Need some game play assistance guys.
- Are there any more side quests or ways to power up the Spear some more ? I did the one side quest near the start of the game and have done some Cauldrons, but Cauldrons only add override abilities, nothing about powering up the spear.
- Can y'all share some general tips for fighting Thunder Jaws and Behemoth (?) class robots. I killed a Thunder Jaw last night, fight wasn't THAT bad but I feel like there's a better way. I mostly just cheesed it with ropecasters and a lot of dodge rolling and heavy attacks. It doesn't seem to want to stay down for more than a second once it goes down via the ropecaster.
Similarly, the toughest fight I've had is a level 34 (?) corrupted zone which had 2 corrupted Behemoth's and a bunch of smaller one's. I practically cheesed the behemoth's with fire arrows after taking care of the smaller enemies.
I haven't beaten the game but it would be cool if we head to Ban-Urcan't wait for DLC (lmao it feels weird even typing that but its just too good)i'd even buy armor and weapon dlc lol
also, horizon 2 is gonna be a megaton moment at whatever e3 it gets announced and we get the first trailer
There's no storage box? I have alot of resources and don't want to give anything up yet and I assumed there was some form of storage system
There's no storage box? I have alot of resources and don't want to give anything up yet and I assumed there was some form of storage system
Holy shit. I ended last night with 40 hours played. I don't think I've played any game in a while that has made me play so much in such a short amount of time.
Also for those who have 100% the game, how many side quests did it say you have done?
I've doneabout to do another.17
No.was DLC or season pass ever announced?
I'm still very early in the game, any tips for targeting the canister on a sawtooth's belly?
One thing I noticed is that there's no storms? Like actual lightning strikes while raining?
I remember seeing them in pre release shots? or I'm wrong?
I'm still very early in the game, any tips for targeting the canister on a sawtooth's belly?
I've done 22.
IIRC, one of the devs said they contemplated having lightning strike Aloy during storms but they decided not to for whatever reason. Not sure why they didn't at least just put it in as regular weather though.One thing I noticed is that there's no storms? Like actual lightning strikes while raining?
I remember seeing them in pre release shots? or I'm wrong?
can't wait for DLC (lmao it feels weird even typing that but its just too good)i'd even buy armor and weapon dlc lol
also, horizon 2 is gonna be a megaton moment at whatever e3 it gets announced and we get the first trailer
They're one of the hardest canisters to catch a sight of. I'd recommend just using shock tripcaster ammo and taking it down to give yourself a better chance.
Even with concentration + (slowing down time) you can only really get at the canister from behind.
I'm still very early in the game, any tips for targeting the canister on a sawtooth's belly?
IIRC, one of the devs said they contemplated having lightning strike Aloy during storms but they decided not to for whatever reason. Not sure why they didn't at least just put it in as regular weather though.
There are definitely dust storms, I don't recall seeing any thunderstorms but would absolutely have loved them. Imagine Red Dead's thunderstorms in this engine.
One thing I noticed is that there's no storms? Like actual lightning strikes while raining?
I remember seeing them in pre release shots? or I'm wrong?
"We had some prototypes, for example, we had some lightning strikes that would randomly hit enemies or randomly hit the player," he says. "But it just felt unfair because you have no control over it, it just naturally happens and suddenly you have a lot of damage. So we took that out in the end."
Do you guys follow enemy tracks? When I hit R1 it does nothing. It works on quests but I no longer see enemy tracks in my last 15 hours of playing.
I'm struggling with finding rabbit skins and fish bones right nowTrying to get certain materials to craft is annoying. Killed like 10 Boars in a row and still no Boar skin.
That would've been cool, tbh. Couldn't they just make Aloy immune to lightning strikes?
Also, if someone has a solid strat for Rockbreakers, I'm all ears. Can deal with everything else pretty much no problem, but those guys are annoying, and I find myself just using corruption arrows and sitting around wating for them to kill each other, which is kinda boring...
There's a side quest early on that takes you to an area that's TEEMING with constantly spawning boars. Got enough materials for life from there.Trying to get certain materials to craft is annoying. Killed like 10 Boars in a row and still no Boar skin.
That would've been cool, tbh. Couldn't they just make Aloy immune to lightning strikes?
I'm struggling with finding rabbit skins and fish bones right now
There's a side quest early on that takes you to an area that's TEEMING with constantly spawning boars. Got enough materials for life from there.
Which is kinda neat because it's the first time a "kill some boars" quest has had some actual utility.
Try 30 hours with finally realizing that you can tag multiple enemies....Hardest fight sI was 20 hours into the game before I realized Aloy can dodge roll into a light attack lol
You can go back there and there's still boar aplenty. He wasn't lying when he said it's a really good hunting ground.Fish bones is also a chore.
yea, i did the minimum and left. Didn't expect the RNG to be this brutal.
Also, if someone has a solid strat for Rockbreakers, I'm all ears. Can deal with everything else pretty much no problem, but those guys are annoying, and I find myself just using corruption arrows and sitting around wating for them to kill each other, which is kinda boring...
The underlying themes and story are interesting but beyond that, the game is just an uninspired grab bag of elements borrowed from every action-adventure game of the last 10 years. I really am stunned by the reception this crap has gotten.
The underlying themes and story are interesting but beyond that, the game is just an uninspired grab bag of elements borrowed from every action-adventure game of the last 10 years. I really am stunned by the reception this crap has gotten.
Stormbird.... WTF!
I'm still very early in the game, any tips for targeting the canister on a sawtooth's belly?
The underlying themes and story are interesting but beyond that, the game is just an uninspired grab bag of elements borrowed from every action-adventure game of the last 10 years. I really am stunned by the reception this crap has gotten.
My go to strategy right now is setting blast wires like crazy and when they are up I aim for their paws. Hardest fight so far for me was probably two of the corrupted ones at once. Blow of components and then concentrate and fire as much as I can to bring off parts
...
I was 20 hours into the game before I realized Aloy can dodge roll into a light attack lol
Just roll to the side like a crazy person and hope their BS hitbox doesn't screw you. As for what weapon to use, I recommend triple shot precision arrows, with high damage mods and focus on the pretty big green weak point in the middle of them. My bow was really strong and almost 1 shot destroy their weak point.
Try 30 hours with finally realizing that you can tag multiple enemies....
Question regarding Nil: Can you find him for every bandit camp? I did everyone but only found hin on the first two, after that I raided every camp and met him again to finish the quest.
Stormbird.... WTF!
Ahhhh, okay. That's a solid plan.
One of the things i love is how different the fights play out. That same corrupted fight was actually easy for me. Right across the river was a Behemoth convoy and three shell walkers corrupted em all with arrows and they just strolled across the river and started shit with the rockbreakers.
The Behemoth probably chipped half off of both of them before his noble death. shell walkers did a bit more and then I just sat across the river taking pot shots to chip them down.
These types of emergent moments that are so unique are hallmarks of super well built worlds and gameplay.
One thing I have noticed though, is there do seem to be some pretty hard fences on where enemies will go. It seems difficult to control a big enemy and kite them into another group sometimes. Once they get a certain distance from their "area" they sort of refuse to follow any further, regardles off how close you are. not sure if anyone else experienced that?
It would be cool if you could control them a bit more directly, but that would literally be game breaking if you could do it with thunderjaw or stormbird....
Not sure what the answer there is, but maybe a challenge they can solve in HZD 2
Coooool. Where is the green spot? on the side? back? stomach?