The few video's ive watched, i dont recall hearing about FSR. But i do vaguely remember TAA and DRS being mentioned.Is the Xbox using FSR 2.0 along with TAA or is it just using TAA and DRS and allowing the TV to upscale the image?
This is why I am down on this game (as I keep playing it)
I kept hoping that reveal was just running on a beefy PC and thats what we were getting maybe even better after optimizations
But what type of NASA super computer were they running those early builds on?
I was wanting to see PC footage leading up to launch and I see why we didn't get that prior to launch
I agree we see downgrades all the time but I thought if any game could keep that level up was a track racing gameThere's nothing there that looks to be beyond the level of hardware we have available today on PC.
My guess is that it was just a vertical slice (the one track and handful of cars shown) with specially touched up assets for the "gameplay reveal".
This sort of thing is all too common still across the industry. Watch the Avatar game look nothing like the initial "gameplay" trailer when it releases later this year.
I agree we see downgrades all the time but I thought if any game could keep that level up was a track racing game
When I played Forza Horizon 5 I would stop and look around and at times that game was gorgeous (to me at least) and just had hoped this new Forza would make that even better
Guess I just had hoped for too much but 6 years, 6 YEARS
That said I am still playing it and will for a very long time
If you're on PC and play with a wheel then there are other racing games you can play that excel visually and are better in terms of track accuracy (especially Assetto Corsa Competizione and Automobilista 2). Even Rfactor 2 looks great visually these days:
But those are more serious sims, and are really not suited to someone who just wants to hop in and casually play with a gamepad.
Must be a bug on Series XAF 2x on series X is fucking bonkers
Here is probably the best comparison we might get:Yep, I discussed with such people in the past here.
Quality mode screenshot would look better of course but essential problems like ghosting and fizzling on motion would still be there, just lees pronounced (maybe more ghosting with lower fps).
Point is, even at performance Dlss would look better than fsr in Quality...
AMD have some fucking unused ai hardware in rDNA3, they should make it work in machine learning version of FSR2 but looks like they don't care.