Mibu no ookami
Demoted Member® Pro™
If MS can't sell a lot of consoles despite those games, then they have a big issues.
With all of those games, how many should they sell? What's a lot of consoles?
If MS can't sell a lot of consoles despite those games, then they have a big issues.
Weekend at Jimbo’s
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MS strategy is mainly concentrating on online GaaS games and they tie you to their services with that instead. Nobody wants to move to another store or platform and lose all their bought skins and saves. If MS ever gets a dominant foothold kick up a stink about save and dlc/mtx transfers being pro-consumer and see how quickly they fight back against it.
Most of these games haven't even released. Do you even know what perfect dark, avowed, or fable are going to be like?Pentiment, hi-fi rush, psychonauts 2, perfect dark, starfield, hellbalde, Indiana Jones, awoved and even fable (we don’t know anything about this one yet, but i don’t see it being online gaas) tell us different story. Yes, MS working on some GaaS games, but so far most of what they have presented/published/focused on this gen is single player experienceses.
for you. I know you are die hard PlayStation.A PlayStation library, full of digital games you purchased, is extremely hard to abandon comparatively.
Most of these games haven't even released. Do you even know what perfect dark, avowed, or fable are going to be like?
Besides those minor ones which have released are exclusive and outnumbered by GaaS game releases, both third and first party. We're talking about switching platforms here.
Requiring a PS5 has not stopped it from selling a record number of consoles. Sony's big 1st party slate last year was all cross-gen, and yet the attach rate for those games are heavily in the PS5's favor, not to say anything of how they managed to rebound on console sales in one of the worst supply droughts a console has ever seen. Also, gaming is largely recession proof, but even besides that: lets say your thesis is right. Folks are paying for a luxury item due to it being a recession. Okay - how do you explain the Switch sales then? Or how well Steam Deck is doing given its a brand new piece of HW in the market that is also supply strapped.The Series X/S has only been out for a little over 2 years. I don't know of many games that require a series console (yet), most games that have come out are also on the Xbox One, giving very little incentive to upgrade. Other than that, we are in a recession, people aren't spending on luxury items as much.
It absolutely won't - the core issue (and I know; I have spoken to folks within Xbox Publishing about this) is Steam. Microsoft and other publishers now have loads of data and consumer surveys completely spelling out that day 1 releasing on Steam completely undermines the console selling potential of any of their releases. Maybe this strategy would've worked before Steam became the biggest growing market in core games, but PC gaming is now at its apex of growth with no significant signs of stopping.Of course the Series consoles aren't doing as well as past generations in the same time frame. I'd be shocked if those numbers don't pick up in the next few years and are back on track to outpacing the Xbox One.
To be fair, out of these 9 games, 6 games were already in production when Xbox acquired those studios. So those 6 games were not even initiated or green-lit by Xbox.Pentiment, hi-fi rush, psychonauts 2, perfect dark, starfield, hellbalde, Indiana Jones, awoved and even fable (we don’t know anything about this one yet, but i don’t see it being online gaas) tell us different story. Yes, MS working on some GaaS games, but so far most of what they have presented/published/focused on this gen is single player experienceses.
Yeah that's what I'm predicting too. If things go even more South for them, they will abandon the hardware first (they're already incurring up to $200 loss per box sold) and will try to become profitable by being a third-party game publisher and subscription owner (ala EA). They have way too many studios and IPs at this point to completely abandon everything.Okay, caught up on today's big blow up about MS. It honestly feels like these threads monitoring these deals are now spilling over into media narratives about Xbox in games.
I've already spoken at length in this thread that MS will never leave gaming - the vertical integrations they get in gaming for their bigger sectors, namely Cloud services/Azure, will ensure it stays there. But i've also outlined in here - what MS looks in gaming could very well change, and like i've stated before, that doesn't necessarily mean that even if they were to cut the Xbox HW line out of the equation, that they still couldn't be actively making and releasing games.
If you took everything about MS' current business plan and removed the HW angle, the whole thing becomes a far, far smarter play for them.
What's the made up argument? I didn't suggest hellblade or starfield are gaas or not. I bolded the games that haven't released. You suggested this list of unreleased games assuming none of them could be GaaS when you know very little about them. I didn't make any assumptions about any of them.Yeah I don’t know details of all of these games, but neither do you, but jump to conclusions and assume. Btw. Nothing shown so far for likes of starfield, and halleblade suggest online gaas so not sure why you bolded these. Yes, you were talking about switching platforms, but you are using made up argument/stats.
Okay, caught up on today's big blow up about MS. It honestly feels like these threads monitoring these deals are now spilling over into media narratives about Xbox in games.
I've already spoken at length in this thread that MS will never leave gaming - the vertical integrations they get in gaming for their bigger sectors, namely Cloud services/Azure, will ensure it stays there. But i've also outlined in here - what MS looks in gaming could very well change, and like i've stated before, that doesn't necessarily mean that even if they were to cut the Xbox HW line out of the equation, that they still couldn't be actively making and releasing games.
If you took everything about MS' current business plan and removed the HW angle, the whole thing becomes a far, far smarter play for them.
Honestly, the Xbox Series X is their best designed and performant console to date. It's my favorite console so far this generation, although 99.9% of my gaming is on PC. The hardware isn't Microsoft's issue.
It can be their best designed to console to date - its not really enhancing their ability to sell the darn thing.Honestly, the Xbox Series X is their best designed and performant console to date. It's my favorite console so far this generation, although 99.9% of my gaming is on PC. The hardware isn't Microsoft's issue.
I mean, if you take the console portion out, which in tandem with needing console sales to push GP adoption, is a massive driver for their costs.Well despite what you think about the hardware, his point is it’s not really selling as well as hoped into the marketplace despite having the cheapest console
Maybe that changes dramatically once they start releasing high quality first party games, or perhaps their audience has simply moved on to PC and won’t be coming back
I don’t really know how they transform into a successful third party without improving their first party output, and I doubt running the hardware business is that costly unless they are running huge losses on XSX and XSS that im not aware of, so I see no point in abandoning consoles
It can be their best designed to console to date - its not really enhancing their ability to sell the darn thing.
I mean, if you take the console portion out, which in tandem with needing console sales to push GP adoption, is a massive driver for their costs.
The SW revenue that MS generate on Steam? Fantastic. Sure, they have shipped some massively over budgeted projects, but things like Grounded, Sea of Thieves, State of Decay 2, not to say anything of Minecraft, and even some of the smaller games, have been fantastic revenue drivers. Having so many current and upcoming live-services titles, all utilizing Azure, is also an incredible vertical integration.
Right now, by MS' own admission, they are losing $200 per console sold. All that just so they can sell fewer units than they did last generation, something which they never though would happen. Selling HW is not easy, loads of hassle you have to deal with, not to mention that the fundamentals of their console business no longer is working - the entire console business plan is driven by monetizing SW you sell. Its increasingly clear that MS' ability to sell enough SW in their console ecosystem is dwindling.
And even by that point - I don't even think that they would ever drop Xbox itself as a HW option for those who truly want it; why give away that sweet GP and XBLG revenue? Instead, like i've stated since the onset, MS is just going to aggressively expand where their software output is being offered. Think of it as a 3rd party with an optional HW unit in case you really want to use it. Kinda like Valve, but they ship their games on consoles too.
It’s not that complicated dude, Sony and Nintendo have consistently released multiple top quality games every single year for every single console generation. There has been one or two bad spells for each company (3DS and Wii U having barren spells and the first half of the PS3).If xbox releases a shit load of games this year and have an amazing year of announcing ( and showing) future games and it barely moves the needle on sales...it just proves that fans are far too entrenched to even consider an viable decent other option of a console and something is actually wrong.
Just like AMD swayed millions of PC owners, what does it take to convince people to pick up an xbox?
What would it take to convince people here? I think there are many that are that entrenched in an eco system they wouldn't pick one up, no matter what...out of spite or something....which is a really bad place for us to be.
The thing is people know by now, Xbox will not release a shit load of games this year. That is the problem. We may get 1 or 2 big games. A lot of people won't switch consoles for games like HiFi rush.If xbox releases a shit load of games this year and have an amazing year of announcing ( and showing) future games and it barely moves the needle on sales...it just proves that fans are far too entrenched to even consider an viable decent other option of a console and something is actually wrong.
Just like AMD swayed millions of PC owners, what does it take to convince people to pick up an xbox?
What would it take to convince people here? I think there are many that are that entrenched in an eco system they wouldn't pick one up, no matter what...out of spite or something....which is a really bad place for us to be.
One doesn't have to be a die-hard fan for this to apply.for you. I know you are die hard PlayStation.
Loads of gamers abandoned their achievements, when they went to PC or PlayStation. The entire 3Ds digital library didn’t go to the switch. I think consumers mostly want to play new stuff, and if a certain console has the stuff they want, they will buy it. I abandoned my PlayStation account for good, and my Xbox account for 4-5 years when I got into Pc gaming.
There is a select number of diehards that will never leave their platform, because they have accounts, libraries, trophies they’d like to grow.
You would be shocked how little achievements/trophies, games, game progress normal gamers have.
this belief only applies to steam libraries. because the competition has no chance to ever catch up.
PlayStation and Xbox will find ways to fuck over their ecosystem with each generation. They will entice non-loyal gamers with games like starfield and Spider-Man.
It’s not that complicated dude, Sony and Nintendo have consistently released multiple top quality games every single year for every single console generation. There has been one or two bad spells for each company (3DS and Wii U having barren spells and the first half of the PS3).
Xbox are in a position where their best ever period was the first half of the 360 generation. It’s never been better than that, and the Xbox One in particular never had the same quality.
It’s pointless Xbox having a year like 2021, and then only releasing 1 or 2 AA games in 2022.
To gain mindshare they need to be releasing must have games every single year. The kind of game that normies talk about like God of War. I’m not talking about a new Forza (however good it might be). They’d probably need to do this for 4 years minimum before the public perception changes.
Look at the PS3 second half. Absolutely murdered Xbox in the Game department but the mammoth shift in perception didn’t really truly ignite until the PS4 launched.
No, that's a very bad way to look at it.If xbox releases a shit load of games this year and have an amazing year of announcing ( and showing) future games and it barely moves the needle on sales...it just proves that fans are far too entrenched to even consider an viable decent other option of a console and something is actually wrong.
Just like AMD swayed millions of PC owners, what does it take to convince people to pick up an xbox?
What would it take to convince people here? I think there are many that are that entrenched in an eco system they wouldn't pick one up, no matter what...out of spite or something....which is a really bad place for us to be.
Sony is literally the company that said they are focussing more on online GaaS games, that they have a lot of them in development, and one of the reasons they bought Bungie was exactly for this.MS strategy is mainly concentrating on online GaaS games and they tie you to their services with that instead. Nobody wants to move to another store or platform and lose all their bought skins and saves. If MS ever gets a dominant foothold kick up a stink about save and dlc/mtx transfers being pro-consumer and see how quickly they fight back against it.
I've talked about this before on this forum and, as expected, got a few 'laughing' emojis from people who couldn't understand.Totally makes sense, but I think you're a more middle of the road person/player/human lol
What does it take to sway those people that aren't that, I don't think they can...becuase I've been having these conversations since the 360 was at the pinnacle of its gaming mindshare....there's loads of those people that used to just say things like...I don't need an xbox ill just buy a pc...but they never did buy a pc and missed out on great games.
I'm coming from the perspective that one game could make me invest in a platform...so I'm not sure what MS needs to do but I admit they've been light on games and that's on them. They do have great games and game pass is killer so I dunno..
They have already detailed everything in their provisional findings, and most of us have read it. So there's no need to ask.Has no one asked why the CMA Country Music Awards is trying to block MS acquisition of Activision?
The acoustics for this deal just aren’t right.Has no one asked why the CMA Country Music Awards is trying to block MS acquisition of Activision?
If xbox releases a shit load of games this year and have an amazing year of announcing ( and showing) future games and it barely moves the needle on sales...it just proves that fans are far too entrenched to even consider an viable decent other option of a console and something is actually wrong.
Just like AMD swayed millions of PC owners, what does it take to convince people to pick up an xbox?
What would it take to convince people here? I think there are many that are that entrenched in an eco system they wouldn't pick one up, no matter what...out of spite or something....which is a really bad place for us to be.
What you have written feels well thought out because it would address the major point Xbox needs to fix, and that IMO is that people (gamers) need to trust the offer to invest in a technology (console).I've talked about this before on this forum and, as expected, got a few 'laughing' emojis from people who couldn't understand.
Xbox cannot just afford to make games that are as good as PlayStation's anymore. They need to make games that are significantly better than TLOU, God of War, Spider-Man, Ghost of Tsushima, etc. And then do it for years.
There's no shortcut, and Microsoft has always looked for shortcuts in this industry where a single game takes 5+ years to be developed. It doesn't work.
Those Xbox games should be so much better than PlayStation's that a PS fan would be willing to give up playing the next TLOU or God of War or Spider-Man. That's the only way to reduce PlayStation's market share and increase Xbox's market share, because there's only a finite amount of console gamers out there, and it's a zero-sum game for the large majority who is a single-console owner between the two.
Ask yourself: if Hi-Fi Rush or Redfall or Forza or Halo Infinite or Hellblade or Pentiment are those games for the majority of the gamers out there?
If xbox releases a shit load of games this year and have an amazing year of announcing ( and showing) future games and it barely moves the needle on sales...it just proves that fans are far too entrenched to even consider an viable decent other option of a console and something is actually wrong.
Just like AMD swayed millions of PC owners, what does it take to convince people to pick up an xbox?
What would it take to convince people here? I think there are many that are that entrenched in an eco system they wouldn't pick one up, no matter what...out of spite or something....which is a really bad place for us to be.
European Union Competition Chief Margrethe Vestager comments on Microsoft Corp.’s proposed $69 billion acquisition of "Call of Duty" maker Activision Blizzard Inc. after Britain’s antitrust watchdog became the latest regulator to challenge the deal. The EU aims to finalize its review by April 11. "We cannot be in a race," Vestager said on Bloomberg Television. "In Europe, we are the ones with sort of the the highest bar, the most heavy weights, legal obligations." (Source: Bloomberg)
I've talked about this before on this forum and, as expected, got a few 'laughing' emojis from people who couldn't understand.
Xbox cannot just afford to make games that are as good as PlayStation's anymore. They need to make games that are significantly better than TLOU, God of War, Spider-Man, Ghost of Tsushima, etc. And then do it for years.
There's no shortcut, and Microsoft has always looked for shortcuts in this industry where a single game takes 5+ years to be developed. It doesn't work.
Those Xbox games should be so much better than PlayStation's that a PS fan would be willing to give up playing the next TLOU or God of War or Spider-Man. That's the only way to reduce PlayStation's market share and increase Xbox's market share, because there's only a finite amount of console gamers out there, and it's a zero-sum game for the large majority who is a single-console owner between the two.
Ask yourself: if Hi-Fi Rush or Redfall or Forza or Halo Infinite or Hellblade or Pentiment are those games for the majority of the gamers out there?
I might have misheard, but I think she just said the decision would need to withstand a legal test. If you are passing a deal does it need to be water tight legally? Whom could oppose it in courts? Surely if it needs to withstand a legal test that means the EC have already ruled against the merger, no?
IMO it's just the fact you can appeal a decision from DG COMP to the EC courts, which ever way it could go but yeah, I don't think third parties would go to court if it gets approved.I might have misheard, but I think she just said the decision would need to withstand a legal test. If you are passing a deal does it need to be water tight legally? Whom could oppose it in courts? Surely if it needs to withstand a legal test that means the EC have already ruled against the merger, no?
When you agree with someone better check if he is correct first and then agree... The first guy said x games will Not come to PS, second guy says why you think it will come to PS and you agree with the second guy. Reading is difficult while fighting and trying to avoid bullets in this thread but still.We don't do logic around here! Stop making sense.
Because Microsoft insist to not delivey single player only AAA experiences. Instead they want to force mp, gaas and coop experiences... that consumers in Europe and Asia don't want.Forum people have no idea how the real world works.
PS has global audience, Xbox doesnt. As long as that is the case, no way in hell would Xbox come close to PS. X360 sold 1m in japan., Ps3 dominated Europe, which X360 couldnt do anything about it.
Xbox is still an infant system, and 1 gen behind PS. Its only popular in North america and UK. It needs global presence to do big sales.
Gamepass is their building blocks. But they need that global presence to make their software games attractive.
Man pentinent and hi fi rush are fucking indies. No one will race to buy a console for that. Then will bring a lot of games that not even launch. Can't u see the problem? And worse games that we have no idea if they will be good or not. And their track is not good.Pentiment, hi-fi rush, psychonauts 2, perfect dark, starfield, hellbalde, Indiana Jones, awoved and even fable (we don’t know anything about this one yet, but i don’t see it being online gaas) tell us different story. Yes, MS working on some GaaS games, but so far most of what they have presented/published/focused on this gen is single player experienceses.
I might have misheard, but I think she just said the decision would need to withstand a legal test. If you are passing a deal does it need to be water tight legally? Whom could oppose it in courts? Surely if it needs to withstand a legal test that means the EC have already ruled against the merger, no?
edit:
From the words she used it also seems if EA was the company being acquired that it would undergo higher scrutiny based on their football game being the ony game she named - making it an essential gaming input in their eyes I suspect.
Call him Jimbo Slice cause I'ma bout to slice off a bit of that sweet cakeslim jim looks fit for his age
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Only extremely hardcore fans would buy both PS and Xbox as 95% of the game library is the same. The overwhelming majority of gamers can only afford and would buy only one console.I think that's crazy to say that, why does anyone have to "give up" their playstation....Why not buy both? why aren't those people buying both consoles? There's something deeper involved and I don't think any of us understand it.
I get it when you are talking about the everyday public who just buy fifa and Cod/Madden...but theres millions of people out there that consider themselves hardcore gaming hobbyists but refuse to own anything but a playstation...and maybe a switch...but even then there's loads that insult nintendo games and think they are kiddy. I don't think there's a way to penetrate those people without something major happening....If at all.
Just a question, do you own a switch? an Xbox and or a PC that you actually purchase games on and use frequently?