Which actually works in their favor.
Yeah, the further they distance themselves from the trainwreck that was SFxTKN the better.
Which actually works in their favor.
Yeah, the further they distance themselves from the trainwreck that was SFxTKN the better.
PR train wreck.I would expect a game called a "train wreck" would be barely playable, not just flawed.
So they signed a license agreement they'll never use, on a project in active development, that they just won't put out? Yeah, I don't think that type of thing exists, especially in terms of licensing other properties.I do not know the details of their contract and I will not assume to know the details.
Regardless of that, I am highly doubtful the contract would REQUIRE Namco to make TKXSF. It's not like Capcom gave Namco funding to make this game and they failed their obligations. From my perspective, the contract simply gave them the rights to use SF characters without any sort of infringements happening. Assuming Namco never makes TKXSF, I doubt Capcom can or will take any legal action.
What?SFxT was barely playable at launch as well
SFxT was barely playable at launch as well
IDK this was pretty uncommon for my matches or matches with more offensive characters. Seeing how a good hit led to 60% plus combos. It didn't help that hardly anyone really took the time to LEARN how to properly play the game. Which led to week 1 gameplay stuff on streams for months.Yo give it a couple weeks guys
It's day 1 of course every match ends in time out
Pokemon x TekkenWhat is Pokken?
Pokemon x Tekken
My mistake guys
Sorry for using hyperbolic statements as a form of humor on neogaf. I forgot how quick we are to condemn its use on this site in any context
After catching up on a lot of SCR, and feeling some hype for FR, I'm starting to get tempted into getting back into SFIV (or buying Guilty Gear AC+R for some reason). If I wanted to get back into the groove of things, would it be better to pick up AE on the cheap, or wait for Ultra?
Or I could just stick to playing Gundam Full Boost forever.
Pokemon x Tekken
Oh, man, even Tekken is going anime.
So, I really liked Beckx's thread title of FGW | The Dark Souls of Fighting Games threads
I think it was his, I can't remember.
SF4 is too clunky for that imoInstead of delayed wake up would ultra be better with rolls like in sfxt?
SF4 is too clunky for that imo
It's not. Go play it again.Lol wut.
SF4 is a lot smoother than SFxT.
It could either be dead, or they're just trying to distance it as much as possible from SFxT.tk x sf.... its never gonna happen.
It could either be dead, or they're just trying to distance it as much as possible from SFxT.
SFxT was a PR disaster for Capcom.
I guess we'll find out at E3.
Could every character even punish a forward roll in SF4?
I think delayed wakeup is pretty much the same thing. You have to make a correct read to get your oki
It's not since the character moves when they roll forward or backwards.Could every character even punish a forward roll in SF4?
I think delayed wakeup is pretty much the same thing. You have to make a correct read to get your oki
It'd probably be best if you actually defined smooth, lol.
It'd probably be best if you actually defined smooth, lol.
It's not since the character moves when they roll forward or backwards.
Right but I mean the guessing game is similar. The whole point is to make vortex characters have to guess for their oki rather than it just being a guaranteed setup I thought.
I think delayed wakeup is a good compromise that sort of soft nerfs vortex without completely destroying that game plan entirely.
It's all about the clicks!
... You beat me to it!How is that even useful?
Eventhubs all about the click bait.
You can have rolls in a game, BBCP does it just fine. They just made it so you can be hit during wake up rolls
I'm not saying it doesn't work. I know BB does it
I just think it would be such a huge change to the game. Like imagine if they added rolls to GG and how that would affect certain characters
This makes absolutely no sense to me.
Right but I mean the guessing game is similar. The whole point is to make vortex characters have to guess for their oki rather than it just being a guaranteed setup I thought.
I think delayed wakeup is a good compromise that sort of soft nerfs vortex without completely destroying that game plan entirely.
kids arent good at anythingi hope thor accepts the challenge
It looks so poorly done.
Only characters it would really hurt are probably anji and johnny.
Everyone else that relies on oki stuff has some pretty wide hitting stuff. Might have to rely on the corner a bit more but for the most part they would be fine.
I mean shit Makoto's set ups are basically the same exact thing as Millia's and she's one of the strongest corner characters in the game.
The guessing game isn't the same really since the character moves during the roll you can infer what they want to do based on their positioning. For example if they get knockdown in a corner they may want to roll out of it and it maybe wise for you to try and scout that out. Also that becomes a metagame "he knows that I want to roll out of the corner so I'll just wake up in place and let him sacrifice his positioning trying to get a hard read on a roll that's not coming." With delayed wake up it's just Rock Paper Scissors. Not to sound like I'm trashing it though
It's not about trying to to figure something out with stats, it's about using whatever stats you have for pageviews.This makes absolutely no sense to me.