MS worth $3,330,000,000,000 (3.3 Trillion)GabeN plz buy Windoze and save us all
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FTFYMS worth $3,330,000,000,000 (3.3 Trillion)
Valve worth $7,700,000,000,000,000 (7.7BillionQuadrillion)
I remember using DLSS with Jusant on PC Gamepass. It was one of the first games I could play around with my new rtx4070.Gamepass games are usually behind in patches and features. Jurant didn't have some options as well.
I remember using DLSS with Jusant on PC Gamepass. It was one of the first games I could play around with my new rtx4070.
It didn't have dlss day one. Same goes for frame generation while Stem version had all this.
Retarded commentif you need dlss to run this game you shouldnt be gaming on a pc
Valve's worth is whatever Gabe Newell's balls feel they're worthMS worth $3,330,000,000,000 (3.3 Trillion)
Valve worth $7,700,000,000 (7.7 Billion)
It's more likely MS buys Steam
if you need dlss to run this game you shouldnt be gaming on a pc
DLSS can give better image quality than native + anti-aliasing, imo.if you need dlss to run this game you shouldnt be gaming on a pc
Come to think of it, the GP client might be the worst piece of software I've ever used.Main reason I ditched Game Pass was the client quality. I've got subscriptions I barely use and don't bother canceling. You have to make me mad to get me to cancel. These guys INVENTED WINDOWS are somehow have the shittiest gaming client. Makes no sense. Xbox 360 was a UI masterclass and it's been downhill ever since.
You get what you pay for.
Get what you pay (or don't in this case) for.
Y'all know the game is also available to BUY on the Windows Store, right? It's not just a game pass PC game. It's on the developer to prioritize feature-parity.
Who the fuck buys games there?
Be serious now.
You can mod gamepass games. I have mods for Starfield.Gamepass is a POS locked down environment. Fine for trying a game if you already have a sub(which I don't think is worth it), but use a decent store like Steam where you can mod etc.
Y'all know the game is also available to BUY on the Windows Store, right?
Regardless. Hellblade 2 and Lords of the Fallen are 2 games that came out on PC GP less than 3 weeks ago, they both feature all the up-scalers.
Their (the chinese room's) excuse sounds bogus.
You can mod gamepass games. I have mods for Starfield.
I know, but you still can.There are limitations. Anything that requires the script extenders ain't gonna work:
Why don't you ask Xbox/Microsoft why they are failing to be more open minded with the certification process when it comes to titles releasing on the Xbox store.
I don't know what their certification process is and how they can be more open minded. But if a first party UE5 game, which would have the strictest of GDK adherence requirements, can implement all the up-scalers, I don't see realistically why a third party game cannot. Clearly there is support for the feature(s) in the GDK itself.
Surely the developer is at fault here not Microsoft/Xbox? You're not suggesting that Microsoft enforce all the upscaling tech in its certification process are you?It's Xbox play anywhere supported. Whatever version is on there will need to be the same for both the Xbox version and the PC version, unless they want to go through two rounds of certification (at their own cost).
So lazy dev? why don't they just patch it in?
Adding them to WinGDK would require a custom coded solution.