Are there any PC users that don't use headset nowadays? It's not representative of course, but everyone in my circle of friends have sony or sennheiser headsets and yeti mics.I’m glad that more people can enjoy Returnal.
Awesome game and please use a Headset !
Lol wtf is this a joke??
It's about the same for me to use as 11. It does not add anything special. Just hides some windows more.Weird, never had any problems in my win 10 laptop. Bluetooth was integrated and not a dongle tho, dunno if that matters.
Btw, using Windows 11 already? Is there a reason to switch from 10?
Personally I always thought his anti-Jim Ryan crusade was just a farce to balance out his pro-PS views.Probably not a joke. Guy is a console warrior, now with apparently a few delusions of grandeur around who he is, and what he means to Sony.
Nah he’s just passionateBryan has lost his mind, somebody help him
who says they wont? a new title update could bring RT to ps5 version and then realease on PC with all the bells and whistles...
Eh i don't see how they can push any sort of RT for PS5 version. The game seems to pushed to the max based on 1080p internal resolution. Even if they somehow found additional headroom, I would think upping resolution would take priority over RT features.
This does make me wonder what PC requirements will be.
It's bryank. What did you expect?Lol wtf is this a joke??
At this point do you actually think pc would save dreams? Dreams is dead dead deadWhere is Dreams? You dumb Sony
PC is the home of Roguelikes, it will do fine.Returnal should find a decent PC crowd if there's any justice in this world
never bet against PC degenerate players.At this point do you actually think pc would save dreams? Dreams is dead dead dead
But you won't be able to play Astro's Playroom! The one game they will never port.I’m selling my PS5. What’s the point anymore.
Look Im no Bryank and Im glad Sony isnt just doing a bare minimum job porting these games, but they shouldve offered something. maybe a 40 fps mode? I paid $500 to Sony for a PS5. $70 for the game on Day one. One of the few 500k players to do it. And now they go above and beyond for PC users? Meanwhile Im sitting here with my $600 trying to arm chair engineer an RT solution for this ray traced capable console.Eh i don't see how they can push any sort of RT for PS5 version. The game seems to pushed to the max based on 1080p internal resolution. Even if they somehow found additional headroom, I would think upping resolution would take priority over RT features.
This does make me wonder what PC requirements will be.
Go ahead, Sony doesn't care. You're one out of 120+ million PlayStation console owners. Insignificant, even more so now due to titles coming to even more users on PC. Sony stays winning while you throw a temper tantrum over exclusivity.I’m selling my PS5. What’s the point anymore.
Look Im no Bryank and Im glad Sony isnt just doing a bare minimum job porting these games, but they shouldve offered something. maybe a 40 fps mode? I paid $500 to Sony for a PS5. $70 for the game on Day one. One of the few 500k players to do it. And now they go above and beyond for PC users? Meanwhile Im sitting here with my $600 trying to arm chair engineer an RT solution for this ray traced capable console.
I mean the game isnt even pushing any graphical boundaries. Why is it even 1080p? It almost never drops frames so its likely running 80-100 fps like Ratchet. Why not release a VRR patch like insomniac did? Why not offer a 40 fps mode with ray traced reflections and skip shadows if thats too expensive?
I can see why some people might feel a bit disappointed by how much effort Sony is putting into their PC ports because the same effort isnt being put into PS5 versions.
who says they wont? a new title update could bring RT to ps5 version and then realease on PC with all the bells and whistles...
Certainly wouldn’t kill itAt this point do you actually think pc would save dreams? Dreams is dead dead dead
I dont think its always a casre of Sony going 'above and beyond' for PC users. I mean maybe PS5 just couldnt do ray tracing, the game is already at 1080p internal resolution right?.Look Im no Bryank and Im glad Sony isnt just doing a bare minimum job porting these games, but they shouldve offered something. maybe a 40 fps mode? I paid $500 to Sony for a PS5. $70 for the game on Day one. One of the few 500k players to do it. And now they go above and beyond for PC users? Meanwhile Im sitting here with my $600 trying to arm chair engineer an RT solution for this ray traced capable console.
I mean the game isnt even pushing any graphical boundaries. Why is it even 1080p? It almost never drops frames so its likely running 80-100 fps like Ratchet. Why not release a VRR patch like insomniac did? Why not offer a 40 fps mode with ray traced reflections and skip shadows if thats too expensive?
I can see why some people might feel a bit disappointed by how much effort Sony is putting into their PC ports because the same effort isnt being put into PS5 versions.
I don’t really care since I have no desire for a pc.This doesn't really affect my plans for a PS5 ATM since Sackboy's almost two years old at this point and Returnal is over a year old (plus that one could be 2023), and the bigger 1P games like Rift Apart and Miles Morales (and Spiderman in general) are still MIA on PC.
But if it means those bigger 1P games come to PC a year or less after PS5, and that's a regular pattern for the non live-service games, then it might be something other people consider. Me? It still won't do too much since I also want PS+ Extra or Premium and there's stuff in the PS Collection I need to play, so I have a sizable backlog in that case and the 1P games are still going to come and I can buy those on the console as I see fit.
What I do hope is that they don't do PC Day 1 for the non live-service games or shorten the release window because I actually feel pushing console & PC Day 1 is why some of Microsoft's 1P games have had ongoing issues. Halo Infinite and even Forza Horizon 5 seem to have issues related to certain technical performance (quite a few with Halo obviously, but FH5 having some big LOD pop-in issues) that I don't think they'd have if the teams weren't split between XBO, Series S, Series X, and a multitude of PC configs on top of that. That might also be why content updates have been rather slow for them.
I don't want Sony's 1P games to suffer those same issues and even though HFW looks fantastic and runs great while being cross-gen I also saw the issues it had performance-wise at launch that, were probably exaggerated for sure, but usually aren't there with big Sony 1P releases. I don't want to see that grow into a bigger issue if they have to start considering a wider net of platforms to optimize for on Day 1 or within a few months of each other. I don't think the trade-offs there are worth it.
So if they can optimize better by focusing on a single platform spec, make sure performance is tight and content where it should be, then worry about porting (if they're going to port) to PC a year or so later, cool. Ideally they could do more content expansions for non live-service games and time those out like 1.5 - 2 years after initial release and release that and a PC port with the original & expanded content simultaneously Day 1, if they really want to do Day 1 for non live-service games in a way that won't potentially negatively impact their console sales and revenue.
But, those are just my thoughts.
Didn't Spiderman get RT added for PS5 with a RT mode?
One (quite essential in Returnal) thing is being able to dash/dodge into a certain direction, and no, WASD doesn't offer that. So while mouse aiming will help, in other aspects a controller is probably better. And if Sony/Housemarque ports all of the DualSense features over... yeah, it's the genuine experience. Not many games so far really have taken advantage of the controller fully, but Returnal certainly is one of them.I wonder if Returnal will be too easy if the mouse controls are good. Maybe best played with a controller for the genuine experience?
Wish you'd say this to Bryank, poor guy seems to be losing his mind over some ports.Go ahead, Sony doesn't care. You're one out of 120+ million PlayStation console owners. Insignificant, even more so now due to titles coming to even more users on PC. Sony stays winning while you throw a temper tantrum over exclusivity.
Go ahead, Sony doesn't care. You're one out of 120+ million PlayStation console owners. Insignificant, even more so now due to titles coming to even more users on PC. Sony stays winning while you throw a temper tantrum over exclusivity.
One (quite essential in Returnal) thing is being able to dash/dodge into a certain direction, and no, WASD doesn't offer that. So while mouse aiming will help, in other aspects a controller is probably better. And if Sony/Housemarque ports all of the DualSense features over... yeah, it's the genuine experience. Not many games so far really have taken advantage of the controller fully, but Returnal certainly is one of them.
Good for you I guess? Go sell your ps5 already. We don’t care lmao.Good, because I don’t care about Sony too. At least with Series X I have a good reason to keep it as it’s an excellent BC machine that allows me to play great games that never was released on PC (like SSX3 for example). I just hope that Sony will continue to release their games on PC. If GT7 is announced for PC, I’m selling my PS5 the same day.
Does it matter? Sony is funding the dev. Sony should be funding both PS5 and PC enhancements.Who knows if Housemarque is even doing the port. Could be Nixxes or Iron Galaxy or Jetpack or anyone else. Also nothing stopping them from adding things now. Didn't they just release a multiplayer patch?
At this point do you actually think pc would save dreams? Dreams is dead dead dead
Good for you I guess? Go sell your ps5 already. We don’t care lmao.
Also we’re never getting Bloodborne if they’re porting fuckin Saccboy.
Because you’re posting on a forum and we’re allowed to say we don’t care about your post. And again: we don’t care if this frustrastes you.If you don’t care then why you comment? Make up your mind.
Go ahead, Sony doesn't care. You're one out of 120+ million PlayStation console owners. Insignificant, even more so now due to titles coming to even more users on PC. Sony stays winning while you throw a temper tantrum over exclusivity.
Good for you I guess? Go sell your ps5 already. We don’t care lmao.
Hey, welcome to NeoGAF, you'll get used to it sooner or later.How old are you people lol throwing a tanty because the guy said he was going to sell a console because exclusives are going to PC. Why take personal offence at someone selling something they no longer get value from?
How old are you throwing a tantrum over a person saying they don’t care about what the other said?How old are you people lol throwing a tanty because the guy said he was going to sell a console because exclusives are going to PC. Why take personal offence at someone selling something they no longer get value from?
Dreams fits pc perfectly and KB+M would work way better for the game than a gamepad. Can’t really see why they wouldn’t release it.At this point do you actually think pc would save dreams? Dreams is dead dead dead