Only interested in hearing from people who absolutely hated Xenoblade 2:
Is this game actually good? Is the story for grown adults or is it more anime schlock?
Procyon Studio (Mitsuda's studio) released Xenoblade 2 OST, so most likely if they release the OST, it'll via Procyon Studio, not Nintendo.The music is so good, I think this will be the first game soundtrack I import.. honestly I think I'd pay up to $100 to get a physical copy of the music off playasia when/if it's available. Right now if I'm doing dishes or something I have it playing off YouTube.
My wife just got a copy of the game and started playing now too. Now we can geek-out talking at each other, her about the relationships and me about the stats and classes.
The game is good and addictive. The pacing is a bit horrid and overall it makes the switch look weak with loading and bland textures. Speculation: some of the loading is due to them using a lot of compression to keep the game on a small cart.
Whatever. I need to sneak in another hour before work.
I only seem to get it by not using interlink in a really long battle and it builds up over time. If I interlink at level 1 or 2, it goes back to zero afterwardsHow does Interlink levels work? I am too lazy to read the tutorials on it. I get level 3 randomly and spam the level 3 Interlink moves for break and topple, but it never breaks or topples the enemies. I feel like I am doing something wrong. Or I use it on bosses that just resist everything.
I got Burst in chapter 3, from another hero. I think it's from Teach (Colony Gamma Commander). You can start his quest by meeting Kyrie near the Vandham eventHmmm I'm stuck on hard difficulty chapter 3
Zeon's quest boss mobius B. I've been trying to fight every unique boss while I'm still at the same level as they are and it's been going great, especially since I met a few heroes now who are giving me longer chain attacks.
But this guy is too much. He freezes all my healers with a debuff so they can't heal, he resists every debuff except an occasional break/topple/daze, and he picks up my dudes and just throws them so they die lol.
The closest I've gotten to killing him is down to 1/4 health after 2 good chain attacks and an interlink 3 that let me spam break topple. I just don't see me beating this guy while I'm same level. There's no debuff cancelling ability like XC2 has to stop him freezing my healers, at least not yet, and I tried using an evasion art when he did the thing where he picks you up and throws you and I still got grabbed. (Maybe my timing was off on that one.) I read somewhere that burst after daze cancels a bosses awakening buff, I think that would probably be enough to make the difference and beat him but I don't know how far into the game I'd have to go to get the burst ability.
Tried a variety of tactics and the only thing I can think of that I'm doing wrong is playing as one character too much. I like to play as an attacker a lot, only occasionally switching to other characters to make sure they're doing what I want and switching back.
Gotta go to work so I'll have a think about whether I should turn it down to normal for this one boss or if I should go and level up a little and find some new abilities that might help. I'm leaning towards the later because the tough bosses on hard have been generally really challenging but I've always been able to find a way to squeak out a win up until this ridiculous dude.
Anyone mind telling me without any other spoilers how far in the game you'd have to be to get burst ability?
You can increase interlink level by doing fusion arts. Press ZR + X/Y/B to activate it. You can use fusion arts when the master arts (the left side) is ready. There are no indicator how many you need to do to increase the interlink level, so just use fusion arts as many as possible. You can also issue command to focus using fusion arts for the party. I think boss have higher resist for break.How does Interlink levels work? I am too lazy to read the tutorials on it. I get level 3 randomly and spam the level 3 Interlink moves for break and topple, but it never breaks or topples the enemies. I feel like I am doing something wrong. Or I use it on bosses that just resist everything.
Thx. I actually did a bit more work on it and I did manage to figure out some more things. Like when he freezes my healers I can switch to them and mash all the buttons to escape their chains. But I think after work I'll and go there and get burst since I should be able to do that and stay a similar level to this baaaaws who has been wrecking meI got Burst in chapter 3, from another hero.
If you want to max all class, you better change it ASAP. But if you like the class, just stayShould I be switching classes as soon as one hits level 10? The game is recommending that I swap since it's maxed out already.
You should change classes often because you want to get useful master arts and master skills.Should I be switching classes as soon as one hits level 10? The game is recommending that I swap since it's maxed out already.
too bad no Heart-to-Heart. I really enjoyed thoseI'm so impressed by quality of the Hero quests, not only they are voiced but also most of them have high quality cutscenes.
For now.
Characters: XB2 > XB3
Story: XB2 > XB3
Gameplay: XB3 > XB2
For now.
Characters: XB2 > XB3
Story: XB2 > XB3
Gameplay: XB3 > XB2
Dang so fast. I'm still at the beginning of chapter 4Xenoblade Chronicles 3
56:42 Hours
Level 61
Chapter 7
So far
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Dang so fast. I'm still at the beginning of chapter 4
Which chapter are you on
Damn I couldn't stand XB2 dweeb characters.For now.
Characters: XB2 > XB3
Story: XB2 > XB3
Gameplay: XB3 > XB2
Man, I realized after 23 hours of playtime that you can switch characters in the chain attack, I thought the order was fixed
This game…. makes me feel..
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Wait you can? How?
Iv just being going along with the order.
So that’s what determines how many characters get back? I thought it was because you finished with a tank?You use d-pad or analog stick (doesn’t come to mind which) to switch between characters.
So then the strategy makes a lot more sense, using an healer can max to 99% without exceeding, finishing with a defender will bring back attackers, etc. I thought the order was fixed and was random luck, but it’s now much easier to go >150% (2 character recall) and even >200% (3 character recall)
Is it annoying anyone else that after almost every big battle a cutscene follows that acts as if a fight never happened or that you got your ass kicked even though you won?