TLZ
Banned
Why?I think this rules out both a slim and a pro model.
Why?I think this rules out both a slim and a pro model.
21.7/13.9=1.56 or 56%. For your 2:1 claim to be true, the PS5 unit sales wouldve been 100% more than the Xbox unit sales.Not confused. 21.7/2 = 10.9. How far is it from 13.9? It's an easy round up. Soon enough, we wouldn't need to round up as it'll become a reality with how many PS5's are flooding the market.
21.7/13.9=1.56 or 56%. For your 2:1 claim to be true, the PS5 unit sales wouldve been 100% more than the Xbox unit sales.
So your 2:1 is using your "estimates" being more accurate than other sites "estimates" and what will happen in 2 years, got itHold your breath for another 1-2 years and let's check the ratio later. Now could you please provide us with official Xbox sales? You know, so we can be "accurate".
21 is short of 0.7 by Sony 2 months ago:
A financial report released by Sony revealed that by the first quarter of this fiscal year ending June 31, the company shipped over 21.7 million units worldwide.
https://www.news.com.au/technology/...s/news-story/747332c7ae459da44189172c23a24b84
No point in using fake numbers, VGCharts just makes that stuff up.
This is a more credible source: https://www.cnbc.com/amp/2022/08/25...ation-5-console-due-to-soaring-inflation.html
Ampere Analysis estimates that Sony had sold 21 million PS5s worldwide compared to Microsoft’s Xbox Series consoles at 13.8 million.
We know PS5 is at 21.7 million, those estimate aren't far off.
I care about paying for quality and not wasting my money.
And with more PS5's available it'll keep gaping, as always.
So your 2:1 is using your "estimates" being more accurate than other sites "estimates" and what will happen in 2 years, got it
I love ya Bo but man even this is a stretch
Besides, I live and game in the US so all I care about is when I turn on my console of choice for that night how many people will be filling lobbies in said game.
You know how much I care about how many consoles were sold in Singapore last Tuesday between 5:00 and 7:00?
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Margins. The slim or Pro version would require a smaller node around 5nm and those are no longer cheaper like they were in the past. If we believe Sony and the cost of everything has gone up then the actual CPU/GPU chip would be where most of the savings would need to come from, and the switch to the 5nm is not going to allow that. At least not for a few years.Why?
No point in using fake numbers, VGCharts just makes that stuff up.
This is a more credible source: https://www.cnbc.com/amp/2022/08/25...ation-5-console-due-to-soaring-inflation.html
Ampere Analysis estimates that Sony had sold 21 million PS5s worldwide compared to Microsoft’s Xbox Series consoles at 13.8 million.
We know PS5 is at 21.7 million, those estimate aren't far off.
I care about paying for quality and not wasting my money.
And with more PS5's available it'll keep gaping, as always.
You just don't seem to understand what VGChartz is, they'll go back and adjust numbers once official information is made public.What exactly makes Ampere more accurate then VGChartz? Is it because you find the numbers more appealing? Can you actually provide any evidence at all indicating Ampere is far more accurate?
Almost every single time Nintendo or Sony release sales numbers VGChartz is no more then a few percentage out of alignment which indicates to me that the tracking that they do is rather good.
But even if Ampere is accurate, that basically means a difference of 1.6:1. The PS4 and XBO at this point was something like 2.1:1.
The only people who care about how many consoles sell on the other side of the world are suites counting money for each camp and people who want to console warI don't live in the US and I barely know anyone who bought an xbox. Should we go that route? The US is a big market, but not planet Earth.
The only people who care about how many consoles sell on the other side of the world are suites counting money for each camp and people who want to console war
Sorry if I don't care how many Xbox are sold in the UAE it has no bearing on my gaming
Would be way different if no one was playing on platform x here then I too would avoid said platform
I'm not the person to create a thread about that. Ampere estimates are used all the time in the forum when talking about subscriptions (mostly by Xbox fans), in theory there would be no reason for a thread to be locked.We usually get threads when we have numbers. Are you guys worried this one is going to get locked?![]()
Never thought of a Pro would happen this gen personally, but definitely a slim as it happened every gen since the PS1.Margins. The slim or Pro version would require a smaller node around 5nm and those are no longer cheaper like they were in the past. If we believe Sony and the cost of everything has gone up then the actual CPU/GPU chip would be where most of the savings would need to come from, and the switch to the 5nm is not going to allow that. At least not for a few years.
They might save a few dollars with a smaller heatsink but all the other pieces like RAM, SSD, power supply, mobo will cost the same in the slim as they currently do for the base PS5.
I had figured Sony would launch their Pro model for $599, but with the console already selling for $550 in europe, I just dont see a 2x more powerful console selling for anything under $700 and no one is releasing a console that expensive. They would need more RAM, higher bandwidth RAM, a bigger SSD and a way better cooling system. It will probably need to be $800 if they want to make it profitable.
I check the numbers quite often and they are always extremely close to the official numbers, before any changes get made.You just don't seem to understand what VGChartz is, they'll go back and adjust numbers once official information is made public.
The difference at this point for the PS4 to XBO was not 2.1:1. The XBO had a strong start (despite all the bad PR) and then it fizzled out.
What official numbers? MS doesn't make any number of console sales public. Getting Nintendo and Sony numbers right is extremely easy because they have forecasts of expected sale that they try to stick to them, VGCharts would have to go out of their way to miss it by much when they have an opportunity to correct them all the time.I check the numbers quite often and they are always extremely close to the official numbers, before any changes get made.
And no, XBO did have a strong start but it fizzled out before even a year had passed. At this same time frame PS4 had passed 25 million sold and all estimates for the Xbox One was around 12 million.
I think Ampere have actually been commissioned by the UK Gov for estimates before. I can’t say for sure but I’d imagine their methods were at least vetted for that.What exactly makes Ampere more accurate then VGChartz? Is it because you find the numbers more appealing? Can you actually provide any evidence at all indicating Ampere is far more accurate?
Almost every single time Nintendo or Sony release sales numbers VGChartz is no more then a few percentage out of alignment which indicates to me that the tracking that they do is rather good.
But even if Ampere is accurate, that basically means a difference of 1.6:1. The PS4 and XBO at this point was something like 2.1:1.
This is not a sincere statement.The only people who care about how many consoles sell on the other side of the world are suites counting money for each camp and people who want to console war
Sorry if I don't care how many Xbox are sold in the UAE it has no bearing on my gaming
Would be way different if no one was playing on platform x here then I too would avoid said platform
The official numbers from Nintendo and Sony. VGchartz is very close before any official numbers are released by them.What official numbers? MS doesn't make any number of console sales public.
Those are public numbers, how could they be too far off?The official numbers from Nintendo and Sony. VGchartz is very close before any official numbers are released by them.
So it would strike me as odd that while they are accurate at tracking Sony and Nintendo they would be so wrong when it comes to Microsoft.
... before the public numbers are announced. Like VGchartz updates weekly, Sony and Nintendo do not. When the official numbers get announced VGChartz is nore then a few percentage points out of alignment.Those are public numbers, how could they be too far off?
Nice fan warrior post in a thread about Sony increasing prices.And yet the generation is already 2:1 for Sony. Dominance.
Again, there are projection of sales made by Nintendo and Sony themselves as well as many other info like sales in Japan, NA, etc. It's extremely easy to not be far off in the end when you have all that info. VGchartz method is just them guessing based on public info, that's why no one takes VGchartz seriously.... before the public numbers are announced. Like VGchartz updates weekly, Sony and Nintendo do not. When the official numbers get announced VGChartz is nore then a few percentage points out of alignment.
I think Ampere have actually been commissioned by the UK Gov for estimates before. I can’t say for sure but I’d imagine their methods were at least vetted for that.
Also in South East Asia
It’s absolutely impossible to guess what you’re going to write next. Total adrenaline rush.God put Sony on earth to make consoles now there’s no excuses.
A little bit younger, but 2:1 still means double.This is not 2:1
Granted I am 55 years old and my math is slipping but 2:1 means double does it not?
Sometimes I think he is an AIIt’s absolutely impossible to guess what you’re going to write next. Total adrenaline rush.
Sometimes I think he is an AI
ThisThanks for sharing. People expected a very close competition in sales this gen, yet it is closer to what happened last gen. By the time TLOU series hit, and is a premium vonsole GOW:R, and how availability is lately, Sony could sell way more this year than last 2 years.
Nobody here is "defending" the move. People are commenting on it or explaining why this is a logical step from Sony's perspective.Tell that to people defending this move like they are besties with Sony.
Even Ampere is not expecting a blow out and predicted 1.5:1 all the way to end of 2024.Thanks for sharing. People expected a very close competition in sales this gen, yet it is closer to what happened last gen. By the time TLOU series hit, and GOW:R, and how availability is lately, Sony could sell way more this year than last 2 years.
When did Sega, SNK and NEC have officially increase the MSRP price of an existing console SKU at the same time across most markets of the World?
Seems like almost every tech company is doing this, as a business, at any stage, you need to pivot when necessary, reorganise, and always look for ways to increase efficiency;
https://layoffstracker.com/
Or you can pass the increased cost to your customers (would be interesting if Sony reports record next quarter in terms of profit.
Btw. Sony was ahead of everyone on this starting in April with layoffs but still greed won and now they increase prices
https://gamerant.com/sony-lays-off-90-playstation-employees-retail-digital-sales/
I really hope you're not a math teacher.Not confused. 21.7/2 = 10.9. How far is it from 13.9? It's an easy round up. Soon enough, we wouldn't need to round up as it'll become a reality with how many PS5's are flooding the market. Compare that to PS4/XB1 era and that's how it panned out.
The guy tried to list war a 2:1 ratio using the wrong data. He used the court case last gen 2:1 statement thinking it meant current gen.I really hope you're not a math teacher.
I remembered when the PS5 Pro rumors first came out, I listed what I think the Pro model specs would be like and I had it priced at $800 too.Margins. The slim or Pro version would require a smaller node around 5nm and those are no longer cheaper like they were in the past. If we believe Sony and the cost of everything has gone up then the actual CPU/GPU chip would be where most of the savings would need to come from, and the switch to the 5nm is not going to allow that. At least not for a few years.
They might save a few dollars with a smaller heatsink but all the other pieces like RAM, SSD, power supply, mobo will cost the same in the slim as they currently do for the base PS5.
I had figured Sony would launch their Pro model for $599, but with the console already selling for $550 in europe, I just dont see a 2x more powerful console selling for anything under $700 and no one is releasing a console that expensive. They would need more RAM, higher bandwidth RAM, a bigger SSD and a way better cooling system. It will probably need to be $800 if they want to make it profitable.
I wasn't a part of this conversation between you andEven these numbers in my book are not 2:1
Not sure how you do math my friend but 2:1 means double to me anyhow
Maybe I misunderstand what 2:1 means
PossiblyI wasn't a part of this conversation between you andBo_Hazem , but I think he meant that PS4 was outselling Xbox by a ratio 1.4 around this time frame. The end result was more than 2:1. PS5 is outselling Xbox X|S by a ratio of almost 1.6. So the end gap is pacing to be even bigger than 2:1.
I wasn't a part of this conversation between you andBo_Hazem , but I think he meant that PS4 was outselling Xbox by a ratio 1.4 around this time frame. The end result was more than 2:1. PS5 is outselling Xbox X|S by a ratio of almost 1.6. So the end gap is pacing to be even bigger than 2:1.
Jokes on Sony. There is zero stock in Singapore to sell.Also in South East Asia
- Singapore
- PS5 with Ultra HD Blu-ray disc drive – SGD 799
- PS5 Digital Edition – SGD 669
EuropeThe PS5 raised prices in "most markets" of the world???
Then cases in which Sega, SNK and NEC have officially increase the MSRP price of an existing console SKU?That's also not what the guy asked.
This isn't accurate. N64 games started at $59.99 in 1996. There might have been a rare one at $49, but the majority were $60.