60 to 100 TFLOPs for the consoles?It's not going to be 16-20 TFLOP range. If that is the case, it's going to be dead on arrival. Even if Sony, and MS begged AMD to have TFLOP in that range, they would not be able to due to the nature of RDNA 3 microarchitecture with MCM design.
Expect a reasonable 60 TFLOP-100 TFLOP range. Most likely at the lower to mid-range between 60 and 100 tflop
What is the point for these useless models, when the current ones have production shortages?
That means nothing, if the devs can't even utilize the current hardwares.It's the perfect time to capture the market that wants to get the highest performance while continuing to serve the mass market. You basically get them to spend again and simultaneously expand your userbase, since that older PS5 is going to get sold to someone else.
Nothing but positives. I want a 20Teraflop version of the PS5 at least, with stronger RT capabilities.
That means nothing, if the devs can't even utilize the current hardwares.
No not gone happen.First way to power hungry now to much heat of course they could do it but way to expensive.And most important in a range of 60-100 the next generation PlayStation and Xbox would barley move about that.The nodes shrink are not there and very expensive the 60-100 graphics cards on PC are rumored to be between 400-600 watt only the cards.When it’s time for ps6 AMD barley will have got the wattage down from these cards for a console.The next PlayStation comes around 2026-27 latest 28 that’s only 3-4 left.the pro versions if they comes will be around 15-25 with better raytracing capabilities.The PS 6 will probably not hit 80 TFlops so you will never get a pro this early on these nodes with 60-100 not for 800 DollarsIt's not going to be 16-20 TFLOP range. If that is the case, it's going to be dead on arrival. Even if Sony, and MS begged AMD to have TFLOP in that range, they would not be able to due to the nature of RDNA 3 microarchitecture with MCM design.
Expect a reasonable 60 TFLOP-100 TFLOP range. Most likely at the lower to mid-range between 60 and 100 tflop
Ps5 pro 19TF / Series X pro 30TF.
For consoles that most likely do not exist as wellTeraflops wars?
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According to TCL (Tv maker) PS5 Pro and Xbox Series X/S Pro to drop sometime in 2023 or 2024,
unless you are talking "considerably worse fabrication size" with everything that entails, nope.Because they'll use different chips, therefore more production.
It makes sense for them to release "slim" models with the same performance but more efficient. Sony I don't think would be in any rush to release a Pro model but MS is in a great position to release more powerful hardware. You can get either Xbox console no problem now so MS can start thinking about price drops and more powerful hardware. I've said it many times before but Sony need to be careful because MS can now afford to put out a "Series Z" at a similar price point to the PS5 Disc + Series X. So yeah, Sony might not want to put out a PS5 Pro just yet but they might need to.I'm in Camp Sheer Lunacy when you can't even easily buy a PS5 yet. WTH are Sony and/or Microsoft thinking? If anything, talk like this will kill the momentum for the current systems.
30TF is quite possible though. Could be a bit higher than that actually. We could see anything up to about 35TF with these new consoles.Sure buddy.![]()
7700 XT will be Navi 33 from what I understand.7700 XT would be the Navi 32, right?
Well, current rumor is Navi 31 is 12,288 shader cores, running at 2.5 GHz - 3 GHz. That's 61.4 TF - 73.728 TF.
Navi 32 would be 8192 shader cores; at same clocks that's 40.96 TF - 49.152 TF.
However, we don't know what the power consumption for Navi 31 is yet. They're saying between 375 - 450 watts. Minus RAM that's probably around 355 - 430 watts for the GPU. Theoretically if you cut that down by a third and power consumption went down by a third, it'd bring that down to 236 - 286 (287) watts. Both of those are probably too high for a Pro console, I think Sony and Microsoft would want to try staying within the power profile of the base systems right?
So either they drop the clocks down, or cut down the amount of shader cores, or do a mix of both. So I guess the peak of a cut-down 7700 XT fit for console would be closer to 25 TF - 30 TF. Which is still over 2x what the current systems provide.
That's assuming any of this is true though; I think that TCL dude was just guessing that midgen refreshes would arrive by then following the pattern so far. But do we really need them this gen? Also these systems would be using 6nm & 5nm, the latter being more expensive. There's a good chance the Pro systems would be at least $100 more than $499, partly because I don't think the base systems would be at enough volume to cut the prices yet.
Yeah that's what I'm thinking. Not like Series X and PS5 have been close to tapped yet, anyway. Plus with the way Sony & MS want to expand their ecosystems I don't think Pro models would be priority for them. A streaming box like Apple TV for Microsoft, and a portable (maybe hybrid?) for Sony, would probably be more of a priority for them.
Nah dude, there is no way Pro models will be anywhere near that performance. Even Navi 31 will not reach near 100 TF, the common expectation seems to be around 75 TF and that's with potentially pushing 450 watts of power on 5nm.
We'll probably most definitely get 100+ TF consoles for 10th gen, however.
I mean it is more production, but it's production split between different products. And if they know Pro models only sell to a small segment of the base market anyway, they won't produce enough of them to drive up total order amounts to bring in additional bulk discounts.
The big benefit for Pro models would be Sony & Microsoft selling them at high profit margins.
Good for you. That’s why options are always good. If you “wait” you kiss some great games the first 3-4 years, the newer hardware will simply make them run and look better.Pro models are stupid.
Next gen I might as well wait for PS6 pro, Super X buttseX box, and skip the weaker launch version.
If this is going to be the norm, i'm pretty much done with launch consoles.
How do you know? You think they're going to do slim or pro versions using 7nm?unless you are talking "considerably worse fabrication size" with everything that entails, nope.
There is no additionaly available capacity from the likes of TSMC or Samsung in the 5nm and below space AMD could pull this off with as was repeatedly stated. Everything till 2024 at least is pretty much booked already.
given the TDP size this could well fit into 20TF range. Anything above will break the TDP limit.7700 XT would be the Navi 32, right?
Well, current rumor is Navi 31 is 12,288 shader cores, running at 2.5 GHz - 3 GHz. That's 61.4 TF - 73.728 TF.
Navi 32 would be 8192 shader cores; at same clocks that's 40.96 TF - 49.152 TF.
However, we don't know what the power consumption for Navi 31 is yet. They're saying between 375 - 450 watts. Minus RAM that's probably around 355 - 430 watts for the GPU. Theoretically if you cut that down by a third and power consumption went down by a third, it'd bring that down to 236 - 286 (287) watts. Both of those are probably too high for a Pro console, I think Sony and Microsoft would want to try staying within the power profile of the base systems right?
So either they drop the clocks down, or cut down the amount of shader cores, or do a mix of both. So I guess the peak of a cut-down 7700 XT fit for console would be closer to 25 TF - 30 TF. Which is still over 2x what the current systems provide.
That's assuming any of this is true though; I think that TCL dude was just guessing that midgen refreshes would arrive by then following the pattern so far. But do we really need them this gen? Also these systems would be using 6nm & 5nm, the latter being more expensive. There's a good chance the Pro systems would be at least $100 more than $499, partly because I don't think the base systems would be at enough volume to cut the prices yet.
Yeah that's what I'm thinking. Not like Series X and PS5 have been close to tapped yet, anyway. Plus with the way Sony & MS want to expand their ecosystems I don't think Pro models would be priority for them. A streaming box like Apple TV for Microsoft, and a portable (maybe hybrid?) for Sony, would probably be more of a priority for them.
Nah dude, there is no way Pro models will be anywhere near that performance. Even Navi 31 will not reach near 100 TF, the common expectation seems to be around 75 TF and that's with potentially pushing 450 watts of power on 5nm.
We'll probably most definitely get 100+ TF consoles for 10th gen, however.
I mean it is more production, but it's production split between different products. And if they know Pro models only sell to a small segment of the base market anyway, they won't produce enough of them to drive up total order amounts to bring in additional bulk discounts.
The big benefit for Pro models would be Sony & Microsoft selling them at high profit margins.
The TF difference between PS5 pro and Xbox is complete bullshit. That's what I'm talking about. Makes no sense to see such huge difference.30TF is quite possible though. Could be a bit higher than that actually. We could see anything up to about 35TF with these new consoles.
22.1 and 20.3, I mean 19.2.Teraflops wars?
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What is the point for these useless models, when the current ones have production shortages?
RDNA3 consumer chips are coming out this year.There is no technology for a PS5 Pro at any reasonable price below $1k within the next 2 years.
It just won't happen.
Maybe in 6 years we get some GAA Multi chip dies