Devs can scale to whatever they want, like 8K. The question is, under which conditions? I asssume that upscale to 4K would mean doing it at a better fps or IQ than doing it to 8K.Can 864p be upscaled for 4K even or are we talking about 1440p here?
I know DLSS can go from 720p to 4K.
Lets see what people are saying soon
Hardware doesn't gurarantee anything. If developers want to go 8k pathtracing, god save us.Will ps6 guarantee 1080p ?
I am more interested in new games how they look being built with the Pro in mindI'm ready to get this day one regardless. But even I now have to admit that I'm seeing minimal differences based on the DF video. Of course I'm assuming once we get the Console on hand everything will change.
The Ratchet and Clank comparison in the video showing more crowd density of the audience on PS5 fidelity mode was more versus the PS5 Pro. Not sure what's happening but they are suggesting that the Pro will still offer different modes.
It will be curious to see what we're getting in November. Sony needs to deliver the good otherwise this will indeed be a tough sell to the general fanbase.
I think it's fairly obvious we had a brief 9 minute presentation as the primary goal was to get the price out into the public domain.Let's stop this shit of Sony playing 4D-chess. They fucked up the reveal, poorly communicated their message, and asked $700 after showing videos they had to zoom in for consumers to spot the differences.
Impressive! LOL DF.
The fiasco currently ongoing wasn't part of their plan. What they needed to do was soften the blow of the price by showing why you should be excited right now. You don't show the price with such an underwhelming reveal and let the narrative shit on your console.I think it's fairly obvious we had a brief 9 minute presentation as the primary goal was to get the price out into the public domain.
They now have, at least, two major public events to show games, plus 2 months to demo titles, interviews, and so on for the press.
The clown show on YouTube and social media have had their fun. Now we get down to the real business of demoing titles, reveals, pre-order details, and so on. Gamers, and society in general, have a very short attention span. As soon as Sony show shiny new games many of those on the fence will jump in.
That what they should done instead of reveal pro with cross gen titlesI am more interested in new games how they look being built with the Pro in mind
Show me Death Stranding 2 running on the Pro
Show me Ghost of Tsushima 2
Show me the relaunch of Concord
Ok well maybe not that last one but still
it'll be worth it to see how badly Rockstar misread the market. anyway i never beat gta5.#6 wait 2 extra years for GTA6
If all you care about is Sony exclusives (and GTA 6), then yes. You have a point.Wonder why pc gamers are so desperate to convince people their preferred platform is the best one, downplaying the fact that some games will take a year or longer to come out while others like demons souls remake and bloodborne have yet to ever make it over. I already have a PC, so I'm not impacted either way, but to say outlandish things like 'there are plenty of games to play' when referring to gta6, probably the most highly anticipated game currently is just nonsense.
Upscaled 1440p is good as well, imo, if graphics are high and IQ is crisp.It can from 1440p, from lower internal will be defenitly not at 4k native level
I don't understand why we're expending so much processing power to achieve 60fps in games when the difference from 30fps is minimal. If it weren't for the complaints from whiny cry babies about games not running at 60fps, we could focus on developing photorealistic graphics. Instead, we're left with games that only look slightly better than those from the PS3 era.
I liked the post because unquestionably Sony messed up the presentation. The way the comparisons were showcased is straight-up comical.Let's stop this shit of Sony playing 4D-chess. They fucked up the reveal, poorly communicated their message, and asked $700 without a disc drive after showing videos where they had to zoom in for consumers to spot the differences. A 9-minute presentation by your lead architect who didn't even look like he was enthusiastic isn't how it's done. This was an amateur job, not some stroke of genius by them. Their saving grace is that they're effectively the only player in the premium console market. Xbox is completely irrelevant, so the Pro should sell alright regardless.
Still, this whole pretense that this was all calculated is comical. What they should have done is showcase the ray tracing capabilities. Ironic that Cerny said it was 2-3x faster, yet they didn't even show it during the reveal and instead focused on resolution and frame rate bumps, which is moronic. Marketing has always been about graphics and Sony miscalculated by thinking players would give a shit about 60fps in Quality based on their data that showed that 75% of players pick performance mode. What they should have done is wow the crowd with a proper RT showcase and then let everyone sitting at home pick performance mode anyway.
This was a gaffe by Sony. Let's call it like it is.
Thats Just it. Its a guessing game for them.Eh.....need to see some hands on analysis. Too much "hard to tell", "presume", "probably", etc.
I am more interested in new games how they look being built with the Pro in mind
Show me Death Stranding 2 running on the Pro
Show me Ghost of Tsushima 2
Show me the relaunch of Concord
Ok well maybe not that last one but still
We will see a lot more by the end of the TGSYeah. I'm intrigued to see how it all comes together. Even recently released games like Space Marine 2 could truly benefit. I'm confident we'll see it.
Just right now I think Sony will need to do more prior to release to tell the Consumer how and why getting this at $700 will get you a more premium experience versus the base model.
My guess is the same res. Like Alan wake, the dev just replace FSR with PSSR and call it a day. You can't blame them, they don't have extra funds or time like First party dev.What res does AC shadows run on PS5 and SX
Wonder why pc gamers are so desperate to convince people their preferred platform is the best one, downplaying the fact that some games will take a year or longer to come out while others like demons souls remake and bloodborne have yet to ever make it over. I already have a PC, so I'm not impacted either way, but to say outlandish things like 'there are plenty of games to play' when referring to gta6, probably the most highly anticipated game currently is just nonsense.
Wonder why pc gamers are so desperate to convince people their preferred platform is the best one, downplaying the fact that some games will take a year or longer to come out while others like demons souls remake and bloodborne have yet to ever make it over. I already have a PC, so I'm not impacted either way, but to say outlandish things like 'there are plenty of games to play' when referring to gta6, probably the most highly anticipated game currently is just nonsense.
This was the biggest problem. The shit video feed. I was watching on my 1440p monitor at work and had to sit close to spot the difference. Sony had to know a large portion of the watchers would be on mobile, yet they still came out with a crappy video feed. I've heard that youtube can take up to 24 hours to convert your 4K HDR videos and Sony didn't upload it in advance because they were afraid it would leak like with GTA VI.Also, I understand the need for a live presentation, but not having a pristine 4K encode similar to the one IGN got to upload immediately after, along with proper comparisons/examples on the PS Blog, was a truly royal fuck up.
Sony for sure deserves a lot of what they got in terms of reception, as they should obviously know better at this point as veterans of this industry. Embarrassing.
Ewwwwwww I see purple
I would imagine a similarly low res with FSR2 instead and potentialy no RTGI? Just guessing.What res does AC shadows run on PS5 and SX
That’s what I was thinking, RTGI is only available at 30fps for the base PS5/XSX.I would imagine a similarly low res with FSR2 instead and potentialy no RTGI? Just guessing.
The point is, showcasing similar RT improvements would imply a focus on improved visuals at 30fps. I'm not sure that would have worked any better with the "$699 for 30fps LMAO" and similar from the average gamer tribe (gamers who DO choose 60fps 75% of the time in fact).This was the biggest problem. The shit video feed. I was watching on my 1440p monitor at work and had to sit close to spot the difference. Sony had to know a large portion of the watchers would be on mobile, yet they still came out with a crappy video feed. I've heard that youtube can take up to 24 hours to convert your 4K HDR videos and Sony didn't upload it in advance because they were afraid it would leak like with GTA VI.
Also, you may not care about ray tracing, but they're a great way to show graphical differences which is what most people care about. 60fps is amazing because it feels better, but that's the catch, feels. Players really appreciate it when they experience it, interact with the game. If you just show them, they won't be amazed, much less if you ask them for $700 and take out the disc drive.
You wanna show this:
Not this:
You dont get it do you.The only thing PRO is the price.
I’m 100% convinced it would have worked a lot better. Graphics are good marketing, not frame rates.The point is, showcasing similar RT improvements would imply a focus on improved visuals at 30fps. I'm not sure that would have worked any better with the "$699 for 30fps LMAO" and similar from the average gamer tribe (gamers who DO choose 60fps 75% of the time in fact).
It would’ve left me not just less excited, but probably not even interested in the first place.
Use quality mode if you want it. You sound ridiculous. Clearly 60fps mode is not holding back having a quality mode option. We live in a world where you have both. Deal with it.Calm down, sorry to hurt your feelings fps warrior, I don't mean exactly ps2 I said it because I hate that 60fps narrative, but I also you can find many titles which have performance mode and you can compare it to it fedilty mode and see deference by yourself (many games have lower than 720p native resolution in performance mode)
Let's agree to disagree then.I’m 100% convinced it would have worked a lot better. Graphics are good marketing, not frame rates.
Absolutely correct, but it wasn't just a casual audience watching this, it was the whole world and the narrative painted them in a bad light. If anything, they should have then shown the frame rate improvements to the hardcore crowd later on because these are the people who will watch every video and closely follow the console. Casuals will tune in once and if you don't hit out of the park, you lose them. Hardcore will come back anyway, why alienate the regular Joes?Let's agree to disagree then.
I would have said "better marketing for casuals and average gamers maybe, who are not the target audience of this machine", but apparently even those casuals and average gamers put performance over visuals.
What res does AC shadows run on PS5 and SX
My guess is the same res. Like Alan wake, the dev just replace FSR with PSSR and call it a day. You can't blame them, they don't have extra funds or time like First party dev.
People always try to paint Playstation hardware launches in a bad light....it pretty much always blows up in there faces and people end up looking stupid.it was the whole world and the narrative painted them in a bad light.
You got me wrong I don't attack having 60fps mode I attack sony strategy to remove 30fps high graphics quality mode from pro and force 60fps as basic modeUse quality mode if you want it. You sound ridiculous. Clearly 60fps mode is not holding back having a quality mode option. We live in a world where you have both. Deal with it.
Actually the speculation thread literally everyone said the PS5 would have the power advantage and only a small handful of people were standing by the Xbox would be more powerful scenarioPeople always try to paint Playstation hardware launches in a bad light....it pretty much always blows up in there faces and people end up looking stupid.
The Series X and PS5 speculation in the beginning is nothing short of embarrassing when you look back on it now. The Series X was supposed to wipe the floor (in many ways) against the PS5 and that's not what happened.
Not exclusive it was sent to all press, they just re-uploaded for patrons (obviously not the full fat 65GB file but better than the stuff CNET was showing)Niet. Exclusive footage.
Man time is a flat fucking circle and we're going to experience it again this November.Actually the speculation thread literally everyone said the PS5 would have the power advantage and only a small handful of people were standing by the Xbox would be more powerful scenario
Yeah I don't think they've actually confirmed a performance mode for the game on current consoles yet.My guess is that it will be worse for sure, or just locked to 30FPS. They are using RT in this game so PS5/XSX are gonna suffer...
What’s that thing going to cost? Pc level costs? The steamdeck is 700 euro allready. So I expect about 2000. I’ll stick to my ps5 (pro)There are gaming PCs more powerful than PS5 Pro and significantly smaller.
Soon SteamOS will run on them. There's your console with no compromises in any room you like.
There are gaming PCs more powerful than PS5 Pro and significantly smaller.
Soon SteamOS will run on them. There's your console with no compromises in any room you like.
In... Two weeks?Lets see what people are saying soon
Probably the same.What res does AC shadows run on PS5 and SX