BigBeauford
Member
There is a big group of gamers who grew up on classic coop shooters like Left 4 Dead. Aside from competitive multiplayer, it doesn't get much better than sitting in a room and shouting at each other to overcome odds that would be impossible alone. We might have replaced split-screen antics with long distance broadband, but I've found a game that recreates the fun and I am kicking my ass for missing out until now.
In DRG, you assume the role of a dwarf who loves to mine minerals and kill bugs. You have your choice of 4 specialists who play dramatically different from each other. For instance the scout specializes in long range, single target output, and using their lights to illuminate caves, while the driller has close range crowd control, and can tunnel quickly through anything. When playing as a full team with all four classes represented, you can overcome the games' obstacles with the combined kit.
The game features procedurally generated caves and caverns to explore, with no locale feeling similar. And the caves are predictably dark and disorienting to navigate without using lighting to your advantage. This brings me to something I really appreciate about the game. "Danger. Darkness. Dwarves". It's not often a game puts its mission statement front and center, and then perfectly executes this without bogging itself down in superfluous extras. Thats what this game is. A tight and tense coop shooter, that is unique and supremely fun to experience.
I dont know why I missed on this one. I think the Steam splash page looks like the worst elements of GaaS crap. I don't care much for Dwarves or fantasy based lore (but I wholly admit the world they created here is charming and funny as hell). And there is no easy way to convince people to buy this (it's uhhh...minecraft meets L4D...kind of). I promise though, the sum of its parts are bigger. The only caveat I have is you need a friend or two. Even then, this community prides itself on being above the rest, and in my limited time of playing pubs, I agree. Play this one now, instead of Aliens: Fireteam or Back 4 Blood.

In DRG, you assume the role of a dwarf who loves to mine minerals and kill bugs. You have your choice of 4 specialists who play dramatically different from each other. For instance the scout specializes in long range, single target output, and using their lights to illuminate caves, while the driller has close range crowd control, and can tunnel quickly through anything. When playing as a full team with all four classes represented, you can overcome the games' obstacles with the combined kit.

The game features procedurally generated caves and caverns to explore, with no locale feeling similar. And the caves are predictably dark and disorienting to navigate without using lighting to your advantage. This brings me to something I really appreciate about the game. "Danger. Darkness. Dwarves". It's not often a game puts its mission statement front and center, and then perfectly executes this without bogging itself down in superfluous extras. Thats what this game is. A tight and tense coop shooter, that is unique and supremely fun to experience.
I dont know why I missed on this one. I think the Steam splash page looks like the worst elements of GaaS crap. I don't care much for Dwarves or fantasy based lore (but I wholly admit the world they created here is charming and funny as hell). And there is no easy way to convince people to buy this (it's uhhh...minecraft meets L4D...kind of). I promise though, the sum of its parts are bigger. The only caveat I have is you need a friend or two. Even then, this community prides itself on being above the rest, and in my limited time of playing pubs, I agree. Play this one now, instead of Aliens: Fireteam or Back 4 Blood.