.491 / 1.177.412 (-11%)
30. [PS5] Dragon Quest III HD-2D Into The Legend (Square Enix) {2024.11.14} - 3.422 / 234.003 (-16%)

Top 30

NSW - 28
PS5 - 2
Rip in peace Sony in Japan.
 

Impotaku

Member
The only thing saving sony was the fact that there were 3rd party games that just couldn't run on a regular switch depending on the power increase i can see more 3rd parties that avoided switch coming over too. When you see sales like those in the top 10 why would you put them exclusively on a system that sell like shit in the country you want to sell your game in?
 

Ozzie666

Member
The domination in Japan continues but in Europe and the U.S it is far behind PS5 every month. The launch of Switch 2 means they get back on top of the hardware charts in those regions as well.

Very fair point, if they can manage this transition cleanly, it's going to be a slaughter across the globe.
 

Hookshot

Member
Funny thing is that Nintendo went weaker to get away from the other bigger companies but now if they went for power they’d have the monopoly, outside of a few Sony diehards.

Microsoft and Sony already put their games on Switch, if the Switch 2 had been powerful enough for things like GTA 6 and Witcher 4 alongside Mario Kart and Animal Crossing it would have taken MS out for sure.

We are only getting one of their biggest franchises a gen anyway so it’s not like low power = speed these days.
 
The only thing saving sony was the fact that there were 3rd party games that just couldn't run on a regular switch depending on the power increase i can see more 3rd parties that avoided switch coming over too. When you see sales like those in the top 10 why would you put them exclusively on a system that sell like shit in the country you want to sell your game in?
Switch 2 won't have GTA 6, the biggest game ever. That game alone will keep people on PS/Xbox. And there will still be plenty of third party developers not willing to go through the difficulties of porting current gen games on technology that is nearly 15 years old
 
The Rumor is that a new Mario Kart is a launch title for Switch 2. You could be playing it in 2 to 3 months.
Even if it’s basically ready to ship, knowing Nintendo, they will rather put it in their vault and announce and release it, once 8 is not selling so well anymore.

I am sure they want to milk 8 as long as possible. And who can even blame them, it’s a business.
 
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Impotaku

Member
I don't get the appeal of Momotaro.
Imagine monopoly on steroids with a crazy amount of random events. The boards are huge spanning hundreds of spaces covering all of japan. The newest release spanning the entire globe you have to fly & sail as well as use trains to get to the station the round chooses been able to throw literal handfuls of dice to help get around while the god of poverty looms where if you are unlucky he can send you billions in debt. If you like boardgames it's a wild time, add in you can play online against strangers then continue that same game offline with the cpu filling in for the players that are missing means you can always find people to play. There's also special themed events konami keep adding in so the game modes are always doing something new.

Japan loves family games they can play together which is why this series does numbers that western AAA devs could only dream of having and all from a simple board game series.
 
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Gambit2483

Member
I mean the sales numbers would tell you they should hold off on Switch 2 until 2026. Any other company would be content to ride this success, and it's success beyond anyones wildest dreams. I wouldn't blame them.

This kind of domination with a new console about to launch? If they can just steamroll this success onto the Switch 2, it will be crazy town from day 1. More of the same for the next 5-7 years in Japan.

Nintendo is the envy of the console industry with those evergreen titles and profits.

Sony screwed up so bad.
They were practically in the same situation going from PS1 to PS2 and carried their dominance handedly throughout the PS2s lifetime...but no, they screwed up horribly with the overpriced PS3 and their arrogance and let the Wii steamroll them.

And now, they can barely chart in the top 30!
 

LordOcidax

Member
Switch 2 won't have GTA 6, the biggest game ever. That game alone will keep people on PS/Xbox. And there will still be plenty of third party developers not willing to go through the difficulties of porting current gen games on technology that is nearly 15 years old
🔮… Btw, Switch 2 tech is going to be newer than PS5 and XBSeries.
 
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Unknown?

Member
The domination in Japan continues but in Europe and the U.S it is far behind PS5 every month. The launch of Switch 2 means they get back on top of the hardware charts in those regions as well.
Not really. Switch didn't beat PS4. Switch 2 will probably take a few years to be on top to hit its stride.
 

Celine

Member
Not really. Switch didn't beat PS4. Switch 2 will probably take a few years to be on top to hit its stride.
Not only Switch outsold the total sales of PS4 in U.S., it also beat PS2 total sales thus becoming the second highest selling console of all time there only behind the NDS.

At a worldwide level Switch surpassed the PS4 a long time ago:
6CNBGdI.jpeg
 
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Unknown?

Member
Not only Switch outsold the total sales of PS4 in U.S., it also beat PS2 total sales thus becoming the second highest selling console of all time there only behind the NDS.

At a worldwide level Switch surpassed the PS4 a long time ago:
6CNBGdI.jpeg
Dude, look at the context, but I guess I wasn't clear. Switch did not beat PS4 in yearly sells when it launched, it took a couple of years.
 

Celine

Member
Dude, look at the context, but I guess I wasn't clear. Switch did not beat PS4 in yearly sells when it launched, it took a couple of years.
Now I understand what you meant (it wasn't clear) however it isn't completely true, at least in U.S.
NSW annual sales in U.S. were inferior to PS4 ones when it launched in 2017 and was available on the market for only 10 months instead of a full year but since the following year (first full year) Switch was the annually best selling console in U.S. for 5 consecutive years.
It didn't take a couple years, it was faster.

EDIT: Of course I'm not suggesting that what happened in the past will be repeated in the future.
 
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Unknown?

Member
Now I understand what you meant (it wasn't clear) however it isn't completely true, at least in U.S.
NSW annual sales in U.S. were inferior to PS4 ones when it launched in 2017 and was available on the market for only 10 months instead of a full year but since the following year (first full year) Switch was the annually best selling console in U.S. for 5 consecutive years.
It didn't took a couple years, it was faster.

EDIT: Of course I'm not suggesting that what happened in the past will be repeated in the future.
Not aware of US, I'm just saying that expecting Switch 2 to just wipe the floor out the gate isn't realistic.
 

Celine

Member
Astro-bot proving something not one Sony exec will understand.
Dunno, Astro Bot sales in Japan are in absolute terms nothing worthy to take notice.
Sure one can say it had some nice legs since it sold four time the amout of the first week but the reality is that the opening week sales were extremely low (13K).

Thankfully the game is performing better outside Japan.
 
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Dunno, Astro Bot sales in Japan are in absolute terms nothing worthy to take notice.
Sure one can say it had some nice legs since it sold four time the amout of the first week but the reality is that the opening week sales were extremely low (13K).

Thankfully the game is performing better outside Japan.
The point is Astrobot is selling something because it's targeting japanese console gamers. It's been, what, decades since Sony even tried to do that. For the money it cost, peanuts, AstroBot is a tremendous success in the world and a moderate success in Japan. When was the last time Sony had a game charting during the same period of year ?
 
Nintendo monopoly in Japan is really frightening.
Top 5 gaming franchises in Japan are only Nintendo IP.

1. Animal Crossing(Nintendo)
2. Mario Kart(Nintendo)
3. Pokémon(Nintendo)
4. Smash Bros(Nintendo)
5. Splatoon(Nintendo)
6. Minecraft(Microsoft)
7. Dragon Quest(Square Enix)
8. 3D Zelda(Nintendo)
9. Monster Hunter(Capcom)
10. Mario Party(Nintendo)

This is what we call a legal monopoly; Nintendo answered the needs of the Japanese gaming public, so those customers naturally chose them over competing platforms. If there's a right way to establish a monopoly, it's that way.

It's just abysmal how little PS software cracks the Top 30 on a consistent basis. Like P Physiognomonics was saying, or at least suggesting, SIE need a lot more games like Astro Bot if they want software situation in places like Japan to improve. The good thing about titles like Astro Bot, is that they also have a lot of global appeal, so it's a win-win, AND they're much cheaper to make than a Spiderman or TLOU.

Like, they really need more of that type of AA software in their lineup, not just to improve software sales in Japan, but to just bolster their publishing range altogether. Last year had Helldivers 2, Stellar Blade, Rise of the Ronin, MLB The Show, and Astro Bot. The standouts (in terms of sales) were Helldivers and arguably Astro Bot (I think it got a big boost from winning GOTY at the TGAs). But some of that was negated by the disaster that was Concord.

This year they've got Ghosts of Yotei, MLB, Fairgame$, maybe Marathon, and that's it. Fairgame$ is a massive risk considering what happened to Concord so unless changes were made to any "particular" ideological strong-arming messages in there, that game could be a massive flop. Marathon isn't a lock for 2025, MLB is MLB so that really just leaves Yotei as the big one. IIRC they aren't publishing Death Stranding 2. What I'm saying is the publishing pipeline is looking kinda light, and in relation to Japan only Yotei will likely have major traction considering how well Tsushima did in that market.

But they need more than 1 game every year or couple of years to build up & sustain solid software sales in places like Japan. Yes it's a smaller market than America & Europe these days, but it's clearly not a footnote. I mean, Japan's been carrying Switch for the past two or so years even while sales in other parts of the world noticeably softened. I just hope SIE are serious about expanding internal development (with 1P & 3P studios) to more AA games, especially those leveraging legacy IP (but a balance of legacy & new IP would be realistic). Hopefully it's not just lip service or something that doesn't really manifest until PS6.

Dunno, Astro Bot sales in Japan are in absolute terms nothing worthy to take notice.
Sure one can say it had some nice legs since it sold four time the amout of the first week but the reality is that the opening week sales were extremely low (13K).

Thankfully the game is performing better outside Japan.

1: We don't have digital sales data for the game in Japan

2: SIE could be intentionally keeping physical supply low for any myriad of reasons. Considering the game's quality and its style being a good fit for the Japanese market, it's logical to assume if physical supply were better, more physical copies would be sold.

But it's hard to prove that unless SIE...actually increase the supply. Just some time ago people were saying DQIII dropped off in Japan but didn't consider that it was supply-constrained. Now the physical stock is back and it's been doing very well on the charts because of it.

Could be a similar situation for Astro Bot. Not to the same degree/volume of demand, clearly. But similar.
 
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efyu_lemonardo

May I have a cookie?
Even if it’s basically ready to ship, knowing Nintendo, they will rather put it in their vault and announce and release it, once 8 is not selling so well anymore.

I am sure they want to milk 8 as long as possible. And who can even blame them, it’s a business.
They can continue selling MK8DX with Switch 1 while selling MK9 with Switch 2. Win-Win.
 

Orbital2060

Member
This is what we call a legal monopoly; Nintendo answered the needs of the Japanese gaming public, so those customers naturally chose them over competing platforms. If there's a right way to establish a monopoly, it's that way.

It's just abysmal how little PS software cracks the Top 30 on a consistent basis. Like P Physiognomonics was saying, or at least suggesting, SIE need a lot more games like Astro Bot if they want software situation in places like Japan to improve. The good thing about titles like Astro Bot, is that they also have a lot of global appeal, so it's a win-win, AND they're much cheaper to make than a Spiderman or TLOU.

Like, they really need more of that type of AA software in their lineup, not just to improve software sales in Japan, but to just bolster their publishing range altogether. Last year had Helldivers 2, Stellar Blade, Rise of the Ronin, MLB The Show, and Astro Bot. The standouts (in terms of sales) were Helldivers and arguably Astro Bot (I think it got a big boost from winning GOTY at the TGAs). But some of that was negated by the disaster that was Concord.

This year they've got Ghosts of Yotei, MLB, Fairgame$, maybe Marathon, and that's it. Fairgame$ is a massive risk considering what happened to Concord so unless changes were made to any "particular" ideological strong-arming messages in there, that game could be a massive flop. Marathon isn't a lock for 2025, MLB is MLB so that really just leaves Yotei as the big one. IIRC they aren't publishing Death Stranding 2. What I'm saying is the publishing pipeline is looking kinda light, and in relation to Japan only Yotei will likely have major traction considering how well Tsushima did in that market.

But they need more than 1 game every year or couple of years to build up & sustain solid software sales in places like Japan. Yes it's a smaller market than America & Europe these days, but it's clearly not a footnote. I mean, Japan's been carrying Switch for the past two or so years even while sales in other parts of the world noticeably softened. I just hope SIE are serious about expanding internal development (with 1P & 3P studios) to more AA games, especially those leveraging legacy IP (but a balance of legacy & new IP would be realistic). Hopefully it's not just lip service or something that doesn't really manifest until PS6.



1: We don't have digital sales data for the game in Japan

2: SIE could be intentionally keeping physical supply low for any myriad of reasons. Considering the game's quality and its style being a good fit for the Japanese market, it's logical to assume if physical supply were better, more physical copies would be sold.

But it's hard to prove that unless SIE...actually increase the supply. Just some time ago people were saying DQIII dropped off in Japan but didn't consider that it was supply-constrained. Now the physical stock is back and it's been doing very well on the charts because of it.

Could be a similar situation for Astro Bot. Not to the same degree/volume of demand, clearly. But similar.
I agree with a lot of that, the most important thing being driving those dev costs down and design games that focus more on new game mechanics and playability, much like Nintendo does. Ideally, Id wish the whole game industry do the same thing as Nintendo and bail out of the high end hardware race. Leave that to those who want to mess around with their own custom parts, and not let that dictate how games are made for under the TV consoles. But I dont think their (PS + Xbox) customers will understand.
 

Celine

Member
The point is Astrobot is selling something because it's targeting japanese console gamers. It's been, what, decades since Sony even tried to do that. For the money it cost, peanuts, AstroBot is a tremendous success in the world and a moderate success in Japan. When was the last time Sony had a game charting during the same period of year ?
It was last year. So?

Famitsu Sales: Week 1, 2024 (Jan 01 - Jan 07)
05./04. [PS5] Marvel's Spider-Man 2 # <ACT> (Sony Interactive Entertainment) {2023.10.20} (¥8.164) - 27.982 / 194.713 <60-80%> (+33%)

Yes, Astro Bot is selling something in Japan but at the moment that something, speaking of sales at retails, is below 100K which is a low threshold.
 

Woopah

Member
I don't get the appeal of Momotaro.
The holidays seem to be a prime time for families to get together and play games on the TV together.

As well as the Momotaro games, Taiko no Tatsujin, Switch Sports and Jinsei all ranked high too.
Switch 2 won't have GTA 6, the biggest game ever. That game alone will keep people on PS/Xbox. And there will still be plenty of third party developers not willing to go through the difficulties of porting current gen games on technology that is nearly 15 years old
The technology in the Switch 2 isn't 15 years old though.....
Even if it’s basically ready to ship, knowing Nintendo, they will rather put it in their vault and announce and release it, once 8 is not selling so well anymore.

I am sure they want to milk 8 as long as possible. And who can even blame them, it’s a business.
The next Mario Kart can do something MK8 can't, get people to upgrade to Switch 2.
The point is Astrobot is selling something because it's targeting japanese console gamers. It's been, what, decades since Sony even tried to do that. For the money it cost, peanuts, AstroBot is a tremendous success in the world and a moderate success in Japan. When was the last time Sony had a game charting during the same period of year ?
There's lots of Sony games that sold more in Japan than Astrobot, so I'm not sure this is true.
Any reason why Dragon Quest III HD disapear on Switch but still on PS5 ?
It didn't disappear, it's in 2nd place.
 

squidilix

Member
The holidays seem to be a prime time for families to get together and play games on the TV together.

As well as the Momotaro games, Taiko no Tatsujin, Switch Sports and Jinsei all ranked high too.

The technology in the Switch 2 isn't 15 years old though.....

The next Mario Kart can do something MK8 can't, get people to upgrade to Switch 2.

There's lots of Sony games that sold more in Japan than Astrobot, so I'm not sure this is true.

It didn't disappear, it's in 2nd place.
Ah yeah, nevermind. I looking 11 to 20 thinking it was 1 to 10. :messenger_grinning_sweat:
 
They can continue selling MK8DX with Switch 1 while selling MK9 with Switch 2. Win-Win.
People who own a switch 2 already will by 9 then and only the people with a Switch 1 will buy 8. Nintendo will for sure people who didn’t own a Switch, first to buy 8. And then after a half year or so announce and release 9 to have all people to buy 9. That is profit optimization.

The next Mario Kart can do something MK8 can't, get people to upgrade to Switch 2.
I am sure they have enough other launch titles ready. Pretty sure that we didn’t heard of a new 3D Mario for so long, because it’s a launch title and I can’t see them releasing a new 3D Mario and new Mario Kart at the same time.
They will probably still have Metroid 4 as a launch title (together with a Switch 1 version), some third party titles (we know that some developers wanted a stronger Switch to port their games (perhaps even Elden Ring) and then there are the recent rumors of more Microsoft titles going multiplatform (hell even an Indiana Jones Switch 2 port seems a real possibility) and probably one or two remasters (BOTW or TOTK) and they already have a strong launch lineup.
 

ADiTAR

ידע זה כוח
I am sure they have enough other launch titles ready. Pretty sure that we didn’t heard of a new 3D Mario for so long, because it’s a launch title and I can’t see them releasing a new 3D Mario and new Mario Kart at the same time.
They will probably still have Metroid 4 as a launch title (together with a Switch 1 version), some third party titles (we know that some developers wanted a stronger Switch to port their games (perhaps even Elden Ring) and then there are the recent rumors of more Microsoft titles going multiplatform (hell even an Indiana Jones Switch 2 port seems a real possibility) and probably one or two remasters (BOTW or TOTK) and they already have a strong launch lineup.
yes. I think it's gonna be Metroid and Mario Kart at launch, plus a new IP like Arms.

Holidays, Mario and TotK+DLC.
 
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