Re-read his post.
"Other reviews from him"
Not that he's right. I'd look into it first.
http://www.eurogamer.net/author/31/?type=review&start=0
Re-read his post.
"Other reviews from him"
Not that he's right. I'd look into it first.
Ultimately we will see how it sells. The reviews will all be irrelevant when sales data is available.
I've been feeling this way for a while. Its unreal how many times "Its just another platformer" is used as a catch-all criticism of the genre regardless of what the game is actually doing or not. Even back in the PS2 days criticisms like "Its focused too much on collecting" just seemed to mean "I didnt like this one so let me trot out a generic complaint" more than anything else. Its hard to find criticism of the genre with any nuance in the games press EDIT- just so it doesnt seem like Im complaining solely about negative reviews, even positive reviews tend to operate in broad strokes. Although I think thats a complaint that could be lobbied at most reviewsProblem I see with general reviewers is most of them are too ignorant/too young/inexperienced/uninterested in regards of platform games to be able to express a pondered, meaningful opinion. For them, a platform game is unoriginal in its own premise, just for the fact of being a platform, and they are more or less all the same. It's easy, at this point, seeing the better judged title to be the one that appealed the reviewer more for his personal reasons/taste, mainly from an aesthetics standpoint I think, or maybe even because he has a better time with an easier game that just flows, like Rayman (but then he misses completely the point of what a platform game always has been and should be). At least, I can't think of any other explanation when asserting DKCTP to be "one of the least exciting platformers played in some time" like Gamestop reviewer does (and I like to know what these platforms are actuallt, maybe we all missed them, uh?).
The Gamespot review was invalidated to me the moment I read that he thought Rayman Legends is a game filled with elegant puzzles and platforming challenges. Not saying it's a bad game, but challenging it was not and its level-design was a load of copy/paste with a different wrapper.
Ultimately we will see how it sells. The reviews will all be irrelevant when sales data is available.
Ultimately we will see how it sells. The reviews will all be irrelevant when sales data is available.
If you believe the eurogamer is being hypocritical in light of his past reviews, that's fine. I was commenting more generally on an opinion shared by most of the lower score reviews. Personally I think Nintendo gets held to a higher standard with their serialized games when it comes to the question of originality sometimes because reviewers genuinely expect more from Nintendo than other developers and sometimes because reviewers feel that Nintendo has become too repetitive and complacent with their tried and true gameplay formulas.You mean like these games?
Cause the same reviewer at eurogamer gave these scores.
Donkey Kong Country: Tropical Freeze got my blood up. Sure, it looks like a kid's game, and I looked ridiculous, as a grown woman telling an oversized cartoon owl to go fuck himself. But I couldn't help it Tropical Freeze is the kind of difficult, addicting experience that inspires passion. And salty language.
It seems like we have a fair, and wide, representation of views in these reviews. I'm a little surprised at the blowback some folks here are contributing. It's not any reviewer's responsibility to be "good enough to have fun" at a game or to grade a game based on some objective truth.
I personally love that we have a continuum of opinions, and I'd like to see it more often. Diversity of opinion is what makes criticism interesting.
This is all coming from someone who's been a Nintendo fan for nearly 30 years, has owned over single Nintendo system (including the Virtual Boy), and considers the DKC series to be my favorite in gaming history.
"I can imagine, 200 years from now, like our reading of Dickens, the game will be regarded as a catalog of our contemporary travails, an accelerated reality bearing more truth than just gazing at our own reflection."
Because sales are the ultimate measure of success or quality?
Tom Bramwell said:The likelihood, then, is that people who played DKC Returns will find Tropical Freeze a little uninspiring. It's a superior game - it looks nicer, it's easier to control on the GamePad than it was on the Wiimote, and there's slightly more to do - but like a lot of Nintendo's recent sequels, that doesn't feel like quite enough. The craftsman has turned in a damn fine table, for sure, but the chances are you already have a table.
I'm so happy Retro is finally done with DK for the time being, lets hope they go back to Metroid, a new IP or something Star Fox related next.
.
From that Polygon Review
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WHAT!? Not until I get my DKC 3:Rise of the Kremlings
Honestly Retro should just continue making games set in the DKC universe it's a really good fit for them.
Sounds fine to me. Nintendo charged me for that GamePad when I paid $350 USD for my Wii U so I'd like developers to use it.
And if the game is dull then obviously it's not a system seller.
Honestly, I think you guys are too sensitive.
But it's a different reviewer...?
That's not at all what the critics are saying.So people that give a shit about game design love the game
People that just want flashy shit dont
Sounds great.
So people that give a shit about game design love the game
People that just want flashy shit dont
Sounds great.
That's not at all what the critics are saying.
That's not to say agree with the criticisms they're leveling at the game, but they have little to do with lack of flashy shit.
Sounds fine to me. Nintendo charged me for that GamePad when I paid $350 USD for my Wii U so I'd like developers to use it.
And if the game is dull then obviously it's not a system seller.
Honestly, I think you guys are too sensitive.
adjusted to review score inflationEurogamer: DKCR - 9, calls DKC: Tropical Freeze "a superior game" - 7
That sort of thing makes your publication look idiotic in my eyes. It literally makes no fucking sense.
That's not at all what the critics are saying.
That's not to say agree with the criticisms they're leveling at the game, but they have little to do with lack of flashy shit.
Because sales are the ultimate measure of success or quality?
Yes, in my opinion it is. Games aren't wine, you can't just savour them and pass judgement, your personal ability matters. A LOT.
If you're not good at a particular mechanic/genre, due to your lack of reflexes or cleverness or experience, and you blame it on the game, you're not impartial and fair.
You can't publish a review seen by million of peoples, where you should indicate them more or less what to expect when playing the game, and miss by a light year the mark: as in finding harshly difficult a game which almost everyone finds too easy (not talking of DK here, general example).
If your opinions are going to differ so greatly from those of 99% of the gaming population, you might as well not bother reviewing games, what's the point in doing that? You're not informing anyone*, you're actively creating misinformation, the opposite of what a member of the press or critic should do.
*Aside from that 1%, but to do that you do a disservice to the vast majority.
There's no such thing as absolute objectivity, especially if you take a game by itself, but there are elements one can fairly judge and rate through comparisons with other games, so as to be as impartial as possible. We need no more of these:
Reviewers are feeling more and more self-important, they're becoming too subjective in their judgement, I'd go as far as to say that sometimes they're detaching themselves from reality.
WHAT!? Not until I get my DKC 3:Rise of the Kremlings
Honestly Retro should just continue making games set in the DKC universe it's a really good fit for them.
Honestly Retro should just continue making games set in the DKC universe it's a really good fit for them.
For those criticising Gamecentral, a few excerpts from their review:
They make it sound competent but unremarkable, with too much focus on the past and not enough interesting ideas. Make of that what you will, but I personally find David Jenkins one of the most trustworthy and consistent reviewers in the business.
The amount of criticisms that say that the game is boring, predictable, and does nothing new, when we can look at the level designs and say otherwise, point to journalists that flat out don't have an understanding of what makes a platformer good on a mechanical level.
They care not for mechanics. They want flashy bullshit and instant gratification.
I'm perfectly fine with the Gamepad being used primarily for Off-TV play (which I use all the time), but... am I reading correctly that the Gamepad does not mirror the TV when using both? If so, I hope there's an option to reverse that.
Typically when I play the Wii U with our daughter, she curls up on the couch so that she's only looking at the Gamepad, while I'm looking at the TV (and yes, it's a fine TV set, but 7 year olds these days seem to immediately prefer private screens, hence part of the lure of the Wii U to her). It'll be immensely annoying if she has to always stare at the TV during our multiplayer when she has a perfectly capable screen in her hands.
I'm perfectly fine with the Gamepad being used primarily for Off-TV play (which I use all the time), but... am I reading correctly that the Gamepad does not mirror the TV when using both? If so, I hope there's an option to reverse that.
The level design is the strong point of the game - besided the music. It's really a work of love.What I can take from these reviews is that the games level design is either inventive, diverse and inspired or it the review is more middling then it changes to something more in the line of dull, rote and uninspired, obviously opinions and all but it's quite funny how contradictory the views on the level design ranges from. Though I figure it's more of what you want from a platformer that informs this decision (or if you even wanted one at all judging by some of the closing statements).
Did you like the Returns boss fights? You will like the TF boss fights as much as them, because they are structred the same and offer about the same amount of challenge.enuinely shocked to hear most reviews praising the boss battles, I want to believe but I just can't, I'm still expecting grief and a painful learning process.
Donkey Kong Country: Tropical Freeze - 7.0/10
Meanwhile...
FIFA 14 - 8.0/10
Pro Evolution Soccer 2014 - 9.0/10
FIFA 13 - 9.0/10
Pro Evolution Soccer 2013 - 9.0/10
FIFA 12 - 8.0/10
Pro Evolution Soccer 2012 - 8.0/10
Holy shit. This is why I hate games journalism. At least be consistent in your criticisms.
I'm the Gaming-Universe reviewer, so I've rated the game very highly, but the criticism that it doesn't much new is justified. There are some neat new ideas, but it really is a level pack to DKCR, much in the same way as Yoshi's Island DS is to Yoshi's Island. What makes DKCTF so absolutely fantastic is the level design, which really is terrific. Lots of great ideas, both mechanically and presentation wise (I loved the dancing trees level) and an impressive combination of "collectathon"-design and "performance" / "time-attack"-design. It's always amazing when you play the time attack on silver up to shiny gold levels and the whole level offers a perfect flow.
I think that Nintendo might give the next DKC to Monster Games, it's just a feeling.
I haven't had the time to finish the game yet, but so far, boss fights are harder and much better than DKCR's. DKC never had good boss fights, I'd say this is the first time it does, they're not phenomenal, but they're fun and challenging.Did you like the Returns boss fights? You will like the TF boss fights as much as them, because they are structred the same and offer about the same amount of challenge.
That's what I like to hear.The level design is the strong point of the game - besided the music. It's really a work of love.
Unfortunately not at all, outside of perhaps Mangoruby at least.Did you like the Returns boss fights? You will like the TF boss fights as much as them, because they are structred the same and offer about the same amount of challenge.