coredecepts
Member
There is so much more to do after getting the Platinum, it's kind of ridiculous.
It is up on eu psn too?
Huge improvement.
Traded this in at BB last week. The story and voice acting was so bad that this patch probably would not have made me return to it.
Final Fantasy Type-0 HD | Version 1.00
A mistake. Nothing but trash
Final Fantasy Type-0 HD | Version 1.01
Normal
All screenshots were taken holding the analogue stick as far right as possible.
Why is it awkward that i am glad it is a small update?My biggest issue with Type-0 is how sensitive the context useage of Square is to absorb, sometimes it works, sometimes it doesn't. So fickle.
Yes it's up. 13mb, Downloading now.
There is no much more to do after getting the Platinum, it's kind of ridiculous.
Wow. I had forgotten just how bad it was
There is no much more to do after getting the Platinum, it's kind of ridiculous.
Tried it out and while its an improvement, I now think the camera is too slow
Final Fantasy Type-0 HD | Version 1.00
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Final Fantasy Type-0 HD | Version 1.01
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All screenshots were taken holding the analogue stick as far right as possible.
lmao
I will never understand how QA works in this industry.
Who would sign off on the motion blur and camera system in the first place?
None of the testers got headache after 1hr?
I thought Asian players have problem with FPS motion blur camera movement, and FF Type-0 blur/camera is worse than any FPS game.
Oh well, it took a while but at least SE finally "listens" to everyone on Earth and releasing a simple patch to fix these issues.
You're the man....that actually looks playable now. I can't tell you how sick I felt playing the first chapter, pity because I really liked the combat (had no idea what was going on in the story).
Final Fantasy Type-0 HD | Version 1.00
Final Fantasy Type-0 HD | Version 1.01
All screenshots were taken holding the analogue stick as far right as possible.
Glad I could single handedly lift your spirits so high. I didn't have much time with it before I had to run out but from what I played, I was disappointed that the switch from digital to what appears to be a more analog input didn't also include a sensitivity slider. I enjoy being able to adjust camera sensitivity to my personal preference. Its a fucking shocker, I know.
Wasn't really a dig at ya. Just found the thought hilarious that Square would go back and then screw it up in a different way in the eyes of some. I agree, I would have preferred a sensitivity adjustment myself. It's pretty much a standard nowadays, so it's weird they wouldn't just let us have control.
I will never understand how QA works in this industry.
Who would sign off on the motion blur and camera system in the first place?
None of the testers got headache after 1hr?
I thought Asian players have problem with FPS motion blur camera movement, and FF Type-0 blur/camera is worse than any FPS game.
Oh well, it took a while but at least SE finally "listens" to everyone on Earth and releasing a simple patch to fix these issues.
You're right, you will never understand how QA works in the industry.
I am 100% sure they didn't "sign off" on it. I am even more confident that it was brought up multiple times and was "By designed" every single time. Testers may have, and probably did get headaches.
QA has absolutely no power in the industry. They do not act as gatekeepers and cannot just magically say "Nope, send it back." When QA does that, production says, "nobody fucking cares, we're shipping it anyway."
And the sooner people understand that, the better.
Should have patched the utterly unbalanced difficulty settings. This title shouldn't be a balls easy or balls ridiculous. There's no middle ground.
There is no QA.
A known shippable bug is a thing. Has been for years and years and years.
Publisher deadlines are a hell of a problem though.
My biggest issue with Type-0 is how sensitive the context useage of Square is to absorb, sometimes it works, sometimes it doesn't. So fickle.
Could someone make a comparison video of camera and motion blur differences ?
Could someone make a comparison video of camera and motion blur differences ?
Never heard such complaints
I thought the Vita version had this problem no?
Wow. Only took WAY TOO FUCKING LONG.
Guess they implemented the toggle in the PC version and thought they might as well give it to those idiots that bought it on console.