Ar¢tos
Member
oh my
It's all part of their plan.
They will save tons of money in R&D, manufacturing and distribution of their next-gen console, because their next-gen console is called
Playstation 6
oh my
Travelling to Seattle as I speak.
Actually just got off a 14 hr flight, shit just popped off today, every leaker is saying s different game.
Valve could fill the void if they'd ship a small form factor PC with Steam OS3 installed. Perfect chance to get Steam on the living room TV and entice pissed of Xfans to come over immediately.In all seriousness, Xbox either bringing exclusives to PlayStation or exiting the hardware business will genuinely be bad for competition and the medium.
Sony is already too dominant, leading to some complacency and arrogance on their part. For their own good, and gamers own good, we need Sony to have a strong competitor.
This is all so frustrating. The way Microsoft have botched Xbox since the Xbox One reveal is just maddening.
Special Boy.last 10 years:
![]()
$70 is the expectation. They can set a new expectation with a new console and no competition to keep them honest. Also, PC is not an option for many people to play high-end games. It's very expensive to break into now.
Travelling to Seattle as I speak.
Actually just got off a 14 hr flight, shit just popped off today, every leaker is saying s different game.
That's because it's all the games.Travelling to Seattle as I speak.
Actually just got off a 14 hr flight, shit just popped off today, every leaker is saying s different game.
Who has time to talk?You're traveling to Seattle. Today?
![]()
![]()
![]()
Say hi to Phil for me.
For what it's worth a possible hardware exit from MS now would only accelerate digital, not slow it down.
So what's gonna stop Sony from charging $90 per game, $100 per controller, and $800 for PS6?
Valve. They have a true venue now to enter the living room space with SteamOS.So what's gonna stop Sony from charging $90 per game, $100 per controller, and $800 for PS6?
those options are all already available with xbox present in the market..... so what you say makes no sense at all.
In all honesty, PS5 consoles were severely undervalued at launch. The fact that so many sold for over MSRP from scalpers (for years) means Sony left money on the table. They finally got enough units manufactured that they were able to stabilize the price, but they could have just as easily raised the MRSP to $600 or even $800 while putting out a steady supply, simply due to market demand. My guess is that the only reason they didn't is because of Microsoft and Nintendo.So what's gonna stop Sony from charging $90 per game, $100 per controller, and $800 for PS6?
Exactly. Time will tell but I don't think it'll be a positive outcome for gamers.In all honesty, PS5 consoles were severely undervalued at launch. The fact that so many sold for over MSRP from scalpers (for years) means Sony left money on the table. They finally got enough units manufactured that they were able to stabilize the price, but they could have just as easily raised the MRSP to $600 or even $800 while putting out a steady supply, simply due to market demand. My guess is that the only reason they didn't is because of Microsoft and Nintendo.
In all honesty, PS5 consoles were severely undervalued at launch. The fact that so many sold for over MSRP from scalpers (for years) means Sony left money on the table. They finally got enough units manufactured that they were able to stabilize the price, but they could have just as easily raised the MRSP to $600 or even $800 while putting out a steady supply, simply due to market demand. My guess is that the only reason they didn't is because of Microsoft and Nintendo.
In all honesty, PS5 consoles were severely undervalued at launch. The fact that so many sold for over MSRP from scalpers (for years) means Sony left money on the table. They finally got enough units manufactured that they were able to stabilize the price, but they could have just as easily raised the MRSP to $600 or even $800 while putting out a steady supply, simply due to market demand. My guess is that the only reason they didn't is because of Microsoft and Nintendo.
If only there was a way to sell those paperweights forward to cover that Switch purchase...I'm not a Sony Pony or an Xbot. I'm someone who stupidly bought all of the consoles thinking there would potentially be exclusive things to each console that would make them worth having, well thanks to both MS doing what they're currently doing and Sony sending most of their crap to PC, I have two expensive mostly pointless redundant paperweights. This generation of consoles fucking blow. Should've just bought the Switch and gamed on my PC.
Or maybe completely but after 1 year on XboxWe need an avatar bet page on if Microsoft are going full third-party or just a few select titles.
I think just a few select titles. I just can't see them dropping out completely.
They're still $499 in Uncle Sam Bucks / Dollarydoos here.They haven't? A PS5 is around 7,000 SEK in Sweden these days, which is about $660 USD. Yeah, there has been inflation, but not that much more in Sweden than the US I think.
Sony sending stuff to PC after one or two years is a non issue for most of us that want to play new shit day and date. Most gamers aren't patient enough to wait years for a game to hit PC. Why spend thousands on a gaming pc to wait to play years old games. I’ve never understood this mentality myself.well thanks to both MS doing what they're currently doing and Sony sending most of their crap to PC
I hate to tell you this, but Xbox has already hit rock bottom in terms of sales.Less exclusive software will result in less sales of the hardware. Less sales of the hardware will result in it having a lower priority to both MS and third parties. Lower priority by the companies that support it mean an inferior product. It's pretty simple why people who enjoy gaming on xbox hardware view this as a negative.
Nintendo, PC, and Mobile are all still competitors.So what's gonna stop Sony from charging $90 per game, $100 per controller, and $800 for PS6?
They're still $499 in Uncle Sam Bucks / Dollarydoos here.
The problem is that up until last year, they were almost impossible to find in any retail store, leading online scalpers to set up bots to buy all the stock from online marketplaces instantly, which they could then turn around and sell on the secondhand market for a markup. At first, they were going for about $1200 each. Now I see them all the time when going into Walmart or Costco here, but that wasn't normal until about 8 months ago.
Mobile? No one's gonna switch to mobile exclusively.Nintendo, PC, and Mobile are all still competitors.
No kidding. I bought Spiderman 2 on PS5 knowing full well it will come to PC in a year or two. Why? because I wanted to play it now. If I want to play it again down the line, I will likely play it on PC.Sony sending stuff to PC after one or two years is a non issue for most of us that want to play new shit day and date. Most gamers aren't patient enough to wait years for a game to hit PC. Why spend thousands on a gaming pc to wait to play years old games. I’ve never understood this mentality myself.
MS going day and date with PC is a big part of what fucked them imo.
Consumers pressure, PC competition.So what's gonna stop Sony from charging $90 per game, $100 per controller, and $800 for PS6?
Hahaha wtf is this? Phil- that you bruh?We are no more in a world of exclusivity, now is all about inclusivity and MS is king in that. We should be happy, thanks Phil![]()
GAME OVER MAN
I guess you're a little more optimistic than me. Remember when microtransactions were like $3? Now they're $25 and they still sell like crazy.Consumers pressure, PC competition.
The higher the price the smaller is the pool of people that can afford it and Sony needs install bases because hardware doesn't make profit, software does.
They will still be forced to launch an affordable product and subsidise at launch.
Same with games, if they go too far with prices, they won't sell enough to see returns, most people will wait for price drops. They also can only control the prices of their games, not of 3rd parties, and they only release one AAA game per year and it's usually a boring walking simulator with ultra forced emotional content that everybody can live without.
I’m aware, but you’re talking about original pricing, not when it moved back to $70 three years ago.This was happening as far back as the SNES generation.
The best response:
All of this is more entertaining than anything they've released since Forza Horizon 5.
Fair I guess, but your question was "With what games in past gens?". I just pointed out that it was happening like 30 years ago, in that gen.I’m aware, but you’re talking about original pricing, not when it moved back to $70 three years ago.