Nikodemos
Member
As I've stated in the past, bringing Nintendo into the handheld Android/PC discussion makes little to no sense. Switch is a closed ecosystem with exclusive IPs. People don't buy it for multiplatform IPs: if you look at sales charts, it's 80% Nintendo 1st and 2nd party titles.As the perceivable fidelity differences diminish, more people will opt for the portability benefit, or want it as a companion device if it can play most of their existing game library. The market isn't highlander, you can have more than just Nintendo make a profit off it.
And it's logical it would be so: 3rd party titles are more expensive on Nintendo's eShop compared to other storefronts, and discounts are rare and unremarkable.
Somebody who wants to play Nintendo IPs will invariably buy a Switch [number], regardless of other hardware purchase desires (so they're likely to ultimately own both a Switch and a general-purpose handheld); somebody who isn't interested in them won't buy one at all, since it's an inferior experience (not least financially) for multiplatform IPs, compared to other devices.
Switch can be construed as a competitor to general-purpose handhelds only insofar as it vies for the same mental energy and time of a prospective user. Otherwise, it is its own separate, non-crosspollinating segment.
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