Tuck's camp. Guns are far better for hunt animal and you need to deal with thieves camp because they make traps around the road and is fucking dangerous.What do you recommend? Coop's camp or Tuck's camp?
Runs great and looks pretty good.
Unlimited gas and ammo has made it a treat though.
It really doesn't matter. Putting PS5 code vs. PC code (like in multiplats) it's going to lose anyway. So it's not like they could do more on the rendering side @ native 4k to match the performance. The load times would definitely be better with PS5 code but other than that, I think PS5 would still come up short. The proof of this is obviously the multiplatform games that have released so far.Is it so hard to comprehend that ps4 code is running at 60fps on PS5?
I don’t understand this need to crap on PS5 version when you now have the option to play this game on PC? That too as a well optimized port. Sigh...
It just comes off as pure Sony fanboy cope because Sony didn't do nearly as good of a job with BC as MS did.
And before anyone says I'm an Xbox fanboy or whatever, I've had a fucking PS5 since November and love it.
YepAre there already cheats or mods available?
my 1050 on a notebook runs it fine at 40-50 on high. so a 1060 must run it pretty good.It seems that even a 1060 runs it very well on high. Might have to double dip when it's cheaper.
Exactly, Johnny who doesn't have a PS5, can't play this game at 60fps on his ps4pro. I'm not even sure why people are getting upset about this?! There are pitchforks raised at Alex Battaglia or anyone who refers to the ps5 version of the game, as the ps5 version of the game. Because it's just that, the ps5 version of the game.Looks great. This load times over the PS5 version are surprising and the ssgi looks shockingly good too. I was shocked by the load times on the PS4Pro when I played this game last year.
Some of you can argue semantics all you want as far as PS5/PS4 code, but point is, there isn't a 60fps version of this game on PS4Pro so it's a different version if you are running it on PS5.
Seriously guys. The length some of you guys will go....it's unbelievable. Days Gone only has a PS4/Pro version which is enhanced on the PS5 with 60 fps (likely via a patch). The arguments that you guys are now trying to use, basically means BC does not exist on either platforms since on both systems you are able to benefit from improvements to previous gen games. On XSX, there are some games that are considered enhanced (not upgraded to XSX mind you) but I guess they are NOT backwards compatible games anymore and are automatically converted to be XSX/PS5 games.Looks great. This load times over the PS5 version are surprising and the ssgi looks shockingly good too. I was shocked by the load times on the PS4Pro when I played this game last year.
Some of you can argue semantics all you want as far as PS5/PS4 code, but point is, there isn't a 60fps version of this game on PS4Pro so it's a different version if you are running it on PS5.
^^ See above. People who have previous gen consoles also can't benefit from other improvements that are provided to games that are BC in the newer consoles. That doesn't automatically change what platform the game was designed for. It is still the PS4/Pro version. You need to understand that the PS5 and XSX are able to play games from the last generation with some added benefits. It's not a hard thing to understand.Exactly, Johnny who doesn't have a PS5, can't play this game at 60fps on his ps4pro. I'm not even sure why people are getting upset about this?! There are pitchforks raised at Alex Battaglia or anyone who refers to the ps5 version of the game, as the ps5 version of the game. Because it's just that, the ps5 version of the game.
To further drive that point, why were people excited when they realized they can play 60fps on the ps5 version? If it were the same on ps4pro, people would have been enjoying 60fps from back then. Maybe Sony will sell the game again on ps5 in the future and possibly give it to PC gamers for free since it's a fresh release. Maybe PC will be the only one to receive the definitive edition? We don't know, but it's childish to argue this isn't the ps5 version.
Everyone screaming about "WELL ACKTUALLY THERE'S NO REAL PS5 VERSION" are really pathetic. It just comes off as pure Sony fanboy cope because Sony didn't do nearly as good of a job with BC as MS did.
No pitchforks have been raised. Stop with the drama.
Looks great. This load times over the PS5 version are surprising and the ssgi looks shockingly good too. I was shocked by the load times on the PS4Pro when I played this game last year.
Some of you can argue semantics all you want as far as PS5/PS4 code, but point is, there isn't a 60fps version of this game on PS4Pro so it's a different version if you are running it on PS5.
Exactly, Johnny who doesn't have a PS5, can't play this game at 60fps on his ps4pro. I'm not even sure why people are getting upset about this?! There are pitchforks raised at Alex Battaglia or anyone who refers to the ps5 version of the game, as the ps5 version of the game. Because it's just that, the ps5 version of the game.
To further drive that point, why were people excited when they realized they can play 60fps on the ps5 version? If it were the same on ps4pro, people would have been enjoying 60fps from back then. Maybe Sony will sell the game again on ps5 in the future and possibly give it to PC gamers for free since it's a fresh release. Maybe PC will be the only one to receive the definitive edition? We don't know, but it's childish to argue this isn't the ps5 version.
Just to mention that Alex keep saying 'PS5 version', but there is no PS5 native APP of this game. The game is using the graphic settings of PS4 PRO via BC mode.
'PS5 version is using very low', there is no PS5 version.
It's not a different "version". What is wrong with you guys? Are you trolling?
it's clearIt really doesn't matter. Putting PS5 code vs. PC code (like in multiplats) it's going to lose anyway. So it's not like they could do more on the rendering side @ native 4k to match the performance. The load times would definitely be better with PS5 code but other than that, I think PS5 would still come up short. The proof of this is obviously the multiplatform games that have released so far.
Lol. By your logic, I'm a hard fanboy for making a critic about the 'PS5 version' thing, but you can't be a Xbox fanboy because you said you can't, you have a PS5.
In true nature you guys whining about the whining are far more fanboys. That was just a commentary about the video analyze, I don't even talking about that anymore, but you guys keep digging.
This is so confusing. People here say there’s a PS5 version of this game but I can’t find it.
The PS4 game has a patch that allows the PS4 version to run better via PS5 BC. There is no native PS5 version.
Yeah seen elsewhere people saying there was "deadzone" problems but I don't even know what that means.IntentionalPun
At first I thought you were talking about the default mouse movement being ultra sensitive, but I encountered a weird bug and think I understand what your concern is now: Mouse aiming sometimes stops working for a split second. Even though it doesn't happen often and isn't game-breaking by any means, it's still annoying. So far, it only seems to happen to me while I'm getting into cover. Hasn't happened during combat, or at least not that I've noticed.
Yeah seen elsewhere people saying there was "deadzone" problems but I don't even know what that means.
It's literally a different version.
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glad pc beats a machine from 2013Every aspect of the graphics and loading seem to be significantly better on PC. How odd.
I'm confused. Was a Native PS5 version of the game released?
I thought it was just the PS4 version with a cap set to 60FPs. Not like NiOh which is a native PS5 game.
I have played it a little on my PC and its not capped at 60 as I can get 120ish fps at 4k
Still in BC mode, but along with 60fps, PS5 has got better LOD settings.I'm confused. Was a Native PS5 version of the game released?
I thought it was just the PS4 version with a cap set to 60FPs. Not like NiOh which is a native PS5 game.
Still in BC mode, but along with 60fps, PS5 has got better LOD settings.