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For those who have FF7 OG in your top 3 of all time, thoughts on Rebirth?

For those who have FF7 OG in your top 3 of all time, thoughts on Rebirth?

  • OG FF7 is in my top 3, I liked Rebirth

    Votes: 79 58.5%
  • OG FF7 is in my top 3, I didn't mind Rebirth

    Votes: 11 8.1%
  • OG FF7 is in my top 3, I disliked Rebirth

    Votes: 31 23.0%
  • OG FF7 is in my top 3, haven't played/not interested in Rebirth

    Votes: 14 10.4%

  • Total voters
    135

deriks

4-Time GIF/Meme God
Not in my top 3, not sure if top 10, but Rebirth is a whole another beast. It has slow moments that didn't have before, but also new stuff that are great

If the OG didn't exist, this remake could easily be considered a great game. Not sure if could have a mark in the industry thou. The original came at the right time, so there's that
 

Zacfoldor

Member
Rebirth is a huge step forward over remake but has some annoyances.

1. The good Materia requires you to be a completionist. The rewards are too good and it incentivizes you to do all the content, but there are too many minigames so it burns you out.
2. Cait Sith's VA is a huge dissapointment
3. Certain section of the game was changed/removed which imho was one of the big setpieces of the OG game
4. Story sections still contain tons of filler to the point where it feels like two separate games, one where a team worked on the story section and another on the open world. Problem is nobody in the story section got the memo that the game will be fleshed out by the open world so the story sections don't need so much filler. Story sections are packed with filler in addition to a huge open world
5. Gongaga region of the open world leaves something to be desired when it comes to transversal

I could list dozens of reasons why it is great, but that is why it isn't perfect. I had no problem with the story except to say that the original story heavily uses the banality of evil while every big event in the new game are like the greatest showman songs, big bold and un-nuanced. The game has little finesse, but still it is not a bad game at all. 9/10.

Think of it like a dish that tastes great, looks great, but is plated very poorly. It is not at all ruined but it could have been a legend if it had been plated perfectly. For the first 100 hours the card game was one of the best eva, but it started to show flaws at a certain point when your deck outpaces the ai. Some of the "minigames" are beyond incredible and could almost be their own game. The graphics, music, combat, all 10/10. The game has a fun "feel" and feels like a celebration. Really good 9/10 game and I can see it as goty but there are other strong contenders. The overall sound package here is maybe the absolute best ever in a game(making Cait Sith's VA being terrible even worse). An easy recommend for the price, even to non-fans, the game is pretty addictive, just don't be surprised if you play it for 120 hours and quit before the end. You cannot "rush to the ending" when it gets boring because of all the filler in the story sections.
 
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Zacfoldor

Member
Og ff7 is in my top 3 and tought remake was dogshit for the most part, didn't even bothered with the second part of this retarded milking operation.
Rebirth is like if you took the garbage filler story sections from Remake, then added a really good open world on top that was super fun and about 100 hours worth of content.

To me, the "remake" parts that made "remake" bad are still 100% full force in Rebirth.

However, there is also another type of game, the open world, which is not at all in remake, and it is the good part. It's maybe 100 hours of content and is very good.

I agree remake sucks due to endless filler, but Rebirth is another animal. It is by itself a very solid game, even with the drawbacks of remake.

I was also one who hated remake and never wanted to play anything related to it again. Rebirth had issues but eventually won my heart. Try it on the cheap if you are ffvii og fan imho. Remake felt so claustrophobic. Like Square wanted to control and slowly pace my every move. Rebirth finally frees you from that when you eventually get to the open world and it's such a better game because of it.
 

Synless

Member
For me the game and so far the trilogy is every bit as good as the original I played as a kid. Incredible really.
 
I was fooled into thinking it was a remake, it's FF7-XYZ.

OG awesome but not in my top 3. I shouldn't be here.
 
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GymWolf

Member
Rebirth is like if you took the garbage filler story sections from Remake, then added a really good open world on top that was super fun and about 100 hours worth of content.

To me, the "remake" parts that made "remake" bad are still 100% full force in Rebirth.

However, there is also another type of game, the open world, which is not at all in remake, and it is the good part. It's maybe 100 hours of content and is very good.

I agree remake sucks due to endless filler, but Rebirth is another animal. It is by itself a very solid game, even with the drawbacks of remake.

I was also one who hated remake and never wanted to play anything related to it again. Rebirth had issues but eventually won my heart. Try it on the cheap if you are ffvii og fan imho. Remake felt so claustrophobic. Like Square wanted to control and slowly pace my every move. Rebirth finally frees you from that when you eventually get to the open world and it's such a better game because of it.
I would gladly suck a dick before giving anymore money to modern square.

And i wasn't between the people who super enjoyed the combat in the remake, it was an hibrid that wasn't as good as a full action game nor as good as a combat system entirely based on menus, add to that the suicidal companions that i had to nurse and the broken aerial combat and i wasn't really a fan of it.

So playing 100 hours of content with that combat system and by knowing what a proper remake could have been is a big nono.
 

leo-j

Member
As someone who played FF VII original(not in my top 3 all time.), they really expanded and greatly celebrated the game with FF VII remake and rebirth , and for that I am grateful.
 

Minsc

Gold Member
You can hate and skip the game entirely, and just listen to the soundtrack alone and it'd still probably be a better experience than most games released this year. Damn that OST.
 

CSJ

Member
Gongaga broke me.
I will go back to it when I'm in a better place, right now I just cannot be bothered to pick it up and anyway, my PS5 has been put into a box.
 
FF7 is in my GOAT list and I think Rebirth is as good but for a modern era. The characters and world are updated so amazingly well.
 

Cornbread78

Member
Square did an amazing job growing the char stories even more and really giving them identities. Add in graphics, world & everything else not related to the bloating and it was an amazing experience
 

Rodolink

Member
loved Rebirth but was very repetitive in the open world mechanics, and there were a lot of cringy moments.
But imo the good parts far outweighted the bad ones.
The end boss.... fck until you realize what you have to do, i hated it. but now i think it was cool how the designers knew you would hate him and made him give you that stare during the game over...
 

Seyken

Member
OG FF7 is not in my top 10, but I still consider it a great game. That being said: Rebirth is GOTY and miles ahead of Remake (which was just okay, too much filler in the last chapters) in everything besides graphics (and even that has been fixed in the PS5 Pro version and in the future PC version).

The combat is a quantum leap forward and should be the blueprint for every single FF game in the future. Tying the sidequests with the development of your relationship with your party members and making them rewarding was brilliant and really did make me enjoy doing most of them (there are a few notable exceptions here).

Also, comparing OG FF7 vs just Remake or just Rebirth is not the way to go. OG FF7 is already a full story, we don't know the ending of the remake series and they have a lot (and I mean a *LOT*) riding on it. There are some very iconic scenes that are supposed to happen in Part 3 (one that you guys know has been cut off of Part 2, and that makes sense) and what will be a speciallly cathartic scene when our protagonist finally "wakes up".

Praying with all my might that the team manages to deliver with Part 3. It will be make or break.
 
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A.Romero

Member
I'm a huge fan of FF7, got to play it back when it came out and it was the first FF that I finished. The game made quite an impression on me (I was a teenager) and really has a special place in my heart. That said, I don't think I could play it through again in it's current form. The game was great back then but it doesn't hold a candle in several aspects to modern JRPG's. I played Crisis Core on PSP when it came out and enjoyed it for what it was, not a big fan of the mission based structure but it was fun enough and the combat was OK. I like turn based a lot but I understand that if I want a fix of old school turn based JRPG FF is no longer the option (Octopath Traveler on the other hand...).

I was very happy when Remake was announced and for various reasons I couldn't play it on launch. I had to wait until it was available on Plus. I played it on PS4 and got a bit annoyed at the scope of the game. I had zero issues with how they modified the story because I didn't want to see FF7's story again, I wanted something new and they delivered. I wasn't a big fan of the graphics and I didn't like the difficulty involved in getting some stuff like the Bahamut materia. I played it through and was intrigued about what they were planning to do with the story.

FFWD a few weeks ago I got Rebirth and really enjoyed it. It made me feel like it really captured the spirit of the OG by providing a sense scale. It really felt like a journey. The changes to the story were made more evident and if they are able to provide a good explanation to everything that's happenning it could work somehow for what it is. It's not a perfect game and some areas were really annoying (like Gongaga) but in general the game has a lot of variety, a solid combat system and balanced difficulty.

I'm really looking forward to the third part and I think it deserved to do better commercially. Rebirth reminded me how a good JRPG can be and despite I enjoyed FFXVI when I played it, Rebirth made me realize what I've been missing on a FF game for a long time.
 

Nickolaidas

Member
4. Story sections still contain tons of filler to the point where it feels like two separate games, one where a team worked on the story section and another on the open world. Problem is nobody in the story section got the memo that the game will be fleshed out by the open world so the story sections don't need so much filler. Story sections are packed with filler in addition to a huge open world
I thought the Wall Market segment in Remake was a slog to play through - mainly because Side Questers were sending me to places I've just been 5 minutes ago - it felt like I was doing the same things on repeat for stupid reasons. Like Sam telling me to go to the arena to have another match, so that he can tell me I grew up and that Tifa is hot. I was like ... ok?

The entire cross-dressing scene also had TERRIBLE pacing. Cloud is about to go to Madame M to pick up Aerith, only for Johnny to tell him to go to Corneo's, only to go inside and get told to fuck off - AGAIN, only to go outside and see Aerith, only to tell you that you need to go to the Honey Bee Inn, only to meet Andrea who ... like, Jesus fucking Christ - that section felt so fucking tedious.

Does Rebirth have needless run-throughs like Wall Market? I don't mind filler Quests, but I don't like it when my characters go to places for no actual reason and feeling like someone uses them as a ping pong ball.
 

hyperbertha

Member
Only Played Remake and didn't like it at all.

OG FF7 had great pacing, character development, subtly and foreshadowing.
Remake has no of it.
It was far too busy spunking it's load for Sephiroth.

OG Sephiroth was slowly unveiled and it played really well into his grandeur.

YDcYOxt.jpeg

This single scene played into his character far more than any or the remake did.


Having said that. I did enjoy seeing the city in 3D.
That approach doesn't work with a remake. In the original sephiroth is a mystery. The slow reveal stuff doesn't work when everyone knows him inside out.
 
IMO they didn't take the story changes far enough. The first one was 'Remake' and stuck to the story (more or less), this one was supposed to be 'Rebirth' and they really should've gone out and made something totally different from the original game. But then it is basically just the story of the original game padded out like crazy.

I've pointed this out before, but if you look at the plot summary of FFVII on Wikipedia:

"The party pursues Sephiroth across the Planet, with now-President Rufus on their trail; they are soon joined by the rest of the playable characters."

One sentence encompasses literally the first 60-70 hours of Rebirth.
 

AJUMP23

Parody of actual AJUMP23
The OG is still better, but I like that the new ones are pretty.


But I played the OG when I was in my golden years of gaming.
 
It’s incomplete to me. It should have been one standalone game. Square breaking it off to three separate titles breaks the continuity and the flow of a story that had great pacing. Remake for me was trash. Rebirth was much better, but that Gongaga region was such a pain to traverse through.
 

StereoVsn

Gold Member
I really like OG, not sure if it’s in my Top 3, but definitely Top 10.

I also really liked Remake and Rebirth. I treat them as alternate reality basically. I think the overall story was perhaps better told in the original FFVII , but still like the new games due to more interactions and life they bring to great characters.

Except Sephiroth, way too much.
 
Fun playthrough, but upon further reflection, it does the original FF7 a disservice.

The 90s feel of the original is gone and is now a game-equivalent of cotton candy and roller coasters.

What Square Enix thinks their fans are like:

Excited No Way GIF by MLB


This is what remakes have been relegated to. After part 3, I don't think I'll bother with this universe for a long while.
 
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Lethal01

Member
Game was a huge improvement over the original in general but the battle system especially is one of the all time great.
My one gripe is a prefer the more anime look of OG
 

ShirAhava

Plays with kids toys, in the adult gaming world
They remade a game that only needed a remaster and it isn't anywhere near as good as the original

No one asked for this

A complete waste of time and money and we still didn't get an FF7 remaster

The very existence of these games is basically "fuck you fans play this!" nah I'm good on that....forever
 
The original is a requirement, but it’s good to get a little more time in the story.

For me the whole thing was getting to cosmo canyon, and the game kind of knew that too.
 

OGM_Madness

Member
Rebirth is great!

Loved the game. However, I do agree that another title with the same production values, but wholly original cast and original world would probably be better. If anything, it shows how perfectly they nailed it 20+ years ago with the designs, the music, etc.

The gameplay for Rebirth was sublime: a great mix of modern action/adventure with a healthy dose of RPG goodness. This series still has the issue of locking your build during combat, which makes boss battles annoying, as you may initiate a fight without knowing what you’ll fight, only to cast Libra and find that they are weak to an element you don’t have. If only they allow to freely alter builds mid-fight… a happy-medium for me would be a “tag” mode where you can pause, equip a character that is not in your party with the materia and then “tag” them like in FFX. Maybe you can’t alter the builds of the active party members, but altering the other members and then tagging them in might allow the freedom to play without worrying too much for a random boss with a weird weakness.

Either way, the game was excellent and I can’t wait for Part 3!
 
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