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Next-Gen PS5 & XSX |OT| Console tEch threaD

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Could be From Software or even Namco.

I think Namco is more likely than From tbh, damn I didn't even consider Namco originally xD. But what IP do Namco have that'd fit?

Ridge Racer? Can't see it, MS already has Forza. Tekken? Maybe, but Tekken 7 is still going strong. Time Crisis? Possibly, but it'd probably get redesigned and be a lot more story-driven (and probably change the light gun gameplay because, well, I doubt a light gun peripheral would be made just for that game).

They have other stuff like Point Blank, but that'd be something to go more up against WarioWare. Klonoa, I would personally love a new entry, but it'd either be Ori-styled (2D gameplay), or a full-on 3D platformer. But in that case, it'd basically be way different from regular Klonoa, and MS already has a cat mascot for a platformer in Blinx ( ;) ).

The one big IP of theirs that's also possible, and of interest, is Xenosaga. I mean, Xenoblade series is already a spiritual successor, but maybe they could do another spiritual successor?
 
Btw. CDPR market cap is 27 billion. MS won't buy them

Oi, have link for post below?
It looks like their market cap is actually 6.5 Billion.
But even at 20 Billion less, still cant see MS paying that sort of money.
I think they are more likely going after Techland. Fits MS profile better.
 
It looks like their market cap is actually 6.5 Billion.
But even at 20 Billion less, still cant see MS paying that sort of money.
I think they are more likely going after Techland. Fits MS profile better.

They wouldn't have to spend the entire cost. Some can be done through cash, rest can be done via other means that currently elude me. I know though you don't need to put up all of the cash for a purchase. There are other ways, like i believe taking a majority stake.
 

bitbydeath

Member
They wouldn't have to spend the entire cost. Some can be done through cash, rest can be done via other means that currently elude me. I know though you don't need to put up all of the cash for a purchase. There are other ways, like i believe taking a majority stake.

Why though? The gaming side would never return the value of the purchase and the rest MS wouldn’t be interested in owning.
 

quest

Not Banned from OT
Why though? The gaming side would never return the value of the purchase and the rest MS wouldn’t be interested in owning.
Exactly it's not like there is valuable tech IPs with the purchase to justify it. Hell they don't even have a ton of teams pumping out games to justify that price. They never get that money back. It be a fireable action to make that purchase for a game every few years and store front
 
Why though? The gaming side would never return the value of the purchase and the rest MS wouldn’t be interested in owning.

They'd own GOG also. Adding value to Game Pass is also important. Look at Minecraft. Hard to argue that hasn't been a win. But can we say xbox fully recovered that value?
 
I think Namco is more likely than From tbh, damn I didn't even consider Namco originally xD. But what IP do Namco have that'd fit?

Ridge Racer? Can't see it, MS already has Forza. Tekken? Maybe, but Tekken 7 is still going strong. Time Crisis? Possibly, but it'd probably get redesigned and be a lot more story-driven (and probably change the light gun gameplay because, well, I doubt a light gun peripheral would be made just for that game).

They have other stuff like Point Blank, but that'd be something to go more up against WarioWare. Klonoa, I would personally love a new entry, but it'd either be Ori-styled (2D gameplay), or a full-on 3D platformer. But in that case, it'd basically be way different from regular Klonoa, and MS already has a cat mascot for a platformer in Blinx ( ;) ).

The one big IP of theirs that's also possible, and of interest, is Xenosaga. I mean, Xenoblade series is already a spiritual successor, but maybe they could do another spiritual successor?
Namco have fallen from their hey days, so should be cheaper than they once were. The benefit with them is that they have a massive back catalog of game IPs.
Those games reinvented for the new hardware could be really impressive.
 
I'll be so buttmad if anyone of the three companies bought FROM SOFT, leave them the fuck alone ffs

Well, they seem to move around securing publishing for their titles from all kinds of different publishers. They might like the idea of never having to do that again and just focus entirely on building the games they like to make.
 
Namco have fallen from their hey days, so should be cheaper than they once were. The benefit with them is that they have a massive back catalog of game IPs.
Those games reinvented for the new hardware could be really impressive.

I suppose, but they would have to convince Bandai to part with them. Which maybe I can see happening; outside of publishing From's games, almost all of BandaiNamco's strong sellers the past several years have been Bandai-based IPs (or IPs Bandai has the rights to).

But I'm assuming Bandai has the Namco side develop those games, so they could not want to sell off that side of them simply for that reason.

How about Sega? They're really close with Playstation on some titles.

Can see SEGA doing something exclusively for Sony and something exclusively for MS, but I don't see Sony trying to buy SEGA outright. Out of the two MS would be more likely (would hope they'd still allow them to keep multiplatform support for games associated with various platforms, i.e Yakuza/Persona for Sony, Sonic for Nintendo, etc. but also develop Xbox/PC versions of those games as lead platform and either handle ports to PS5/Switch in-house or outsource them to other companies).
 
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bitbydeath

Member
They'd own GOG also. Adding value to Game Pass is also important. Look at Minecraft. Hard to argue that hasn't been a win. But can we say xbox fully recovered that value?

GoG wouldn’t be of interest since they already have their own store and CDPR’s games even combined are no match for Minecraft.
 

Bryank75

Banned
Yea I just got out of the office and looked on that site.... rough crowd.

vwb6YYw.gif
 

Gediminas

Banned
Nah, OsirisBlack OsirisBlack said not to worry about CDPR. Although that would definitely break the internet.

Sony is already moneyhatting FFVI, so maybe MS going to Moneyhat The Eldin Ring - But I think the Japanese studio was the one they are allegedly buying so I have no idea, since I seriously doubt MS is going to buy From Software.

I can't think of what non-Japanese, non-Western game they could moneyhat that would break the internet other than CP2077.
for me, it is ubisoft one of those who take m$ money, they are basically france firm. what would brake internet - Watch Dogs. PS canceled all preorder for this game. Osiris said the game was showed, it could be Beyond the Evil too.
take two also has a lot of studio.
i see bethesda to sell their butts for more money, it could be TES6 or Starfield.
how about Star Citizen?
Dying Light 2 would be huge too.

i hope, they not gonna reach an agreement.
 
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Bogroll

Likes moldy games
It will always come down to the software. That is why the Switch has allegedly already passed the XB1 despite the former being incredibly less graphically capable.

Osiris hinted that Microsoft is "killing" it on the software department. So if anything, if the XSX is more competitive against the PS5 than the XB1 against the PS4, it will be because of the software.
It will come down to software but have that power advantage is more important to Xbox than Ps5. No one in their right mind is thinking Xbox is going to get near Ps5 sales but having power and better software can at least make Xbox more competitive.
I don't know in what context Orisis is saying Ms is "killing it" but has Orisis played finished or nearly completed games.
Just another Doris Stokes/Clinton Baptiste and predictions like. Do Bears shit in the woods etc,
 
Consider this everyone. We are getting next gen consoles that can run games like Assassin's Creed Odyssey, Metro Exodus, The Division 2 all on the highest pc quality settings at 4K resolution and no less than a locked 30fps!!!

We were like the hyena in lion king.

ColdVerifiableIslandwhistler-small.gif


To the pc market we've been scavengers who always got the scraps. Now we have seats at the good table and get actual utensils lol. No more sucking on the bones they throw away. :)
 

Reindeer

Member
Consider this everyone. We are getting next gen consoles that can run games like Assassin's Creed Odyssey, Metro Exodus, The Division 2 all on the highest pc quality settings at 4K resolution and no less than a locked 30fps!!!

We were like the hyena in lion king.

ColdVerifiableIslandwhistler-small.gif


To the pc market we've been scavengers who always got the scraps. Now we have seats at the good table and get actual utensils lol. No more sucking on the bones they throw away. :)
You're still sucking the bones by playing at 30fps.
 
You're still sucking the bones by playing at 30fps.

4K 30fps locked at a minimum. If resolution is dropped slightly to 1440p then 60 is achieved easily. Series X at its rumored specs also should be able to achieve pretty close to 60 at 4K in quite a few of the listed games and many future titles. But worst case a simple dynamic or slightly lower resolution solution easily takes care of that. There's meat on those bones now! :)
 

Reindeer

Member
4K 30fps locked at a minimum. If resolution is dropped slightly to 1440p then 60 is achieved easily. Series X at its rumored specs also should be able to achieve pretty close to 60 at 4K in quite a few of the listed games and many future titles. But worst case a simple dynamic or slightly lower resolution solution easily takes care of that. There's meat on those bones now! :)
60fps with new games maybe, but your old games will still be locked to whatever fps they were locked to, unless devs patch them up to play at higher framerate (highly unlikely for third party).
 

Marlenus

Member
Yea, its not that Oberon went from B0 to E0 from June, its that 13FF GPU (Ariel/Oberon) went from 00 to 40 revision since beginning.

But that means it went from Ariel A0/B0 to Oberon A0/B0 and now likely Oberon C0. 5 steppings, but not 3 from June and Oberon B0.

Are you still on the N7P bandwagon for these APUs?

I did some reading and googling and there is a design for N7+ that is very interesting, Van Gogh. This is a zen2 + Navi 21 Apu that is being built on N7+.

This would mean than zen2 has been ported to N7+ so the costs for MS/Sony of having their console APUs designed for N7+ seem to have gone down.

This does make N7+ far more likely IMO but if the 400mm² die size is close to accurate for Scarlett then it must have more in it than we think.
 

Bryank75

Banned
Everybody celebrating on one side based on those AMD leaks (essentially small test runs for more complete chips) are going to be disappointed. I can say with certainty while the tests are real, the PS5 chip has over 40 CUs.

Who has the stronger console shouldn't be considered as case closed, and the advantage isn't exactly on Xbox's side in that department. Sony has kept their cards close to their chest, very close, and as a result appear poised to surprise everybody again like they did in 2013. Only this time, there hasn't been a superdae style leak that accurately depicts most of Sony's plans. Sony did not skimp on their GPU. It is competitive with Xbox GPU. In fact, what has annoyed me recently has been all the vagueness, so I'll just flat out say it here. The PS5 GPU is stronger and larger than the Xbox chip. They're close, but Sony wins in that department, and anybody that doubts it come speak to me after the reveal.

Who the hell am I? Why should you believe me? I can't say because, well, NDAs are a bitch, and I'm not a fan of being hauled into court, but I'm not in agreement with how quiet Sony has been when they have the better box, so just consider me a friend tossing you guys a bone. I won't be participating too heavily in this thread because, quite frankly I don't want all the attention, but I see a lot of people settling on this ridiculous 9.2TFLOPs mess and I cringe when I see it. No, Sony isn't running their GPU as hot as some are thinking. Those 2GHz numbers were literally stress tests. No more, no less. And BC does not hinder Sony from increasing their CUs, cause they clearly have.

Everyone is assuming what form factor sony is going with based on their dev kit, don't. Microsoft aren't the only ones willing to draw more power in the next gen from their console. Sony are not designing a $399 console, they are shooting straight at the $499 price point and will likely have to take a loss because their SSD (SWEET JESUS THAT SSD!!!) is no game. They probably could have hit $399 easy without it, but I'm not mad at them.

And to add further context to Bluepoints tweet, "stay hungry" stop overreacting and getting nervous that the 9.2TFLOPS PS5 is real or a thing. It isn't, and they are fully aware of this. I will repeat because no other insider has made it quite clear yet, too much vagueness. The PS5 GPU is greater than 12.5 Teraflops, but less than 14TF. Is above 40 CUs (bye bye 5700 range navi - the thing that bugged us the most probably)

In all honesty when Phil Spencer put the Scarlett chip in his profile, and Xbox started flexing, Sony should have done the same. It would have been most interesting to see what measurements everybody came back with on both, and I will leave it at that on the chip size. On hardware ray tracing, both consoles are more or less similar, there is no super, special secret sauce. The story is just about the same there. I expect few games to use it because of the performance penalty, which is why you probably see Sony not mouthing off on that front. Xbox will find themselves in a precarious position to be pushing it so hard and then fail to deliver on it. Sony is choosing to take the humble route, but there is no advantage on either side for RT. It's a wash.

And finally, again, I know nobody here has any reason to believe a single word of what I just said, but trust when I tell you guys everything I say here you can take to the bank. We are in the early development phase of a title that will release first on Xbox even though all of our initial work, tests and benchmarks for performance, basically our entire invested time since the game was a concept, were done on ps5 until I guess a deal was made? We are not cross-platform. Next Gen Only. So now we have to do our best show pony routine and start building for xbox first with a later release on PS5 (might even drag us up on stage or something to show some ass). One of those fake exclusives as it were. We went from building for one powerful spec to now having to develop for an entirely different beast and its weaker kid brother. SSD optimizations (what the fuck do we need those for anymore?) Fan fucking tastic. I'm sure our art guys are loving it right now.

I’m done ranting, see you guys at reveal.
I really hate this moneyhatting shit at the start of a generation. It really turns me right off....
I mean Xbox one is pretty barren till the new console launches, while PS4 has loads of awesome games still coming. Same happened with 360.
They didn't learn with Tomb Raider!
Thank you for the insight and good luck with the game, launch and everything ahead.
 
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bitbydeath

Member
Everybody celebrating on one side based on those AMD leaks (essentially small test runs for more complete chips) are going to be disappointed. I can say with certainty while the tests are real, the PS5 chip has over 40 CUs.

Who has the stronger console shouldn't be considered as case closed, and the advantage isn't exactly on Xbox's side in that department. Sony has kept their cards close to their chest, very close, and as a result appear poised to surprise everybody again like they did in 2013. Only this time, there hasn't been a superdae style leak that accurately depicts most of Sony's plans. Sony did not skimp on their GPU. It is competitive with Xbox GPU. In fact, what has annoyed me recently has been all the vagueness, so I'll just flat out say it here. The PS5 GPU is stronger and larger than the Xbox chip. They're close, but Sony wins in that department, and anybody that doubts it come speak to me after the reveal.

Who the hell am I? Why should you believe me? I can't say because, well, NDAs are a bitch, and I'm not a fan of being hauled into court, but I'm not in agreement with how quiet Sony has been when they have the better box, so just consider me a friend tossing you guys a bone. I won't be participating too heavily in this thread because, quite frankly I don't want all the attention, but I see a lot of people settling on this ridiculous 9.2TFLOPs mess and I cringe when I see it. No, Sony isn't running their GPU as hot as some are thinking. Those 2GHz numbers were literally stress tests. No more, no less. And BC does not hinder Sony from increasing their CUs, cause they clearly have.

Everyone is assuming what form factor sony is going with based on their dev kit, don't. Microsoft aren't the only ones willing to draw more power in the next gen from their console. Sony are not designing a $399 console, they are shooting straight at the $499 price point and will likely have to take a loss because their SSD (SWEET JESUS THAT SSD!!!) is no game. They probably could have hit $399 easy without it, but I'm not mad at them.

And to add further context to Bluepoints tweet, "stay hungry" stop overreacting and getting nervous that the 9.2TFLOPS PS5 is real or a thing. It isn't, and they are fully aware of this. I will repeat because no other insider has made it quite clear yet, too much vagueness. The PS5 GPU is greater than 12.5 Teraflops, but less than 14TF. Is above 40 CUs (bye bye 5700 range navi - the thing that bugged us the most probably)

In all honesty when Phil Spencer put the Scarlett chip in his profile, and Xbox started flexing, Sony should have done the same. It would have been most interesting to see what measurements everybody came back with on both, and I will leave it at that on the chip size. On hardware ray tracing, both consoles are more or less similar, there is no super, special secret sauce. The story is just about the same there. I expect few games to use it because of the performance penalty, which is why you probably see Sony not mouthing off on that front. Xbox will find themselves in a precarious position to be pushing it so hard and then fail to deliver on it. Sony is choosing to take the humble route, but there is no advantage on either side for RT. It's a wash.

And finally, again, I know nobody here has any reason to believe a single word of what I just said, but trust when I tell you guys everything I say here you can take to the bank. We are in the early development phase of a title that will release first on Xbox even though all of our initial work, tests and benchmarks for performance, basically our entire invested time since the game was a concept, were done on ps5 until I guess a deal was made? We are not cross-platform. Next Gen Only. So now we have to do our best show pony routine and start building for xbox first with a later release on PS5 (might even drag us up on stage or something to show some ass). One of those fake exclusives as it were. We went from building for one powerful spec to now having to develop for an entirely different beast and its weaker kid brother. SSD optimizations (what the fuck do we need those for anymore?) Fan fucking tastic. I'm sure our art guys are loving it right now.

I’m done ranting, see you guys at reveal.

Do you have to design for Lockhart as well?
If so from 1-10 (10 being the absolute worst) how much of a pain is it to support a further and weaker console? Does it get a lot of discussion?
 
I really hate this moneyhatting shit at the start of a generation. It really turns me right off....
I mean Xbox one is pretty barren till the new console launches, while PS4 has loads of awesome games still coming. Same happened with 360.
They didn't learn with Tomb Raider!
Thank you for the insight and good luck with the game, launch and everything ahead.
Uh... Xbox 2020 is loaded. It's like the complete opposite of late 360. Sony first party has 3 games this year maybe (excluding unannounced PS5 launch titles of course)?
 

Shpeshal Nick

aka Collingwood
Everybody celebrating on one side based on those AMD leaks (essentially small test runs for more complete chips) are going to be disappointed. I can say with certainty while the tests are real, the PS5 chip has over 40 CUs.

Who has the stronger console shouldn't be considered as case closed, and the advantage isn't exactly on Xbox's side in that department. Sony has kept their cards close to their chest, very close, and as a result appear poised to surprise everybody again like they did in 2013. Only this time, there hasn't been a superdae style leak that accurately depicts most of Sony's plans. Sony did not skimp on their GPU. It is competitive with Xbox GPU. In fact, what has annoyed me recently has been all the vagueness, so I'll just flat out say it here. The PS5 GPU is stronger and larger than the Xbox chip. They're close, but Sony wins in that department, and anybody that doubts it come speak to me after the reveal.

Who the hell am I? Why should you believe me? I can't say because, well, NDAs are a bitch, and I'm not a fan of being hauled into court, but I'm not in agreement with how quiet Sony has been when they have the better box, so just consider me a friend tossing you guys a bone. I won't be participating too heavily in this thread because, quite frankly I don't want all the attention, but I see a lot of people settling on this ridiculous 9.2TFLOPs mess and I cringe when I see it. No, Sony isn't running their GPU as hot as some are thinking. Those 2GHz numbers were literally stress tests. No more, no less. And BC does not hinder Sony from increasing their CUs, cause they clearly have.

Everyone is assuming what form factor sony is going with based on their dev kit, don't. Microsoft aren't the only ones willing to draw more power in the next gen from their console. Sony are not designing a $399 console, they are shooting straight at the $499 price point and will likely have to take a loss because their SSD (SWEET JESUS THAT SSD!!!) is no game. They probably could have hit $399 easy without it, but I'm not mad at them.

And to add further context to Bluepoints tweet, "stay hungry" stop overreacting and getting nervous that the 9.2TFLOPS PS5 is real or a thing. It isn't, and they are fully aware of this. I will repeat because no other insider has made it quite clear yet, too much vagueness. The PS5 GPU is greater than 12.5 Teraflops, but less than 14TF. Is above 40 CUs (bye bye 5700 range navi - the thing that bugged us the most probably)

In all honesty when Phil Spencer put the Scarlett chip in his profile, and Xbox started flexing, Sony should have done the same. It would have been most interesting to see what measurements everybody came back with on both, and I will leave it at that on the chip size. On hardware ray tracing, both consoles are more or less similar, there is no super, special secret sauce. The story is just about the same there. I expect few games to use it because of the performance penalty, which is why you probably see Sony not mouthing off on that front. Xbox will find themselves in a precarious position to be pushing it so hard and then fail to deliver on it. Sony is choosing to take the humble route, but there is no advantage on either side for RT. It's a wash.

And finally, again, I know nobody here has any reason to believe a single word of what I just said, but trust when I tell you guys everything I say here you can take to the bank. We are in the early development phase of a title that will release first on Xbox even though all of our initial work, tests and benchmarks for performance, basically our entire invested time since the game was a concept, were done on ps5 until I guess a deal was made? We are not cross-platform. Next Gen Only. So now we have to do our best show pony routine and start building for xbox first with a later release on PS5 (might even drag us up on stage or something to show some ass). One of those fake exclusives as it were. We went from building for one powerful spec to now having to develop for an entirely different beast and its weaker kid brother. SSD optimizations (what the fuck do we need those for anymore?) Fan fucking tastic. I'm sure our art guys are loving it right now.

I’m done ranting, see you guys at reveal.

lol
 

Reindeer

Member
Everybody celebrating on one side based on those AMD leaks (essentially small test runs for more complete chips) are going to be disappointed. I can say with certainty while the tests are real, the PS5 chip has over 40 CUs.

Who has the stronger console shouldn't be considered as case closed, and the advantage isn't exactly on Xbox's side in that department. Sony has kept their cards close to their chest, very close, and as a result appear poised to surprise everybody again like they did in 2013. Only this time, there hasn't been a superdae style leak that accurately depicts most of Sony's plans. Sony did not skimp on their GPU. It is competitive with Xbox GPU. In fact, what has annoyed me recently has been all the vagueness, so I'll just flat out say it here. The PS5 GPU is stronger and larger than the Xbox chip. They're close, but Sony wins in that department, and anybody that doubts it come speak to me after the reveal.

Who the hell am I? Why should you believe me? I can't say because, well, NDAs are a bitch, and I'm not a fan of being hauled into court, but I'm not in agreement with how quiet Sony has been when they have the better box, so just consider me a friend tossing you guys a bone. I won't be participating too heavily in this thread because, quite frankly I don't want all the attention, but I see a lot of people settling on this ridiculous 9.2TFLOPs mess and I cringe when I see it. No, Sony isn't running their GPU as hot as some are thinking. Those 2GHz numbers were literally stress tests. No more, no less. And BC does not hinder Sony from increasing their CUs, cause they clearly have.

Everyone is assuming what form factor sony is going with based on their dev kit, don't. Microsoft aren't the only ones willing to draw more power in the next gen from their console. Sony are not designing a $399 console, they are shooting straight at the $499 price point and will likely have to take a loss because their SSD (SWEET JESUS THAT SSD!!!) is no game. They probably could have hit $399 easy without it, but I'm not mad at them.

And to add further context to Bluepoints tweet, "stay hungry" stop overreacting and getting nervous that the 9.2TFLOPS PS5 is real or a thing. It isn't, and they are fully aware of this. I will repeat because no other insider has made it quite clear yet, too much vagueness. The PS5 GPU is greater than 12.5 Teraflops, but less than 14TF. Is above 40 CUs (bye bye 5700 range navi - the thing that bugged us the most probably)

In all honesty when Phil Spencer put the Scarlett chip in his profile, and Xbox started flexing, Sony should have done the same. It would have been most interesting to see what measurements everybody came back with on both, and I will leave it at that on the chip size. On hardware ray tracing, both consoles are more or less similar, there is no super, special secret sauce. The story is just about the same there. I expect few games to use it because of the performance penalty, which is why you probably see Sony not mouthing off on that front. Xbox will find themselves in a precarious position to be pushing it so hard and then fail to deliver on it. Sony is choosing to take the humble route, but there is no advantage on either side for RT. It's a wash.

And finally, again, I know nobody here has any reason to believe a single word of what I just said, but trust when I tell you guys everything I say here you can take to the bank. We are in the early development phase of a title that will release first on Xbox even though all of our initial work, tests and benchmarks for performance, basically our entire invested time since the game was a concept, were done on ps5 until I guess a deal was made? We are not cross-platform. Next Gen Only. So now we have to do our best show pony routine and start building for xbox first with a later release on PS5 (might even drag us up on stage or something to show some ass). One of those fake exclusives as it were. We went from building for one powerful spec to now having to develop for an entirely different beast and its weaker kid brother. SSD optimizations (what the fuck do we need those for anymore?) Fan fucking tastic. I'm sure our art guys are loving it right now.

I’m done ranting, see you guys at reveal.
Lots of pro Sony devs appearing here lately... 🤔
 

Reindeer

Member
Uh... Xbox 2020 is loaded. It's like the complete opposite of late 360. Sony first party has 3 games this year maybe (excluding unannounced PS5 launch titles of course)?
Let's also not forget that BC will be a thing from the start of this gen so not having enough games to play won't be an issue to start with.
 
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