Hobbygaming
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With the bad publicity surrounding Redfall's announcement of 30FPS do you think this will influence developers to focus on 60FPS going forward?
I think it'll be like it always is. As games get more demanding, developers use more resources to push visuals and other things and those calculations shave off the frame time needed for 60FPS/16.67ms
I still play most games at 30FPS so I'm good but do you think this will be the generation of change? I feel like developers will always choose visuals over frames. If they can't do what they want graphically with higher frames they will settle for 30FPS
Also I noticed people ultimately don't care about Zelda being 30FPS because it's looking like another great game whereas Redfall has had more going against it like always online, bad showings, etc
I think it'll be like it always is. As games get more demanding, developers use more resources to push visuals and other things and those calculations shave off the frame time needed for 60FPS/16.67ms
I still play most games at 30FPS so I'm good but do you think this will be the generation of change? I feel like developers will always choose visuals over frames. If they can't do what they want graphically with higher frames they will settle for 30FPS
Also I noticed people ultimately don't care about Zelda being 30FPS because it's looking like another great game whereas Redfall has had more going against it like always online, bad showings, etc


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