As I said in the other thread - the lack of playable female characters has everything to do with a misprioritization of resources and nothing to do with a lack of resources.
They just didn't feel it was important enough to do female assassins over whatever other trivial graphical feature would've taken as much work but left less impact.
They just didn't feel it was important enough to do female assassins over whatever other trivial graphical feature would've taken as much work but left less impact.