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Shodan09
Unconfirmed Member
It does look good but metro exodus with the full ray tracing engine beats it.
The far-away natural environments (especially the mountains) have nice photogramattery, but it also has a lot of low-quality assets and textures in other areas.R&C looks amazing but have you guys seen the new Foza? I'm not even into driving games, but holy shit that game is a step to photo realistic at some scenes.
And erm, how big are the areas in ratchet compared with Forza!?The far-away natural environments (especially the mountains) have nice photogramattery, but it also has a lot of low-quality assets and textures in other areas.
The game looks very, very good (I'm not knocking it down), but R&C: Rift Apart, on the other hand, has just super high-quality assets through and through. Everything is super detailed, which gives it a definite edge.
Here are some screenshots from Forza for reference. Look at the muddled wall textures, low-poly assets (buildings, chairs), low-poly crowd, low-quality tesselation, etc. Again, to clarify, Forza looks very pretty (better than most games out there), but it has cut corners in multiple areas. That's not the case with R&C.
I'm sorry but this just does not look better. And this is apparently with max visual settings. It honestly doesn't even look to be in the same stratosphere.
That doesn't even count...
nah. Exodus have some low assets quality.It does look good but metro exodus with the full ray tracing engine beats it.
I get the point you're trying to make here, but the two games aren't exactly comparable in this exact context. The two games are showing vastly different things in regards to scope and size, speed, as well as realism.The far-away natural environments (especially the mountains) have nice photogramattery, but it also has a lot of low-quality assets and textures in other areas.
The game looks very, very good (I'm not knocking it down), but R&C: Rift Apart, on the other hand, has just super high-quality assets through and through. Everything is super detailed, which gives it a definite edge.
Here are some screenshots from Forza for reference. Look at the muddled wall textures, low-poly assets (buildings, chairs), low-poly crowd, low-quality tesselation, etc. Again, to clarify, Forza looks very pretty (better than most games out there), but it has cut corners in multiple areas. That's not the case with R&C.
This is the 2nd game which PS5 can run RT Reflections with 60fps. Insomniac is leading the industry with RT on *console*.Absolutely. Nothing else comes close at the moment.
Rift Apart is the new benchmark in graphics, visual fidelity, and visual effects in games.
I keep forgetting about cyberpunk! Like metro the ray tracing tech is leaps beyond what insomniac are doing. I think I just like good lighting and that tends to sway it for me. Ratchet probably has the best animation I've seen so far though.Personally it's Flight Sim for me, and I don't want to ignore certain elements of Cyberpunk 2077. On PC, that game looks great especially Night City.
Pretty big. Planets like Savali is a huge open-world planet.And erm, how big are the areas in ratchet compared with Forza!?
Insomniacs are wizards! Rocksolid 60 FPS + 1440p TI to 4K + 4K CB ray-traced reflections. All in one package.This is the 2nd game which PS5 can run RT Reflections with 60fps. Insomniac is leading the industry with RT on *console*.
I had a PS4 Pro, when i played God of War the wife left the room and i had to wear headphones due to the fucking jet engine noise coming from the telly, when i played in on my PS5 Disc version, it was whisper fucking silent.. you could hear a mouse fart the room was that silent.. i wept a little bit then proceeded to behead and murder dozens, its incredibly quiet.Nice looking game but whatever. I'm not here for that
Anyone with a PS5 digital edition able to comment on the console?
What is operating sound like? Fan noise?
Does it ramp up the fans during intense games?
Or is it quiet running PS4 games at higher resolutions?
So many questions cause I want to put down my deposit on one for the August shipment.
Oh and Ratchet looks nice but please answer my questions those who can
Sorry OP I don't want to hijack the whole thread, just maybe a small part of it![]()
Flight sim has amazing lighting. In fact that's what makes it look so real. I would say the same reason a lot of people talk about realism and great graphics in Driveclub is the same reason people talk about amazing graphics in flight sim, the lighting is realistic. The textures and micro detail just isn't there though.Don’t get the love for flight sim
not even in the Top 5, sterile with ok lighting and poor micro detail
But the open world planet there doesn't look anywhere near as good as Forza's open word environment...Pretty big. Planets like Savali is a huge open-world planet.
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Then planets like Nefarious City have unprecedented density.
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Look, we can go on and on in circles. I can ask "how dense are the areas in Forza compared to R&C", and "How many NPCs are in Forza than R&C", or "Does Forza use 4K ray-tracing as R&C does?". But I'm really not here to argue.
As I said earlier, Forza looks superb! Very pretty and better than most games out there, but it does have its shortcomings (as I showed earlier). Shortcomings that aren't available on Ratchet & Clank.
So put together in a side-by-side comparison, Ratchet & Clank is a better-looking game with better graphical fidelity, more details, more density, more NPC, more high-quality textures, LOD-0 assets, and 4K ray-tracing.
Hope you get one soon bud.Nice looking game but whatever. I'm not here for that
Anyone with a PS5 digital edition able to comment on the console?
What is operating sound like? Fan noise?
Does it ramp up the fans during intense games?
Or is it quiet running PS4 games at higher resolutions?
So many questions cause I want to put down my deposit on one for the August shipment.
Oh and Ratchet looks nice but please answer my questions those who can
Sorry OP I don't want to hijack the whole thread, just maybe a small part of it![]()
It looks pretty good. That was just one random screenshot I picked from Google Images to show you the open-world planet.But the open world planet there doesn't look anywhere near as good as Forza's open word environment...
Nice looking game but whatever. I'm not here for that
Anyone with a PS5 digital edition able to comment on the console?
What is operating sound like? Fan noise?
Does it ramp up the fans during intense games?
Or is it quiet running PS4 games at higher resolutions?
So many questions cause I want to put down my deposit on one for the August shipment.
Oh and Ratchet looks nice but please answer my questions those who can
Sorry OP I don't want to hijack the whole thread, just maybe a small part of it![]()
I have a PS5 digital and it doesn't make any sound at all. I'm not joking, there's no sound whatsoever and I've been using it a lot.Nice looking game but whatever. I'm not here for that
Anyone with a PS5 digital edition able to comment on the console?
What is operating sound like? Fan noise?
Does it ramp up the fans during intense games?
Or is it quiet running PS4 games at higher resolutions?
So many questions cause I want to put down my deposit on one for the August shipment.
Oh and Ratchet looks nice but please answer my questions those who can
Sorry OP I don't want to hijack the whole thread, just maybe a small part of it![]()
It's the art style. Ratchet obviously is the lost graphically advanced game we've seen, but it's not the best looking game.I think it looks pretty amazing, but Im not sure if it’s the aesthetic or what.when I’m actually playing I just think ….this looks really great but not the best looking game great.
I love the game by the way but I feel it looks like what i expect a ps5 ratchet from insomniacs to look like.
I think miles morales cut scenes looked as good if not better and that was cross Gen. Their raytracing implementation should be iapplauded though.
Ya you really need to check out the grass from 50000 feet.Don’t get the love for flight sim
not even in the Top 5, sterile with ok lighting and poor micro detail
It's not even native 4k it scales dynamically, and 60fps mode has considerable cutbacks, resolution being hit the hardest.This is the best looking game released to date.
Nothing comes close to the Fidelity mode its depth, quality of assets and pure sharpness are unrivalled.
In Perf RT mode it still looks brilliant but I would say Demons Souls looks comparible that's why you should be playing it in Fidelity mode. The 30fps is more than smooth enough.