ultrazilla
Gold Member
Tone deaf, overpaid management with a helping of "woke" and DEI led Bungie to where they're at now.
What a fucking disaster.
What a fucking disaster.
Cost doesn't always equate to value. After all a few of their last big purchases were Bungie and Firewalk. Hard to see too much upside in owning either. But hey the team gets paid well at least.
If they keep anyone around from Firewalk after absolutely burning all those millions, they deserve the loss. Fool me once saying applies. Hire activist developers, get activist results.You see Firewalk as a failure because Concord looks like a failure.
Many studios have had duds on their first games. Sometimes you don't always find financial success, but if a studio has value, they still have value.
They could get an early start on Destiny 3, they could help create a Marathon campaign mode. They have all the pedigree they need to do that.
That makes the acquisition even more stupid then. Any way you paint it Sony have lost significantly on acquiring Bungie.Yeah, I highly doubt Sony did not know exactly what they were buying.
They may not get the luxury of a second chance in the current economic situation, a blunder of this scale will not sit well with Sony HQ who are now watching the PS division closely.You see Firewalk as a failure because Concord looks like a failure.
Many studios have had duds on their first games. Sometimes you don't always find financial success, but if a studio has value, they still have value.
They could get an early start on Destiny 3, they could help create a Marathon campaign mode. They have all the pedigree they need to do that.
You see Firewalk as a failure because Concord looks like a failure.
Many studios have had duds on their first games. Sometimes you don't always find financial success, but if a studio has value, they still have value.
They could get an early start on Destiny 3, they could help create a Marathon campaign mode. They have all the pedigree they need to do that.
They may not get the luxury of a second chance in the current economic situation, a blunder of this scale will not sit well with Sony HQ who are now watching the PS division closely.
I’m a controller guy myself.And now everyone is an M&A expert. Lol.
By the looks of it, Destiny 2 and Marathon will be Bungie's last games. If Sony is already taking away Bungie employees to make a new studio to make a game instead of letting them handle it under the Bungie brand, I think at some point it'll all be absorbed into Sony and the Bungie brand gone. Seems like most of the Bungie execs are already cut loose. So down the road, Pete Parsons will be paid off to leave and it'll all be under Sony studios. When that happens Sony will do a big writeoff of Goodwill costs on the balance sheet.Sony did not Buy Bungie for Destiny but to have a GAAS studio...and later create a studios hub dedicated to GAAS. They tried first with ND and maybe other studios to create Gaas games from thier IPS but it seems did not work.
So now Sony just split Bungie o two áreas : original Bungie and moved a Lot of workes to Sony studios...My Bet is that those workers Will become the new hub for Gaas inside Sony.
It’s kind of nice to see Sony and Microsoft regretting these outrageous acquisitions.
That is a hot take given MS mismanages all their studios…Hot take: Bungie and Microsoft needed each other and were both too stupid to realize it.
I mean it has to be supported by the same handful of players, right? Most people I see that wanna play it end up getting turned off by the purchasing schemes, it's literally whales at this point. Blizzard had it right, sell the current expansion till the new one and integrate the previous content for subscribers who don't have it. Destiny 2 just seems to not do that and I just feel like it's trying to get excess money out of money out of meAll that gaas and still left constipated lol
Does Microsoft regret the Activision purchase? CoD still prints money.It’s kind of nice to see Sony and Microsoft regretting these outrageous acquisitions.
Untrue. Age of Empires is doing very well under the studios that are currently developing for it. Flight Simulator is doing well. id Software seem to be doing well. Obsidian seem to be doing well.That is a hot take given MS mismanages all their studios…
Lmao phew what an exhaustive list! iD doing well has fuck all to do with Microsoft, they havent released anything since the acquisition so no MS dont get credit…Untrue. Age of Empires is doing very well under the studios that are currently developing for it. Flight Simulator is doing well. id Software seem to be doing well. Obsidian seem to be doing well.
I have a hard time believing Bungie was in that bad a shape in early 2022 when the acquisition was finalized, and Sony still paid $3.6B for a company that was already going down the drain.What never gets said is the actual truth, IMO. Yeah, Bungie likely would have faced insolvency if Sony (or some other major player) hadn't acquired them. Would Bungie have died without being acquired? Maybe. But there are two kinds of death. There's a full-tilt, we're bankrupt, sell everything off and lock the doors death. And then there's a death like Sears, where the company still technically exists but it's forced to cut many of its iconic staff and barely be able to tread water, its releases becoming more and more lackluster until at best it's a corpse of its former self.
Bungie didn't want to become the Sears of game development and publishing, so they sold.
As someone who only games on PlayStation, this doesn't make Sony heroic. They saw an opportunity to acquire a big player in the industry and transfer some IPs into their portfolio. They also got themselves some mindshare in acquiring what was once the most important developer for Xbox. Kind of like if Naughty Dog were able to leave PlayStation and then Xbox acquired them down the line. It's rubbing salt into the wound.
The state of Bungie today is a pretty poor and sad mess. But if Bungie itself was being mismanaged before and after the Sony acquisition, it's no surprise they've been hit with layoffs and that Sony is now taking a much more hands on approach with them. Business does as business does. I find it very difficult to find much empathy for Bungie itself, though I do hope that people who have lost their livelihood in the recent layoffs are able to land on their feet. It's usually the cogs in the machine that suffer.
It comes down to timing, really. Was Bungie insolvent when Sony acquired them? No. They saw insolvency coming down the line. How far down? A few months? A year? A few years? We don't know. But Bungie's internal management obviously decided that the music playing on the deck of the Titanic was going to stop and they didn't want to be caught without a seat, so they sat in Sony's lap.I have a hard time believing Bungie was in that bad a shape in early 2022 when the acquisition was finalized, and Sony still paid $3.6B for a company that was already going down the drain.
Too high cost of maintenance and keeping people around. Thats probably why so many game studios use contract employees who come and go when their job is done. Bungie seems to have tons of perm employees that dont have enough to do or help drive sales, so it leads to layoffs.This industry is fucked if you have a game that's regularly in the top 10 most played on Steam and PSN, regular paid content releases and still can't make any fucking money
Just because it's not a list of things you deem interesting, doesn't mean that ""all"" of the studios are doing badly. That's just not true. And that is my point.Lmao phew what an exhaustive list! iD doing well has fuck all to do with Microsoft, they havent released anything since the acquisition so no MS dont get credit…
Obsidian are doing fine, just ‘fine’ thats a huge step down from the promise they had. Flight Sim,AoE meeeeh, 2 ok studios while the lions share of studios flounders and flops. Sterling achievement.
Into woke devs pockets/salaries https://gaymingmag.com/2023/02/all-of-the-lgbtqia-characters-in-destiny-2/Where all the Destiny 2 money going??
It's a project based industry where a games come and go in 5 year waves and most sales are front loaded in the first 6 months unless its a successful GAAS game where theres tons of ongoing sales..... like selling Oreos.
Its not even that, but by now any1 sane can admit they should be done with destiny franchise and either do something like halo but using new ip, or totally diferent gameplay game, not halo, not destiny, but totally new ip.I guess Halo really was lightning in a bottle for Bungie
And doesnt change my point either that MS has huge issues with mismanagement, you can be as dense about this as you want but its pretty well documented at this point.Just because it's not a list of things you deem interesting, doesn't mean that ""all"" of the studios are doing badly. That's just not true. And that is my point.
Sorry that you don't seem to like Age of Empires; To me, it's Microsoft's most important IP.
And I never denied that they have large issues with mismanagement. I only denied that all of their studios/IPs are mismanaged.And doesnt change my point either that MS has huge issues with mismanagement, you can be as dense about this as you want but its pretty well documented at this point.