saintjules
Member
00:00 - Overview
01:56 - Base PS5 Performance Re-Test on Patch 1.5
03:51 - PS5 Pro Speed Mode Tests
09:16 - PS5 Pro Quality Mode Tests
11:11 - Verdict
As one of the year's surprise hits, Space Marine 2 receives a PS5 Pro upgrade that attempts to address two key issues with the base PS5 game: its performance at 60fps, and its image quality in that very same mode. The turnout for Pro hardware owners is a pleasing one overall - especially with PSSR in place to assist matters - but there is still a performance gap in locking down a solid 60fps.
![www.eurogamer.net](https://assetsio.gnwcdn.com/SPACE_MARINE_2_Screenshot_1920x1080_STORY.jpg?width=1200&height=630&fit=crop&enable=upscale&auto=webp)
Space Marine 2 on PS5 Pro: a much-needed image quality and performance upgrade
Tom Morgan tests Warhammer 40K: Space Marine 2's PS5 Pro upgrade. Does the game solve its image quality and performance concerns, and what of PSSR?
![www.eurogamer.net](https://www.eurogamer.net/static/79a3c6a608b8d531aa9aa7eb1db4ec8d/icon/favicon-48x48.png)
Analysis notes from
![adamsapple](/data/avatars/s/832/832817.jpg?1687635927)
- "One of the more worthwhile upgrades"
- PSSR used in both Quality and Speed (performance) mode
- Quality: Native 1080p to 2160p DRS with PSSR
- Speed: Native 1080p to 1440p DRS with PSR
Revisiting OG:
- Base PS5: 30 FPS always ran good but Speed mode was 35~60fps, further patches have improved it 5~10 FPS compared to launch.
- VRR still slips below the 48fps range, and stress areas (flame thrower) still drops to mid 30's.
- SX still runs better than base PS5 with both on latest patches.
PS5 Pro:
- Visual settings are all the same as base PS5 (texture quality, draw distance, foliage etc)
- PSSR helps improve IQ with crisper outlines compared to blurry resolve on base PS5
- Downside is that it can look over sharpened sometimes, especially on grass.
- Performance is closer to 60fps and an improvement over base PS5, up to ~5 to ~10 fps advantage over base PS5
- Still has lurches to ~45 fps. More often at 60fps than base PS5 and more palatable for VRR displays
- The same flame thrower fight drops to 40~, where base PS5 drops to mid 30's.
- PS5 Pro can and SX are trading frame rate with SX being a few frames faster in some scenes and PS5 Pro being faster in some battles.
- Quality mode
- Base was already crisp and clear, so PSSR's improvement is a less notable upgrade than Speed mode
- Still runs at 30fps without any drops ala base PS5, even in the flamethrower segment.
Verdict:
- IQ improvements in speed mode are the most notable improvement
- VRR owners will gain the most advantage despite some moments still dropping below threshold
- DF thinks a 40fps mode would be great here.
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