viveks86
Member
Do you think the heavy reliance on RT and AI next gen may leave the previous generation behind, even if UDNA doesn't break compatibility? I don't see PS5 Pro alone being supported, but could the cut off for cross-gen come sooner the next time? If there is no fallback for lighting outside of RT and AI ray reconstruction, and the game is heavily AI upscaled, pushing for cross gen may result in unplayable-y poor performance on PS5 and Xbox Series consoles. The Pro may fare better, but may still not be enough. Share your thoughts!