Dad_Of_Chicken
Member
[Troll mode on]
The classics are so great thanks to not having voice-over.
[Troll mode off]
The classics are so great thanks to not having voice-over.
[Troll mode off]
That might not be entirely incorrect...[Troll mode on]
The classics are so great thanks to not having voice-over.
[Troll mode off]
I agree 100% to everything you wrote.That might not be entirely incorrect...
As I said in my post in page 4, these games are made in Japan with Japanese writers. Like most cases where they have to translate and/or dub from Japanese, the end result ends up sounding dumbed down and childish, even when they actually bother to lip-synch the English cast. In the old days we where thankful to have a few polygons look remotely like humans, and having any voice-acting at all was a big bonus.
Now the wester games give amazing performances, when the Japanese counterpart get lost in translation.
So to answer to your troll.
Yes and No! The voice-acting is one of the aspects that cheapen the recent games, but at the same time, having no voice acting wouldn't make them any better.
What the old games had, that made you think they where better with no voice acting, was the low expectations and stylized visuals, so you where willing to overlook the bad acting/writing and cartoonish characters. That was an age where your own imagination dictated how the scene plays out beyond the basic graphics and text dialogue. ...it was like reading a book.
- Consider hiring western writers. The dialogues of most characters tend to appear Anime-ish and Stereotyp-y. It would be easier to have a proper writer write human dialogue, and then translate that to Japanese. The characters will sound more like humans and less like... "characters", and from the Japanese's perspective, it'll appear as a translated Hollywood movie.