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Many classic PC games remain beloved for their unforgettable stories, characters, and gameplay. But as technology advances, their visuals struggle to keep up, making it harder for new generations to appreciate their original magic.
NVIDIA RTX Remix was built to change that. By reimagining the graphics of these timeless classics with cutting-edge ray tracing, we’re bridging the past and the future—allowing longtime fans to relive their favorite adventures in stunning detail, while introducing a new wave of players to the games that defined an era.
A year ago, we released NVIDIA RTX Remix in beta, empowering the modding community with a groundbreaking tool to modernize classic games, enhancing their visuals while preserving the core gameplay that makes them special.
Since that initial RTX Remix release, over 30,000 modders have experimented with hundreds of classic titles, and over 1 million gamers have played RTX Remix mods.
Today, we’ve officially released RTX Remix, exiting beta with a host of new capabilities including DLSS 4 with Multi Frame Generation, cutting edge RTX Neural Rendering technologies, and many community-requested changes that will enable modders to improve their remasters, increase image quality, and further accelerate performance.
Learn more:

NVIDIA RTX Remix Officially Released with DLSS 4 and RTX Neural Shaders, Half-Life 2 RTX Playable Demo Available March 18th
NVIDIA’s RTX-powered modding platform has been officially released, adding DLSS 4 with Multi Frame Generation and a full suite of RTX Neural Rendering technology to multiply performance, enabling modders to bring more beautiful worlds and characters to their ray traced remasters of classic titles.
www.nvidia.com