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Tim Miller on Concord's episode in Secret Level series "you can kind of see the potential of this world and the characters"

ArtHands

Thinks buying more servers can fix a bad patch

As part of the overall mission to incorporate games old and new, Secret Level initially announced that one of its episodes would revolve around a game that hadn’t even been released when the series was in development. That game is Concord, the live-service multiplayer shooter that Sony launched for PlayStation and PC, before abruptly pulling the plug just two weeks later.


After the recent closure of developers Firewalk Studios, Concord is officially dead. But there was no way for Miller to know what that eventual fate would be during the three years it took to produce Secret Level, nor had it ever been a consideration to remove the episode from the anthology.




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Concord was launched and taken offline before its Secret Level episode was even finished. Prime Video

Miller looks back fondly on working with Firewalk on the episode. “There was no nicer, more invested group of developers than the team on Concord,” he says. “I honestly don’t understand why it didn’t work. I know that they were trying to do the best they could, and they were a talented group of artists, so I feel terrible for that.”


It’s a sad truth, but its inclusion in Secret Level may be the last anyone ever sees of Concord, a send-off that Miller hopes is some consolation to its creators. “I don’t feel bad that it’s a part of the show, because I think it’s an episode that turned out really well, and you can kind of see the potential of this world and the characters,” he says. “If it’s the remaining vestige of that product, I hope the developers feel that it’s in some way worthy, just a little bit, of the blood, sweat, and tears they put into it.”


Miller notes the irony publishing the episode of a game that no longer exists but draws a comparison to other games in the series, like Mega Man or Unreal Tournament, which are essentially dead franchises themselves, with no future games on the horizon.
 

Draugoth

Gold Member
This was entirely Sony's fault, suits really dont read twitter at well, otherwise they would have at least trying making the game F2P
 
I am upset we will never see the fully realized new trend of body positive hero shooters.

What could have been. The awareness it could have raised about stores only carrying straight sized clothing up to 3xl.

That injustice would have finally been brought to the public.
 

Loomy

Thinks Microaggressions are Real
Honestly, if they actually marketed this as a good shooter first, did actual player tests, so they could address gameplay/level design issues prior to launch that could have actually made the game better, they would have been able to include all the things people are clowning them for.

Look at Overwatch. Doing well with their cast of LGBTQ characters, and even hosting pride events. The game is thriving.

Can't believe they came out of the gate with "new story content every week" when most people had no idea wtf the game was or how it played.
 
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Haint

Member
It will probably be one of the most watched episodes of the season due to the infamy and all the hate and lulz watchers.
 
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Real talk. I don't know if it's the sycophant want of access with devs/pubs or if they have some wacky vested emotional or philosophical bias, but fucking professional journalists have shit taste in games lately.. and many times defend awful fucking shit. Put whatever side of any social conflict you are on to the side. On its face, most of these projects they go out of their way to cape for are mid at best and mostly shit in terms of quality in concept, design, and writing. Especially when you hold them up to games from a decade earlier that they collectively praised.

Holy fucking god. Even if we just accept they aren't caping and this is all sincere, then they just have terrible taste in games with the ones they go hardest to defend. No wonder they credibility is in the toliet.
 
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Not surprised by his comments. Of course he's going to say cliche stuff like "oh they were good people. I feel bad for them".

Even if he does think the game is shit, it serves him no benefit to trash the game publicly or comment why it failed.
 

Cyberpunkd

Member
“I honestly don’t understand why it didn’t work.“
Yes, you do. You simply don’t want to say it.

Imagine any other industry e.g. Microsoft or Ford CEO writing to shareholders:
“We made a lot of money, I honestly don’t know why or how”.
 

RCX

Member
Forgive me if I don't believe the guy who made the all-time woke turd that is Terminator Dark Fate.
 

RoadHazard

Gold Member
I'm guessing this is Hulst's doing, as he supposedly saw "the next Star Wars" in Concord or something deranged like that. How a person who's that out of touch can be CEO... man.
 
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