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Ubisoft CEO says the plan is to focus on open-world and live service games ‘year after year’

Thick Thighs Save Lives

NeoGAF's Physical Games Advocate Extraordinaire
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During a Q&A following a presentation on the company’s financial results for Q3 of its 2024-25 financial year, one caller asked if the executives on the panel could shed more light on their development pipeline going forwards.

CEO Yves Guillemot replied that the focus was mainly going to be on open-world adventures (like the Assassin’s Creed games) and live service games (like Rainbow Six Siege or The Crew Motorfest) for the foreseeable future.

“We have been investing significantly for a big pipeline of products for the coming years along our two verticals, [these] being open-world action adventure as well as ‘Game as a Service’-native experiences,” Guillemot said. “And that’s what we want to deliver year after year.”

Going on to discuss games already confirmed, he added: “As you know, we are preparing a big launch for Assassin’s Creed Shadows in the very short term. Next year we’ll have big plans that will benefit Rainbow Six across all platforms, that’s focusing well, and that’s a key milestone in the gross plan for the company.

“We’ve announced that Anno 117: Pax Romana will also come next year, as well as The Division: Resurgence on mobile. All this is coming along well. We haven’t provided more colour for FY 2026 but we’ll have more to share by the time of May, and as I’ve just said, we have a strong platform for the future years across these two verticals.”

During the presentation Guillemot also claimed that Assassin’s Creed Shadows pre-orders were in line with those of Assassin’s Creed Odyssey, which went on to be the second most successful entry in terms of unit sales.

 

Mr Hyde

Member
Yves needs to go. He is responsible for sinking Ubi with his lack of vision. Someone needs to step in with a fresh perspective and energy and salvage the company because Ubi has the chops to produce good games, they just need to find that creative spark again.
 

Sybrix

Member
Remember the days when a Ubisoft game would fill you with excitement?

This isn’t even ‘old man yells at cloud’, their attempts at modern games and chasing trend games have failed miserably.

Ubisoft is too big, it needs to be broken up into smaller studios and focus on quality not quantity.

And release the fucking Splinter Cell remake!!
 
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open world and live service for last decade and this has got us to record low so we are going to do the same for the next decade, you go dog! Yves, please keep pushing ACs and Far Cry and any other bloated, game booster ladden huge open world games on Steam and I'll be there, not day 1 but I'll be there
 

Majukun

Member
I guess when you only did oned kind of game for years and years you kind of forget how to do anything else
 

Roufianos

Member
What GAAS games have Ubisoft released over the last 4 years?

Genuinely curious to hear your response.

Single player flops have driven the company into the ground. They need GAAS to reignite.

Lol. Go google how many Ubisoft GaaS projects have been cancelled. You think they were free?

Being wrong is fine, but acting like a smug prick while you don't know shit is embarrassing.

Genuinely curious to hear your response.
 
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IDKFA

I am Become Bilbo Baggins
Ubisoft need to mix it up.

It's fine making a massive open world game, but add some variety into the mix.

A new Splinter Cell would be a success. How about a sequel to Rayman Legends? That was a great game.

Either that or get on the phone to Universal and give me Far Cry x Jurassic Park.
 

jakinov

Member
Despite open world games and GaaS games being of their recent failures, it's also what makes Ubisoft what it is today. Their open world games are their best selling games. Their GaaS games are what's keeping the lights on. Rainbow Six Siege has made the company billions since launch and still growing. People like to point out that their market cap is shrinking and what not but their company wouldn't have been worth that much if they weren't making open world and live service games to begin with. If they listened to the people on this forums and just made Prince of Persia and Splinter Cell games they wouldn't be worth even less because those franchises do not sell super well (especially using today's standards).

The problem is not the focus, it's the execution. Greenlight better games and make better choices in the games you do greenlight. Other companies making open world games are doing great, some others are doing horrible. Some companies making GaaS are doing great and some are doing horrible. There are companies making linear single player experience doing great and some doing horrible. It's not the genre it's the execution.
 

Denton

Member
Is Clint Hocking even doing anything? He did Splinter Cell, then led masterpiece of Chaos Theory, then did amazing Far Cry 2...then he wasted years at Valve and Amazon with nothing to show for it, then came back to Ubisoft, did underwhelming WD Legion...and since then, nothing

Come on Clint, give me at least one more great game
 
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WTF is this company doing? Same fucking formula: open world SP game, garbage, feels like a chore, also stuff to buy in game with real money to make the "real game" easy. FUCK THIS COMPANY.
 
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