LastMinuteHero
Member
Yeah that was getting old 20 hours into the game haha.I wish they stopped reminding me how highlighting tracks worked.
we could post that request in the AMA later
Yeah that was getting old 20 hours into the game haha.I wish they stopped reminding me how highlighting tracks worked.
In the mission where you have to find the war chief sonawhen you find her, she has a couple Braves with her, but as soon as the cutscene ends its just you and her that are left. Can the game not handle more than one AI partner?
I remember the leaked artwork showing 4-5 people hunting down machines, it's weird they couldn't work that into the engine.
In the mission where you have to find the war chief sonawhen you find her, she has a couple Braves with her, but as soon as the cutscene ends its just you and her that are left. Can the game not handle more than one AI partner?
I remember the leaked artwork showing 4-5 people hunting down machines, it's weird they couldn't work that into the engine.
Good point. I totally recognize the difficulty of striking a balance between player freedom and when you need to convey a story to them in a natural and cohesive manner. I don't have a better solution, trust me, this isn't a case of armchair game developing, but it's definitely something I noticed.
I actually love the world they're building, it's one of the more interesting and novel premises I've seen in a while, but at points the way it's presented and the pacing taking a hit for that reason is what gets to me. I don't know how they could have done it better than it is now, but I'm hoping they find a way if they do make a Horizon 2, because I ended having to take a break last night after the 10th room with 20 audio and text logs.
That feels like an extreme exaggeration especially compared to some other games. Perhaps it changes after Maker's end but so far I hardly have any text or audio logs - just a few here and there.
Yeah, there was once or twice where I was like damn this is a lot. At the same time, I was completely absorbed in the story.I actually like the exposition dumps the game does but only because after running around for hours hunting machines they feel like a nice break
In my opinion people should do the whole Meridian quest before Maker's End because even if I consider it a really good quest it's secondary (despite the game saying the opposite), and after Maker's you'll only want to know about the main plot.
So yeah, do Meridian.
God damn that Mass Effect glitch thread is legit killing me...I...can't play that game after Horizon.
This is where I am as well. Thanks for the tip. Almost finished all the side missions so its down to these two quest lines it seems.
Dude add that to the horizon gif thread
Very nice. You can see the cactus doesn't immediately crack but rather bends until it reaches a breaking point.
My first post Horizon game is Persona 5, but god damn Horizon makes ME:A look last gen. Really doesn't help that Bioware is pretty much Bioware in name only with most of the notable talent being gone...it'd probably look like a glitch fest on the Decima engine too cause Frostbite is still a great looking engine.To be fair Horizon makes a LOT of games look lazy. We live in a post-Horizon world now, shits changed.
Dude add that to the horizon gif thread
On topic I feel like replaying this game eventhough I already got the platThat or a replay of p3/p4 before p5 hits
Dude add that to the horizon gif thread
Very nice. You can see the cactus doesn't immediately crack but rather bends until it reaches a breaking point.
Yeah rattler's underrated imo; very useful against humans and a quick way to get stalkers or longlegs off your back since it builds shock status pretty quick against them.Really glad they included thr rattler, I am absolutely terrible with the bow. Only use one for its tear arrows and thats pretty much it.
Seems way too close to P5 for that, you don't want to burn out.
http://m.neogaf.com/showthread.php?t=1352893&page=1Can you link the thread please?
HORIZON ZERO DAWN GLOBAL SALES EXCEED 2.6 MILLION
Critically acclaimed PlayStation 4 exclusive debuts with over 2.6 million copies sold through in two weeks
SAN MATEO, CA, March 16, 2017 - Sony Interactive Entertainment (SIE) today announced global sales of Horizon Zero Dawn exceeded 2.6 million units during its two weeks of launch*1. The PlayStation(R)4 (PS4(TM)) system exclusive, developed by Guerrilla, was released globally beginning February 28 to widespread critical acclaim. Praised for its unique world design, wide array of strategic action and fascinating story line, it instantly became one of the most celebrated games of the current generation. The impressive launch also makes Horizon Zero Dawn the best-selling new first party IP launch on the PS4 system to date and Guerrilla's biggest debut ever.
Horizon Zero Dawn is an exhilarating new action role playing game where you play as Aloy, a young hunter on a quest to discover her destiny among the remnants of the ancient past. The game is set in a lush, post-post-apocalyptic world where machines roam the land and mankind is no longer the dominant species.
"We knew Horizon Zero Dawn was going to be something special, so to see the incredible critical reaction to a brand new game world translate into this level of sales is really gratifying," said Shawn Layden, Chairman of SIE Worldwide Studios. "Guerrilla has created a game that is nothing short of exceptional, and the reaction we have seen from fans - from hours and hours of gameplay streaming to endless photo sharing - shows just how impactful it has been."
"We're thrilled that Horizon Zero Dawn has been embraced by critics and players alike. Developing the game was a labor of love, so it's extremely satisfying to see that it elicits the same passion and enthusiasm from the gaming public that we felt during its development," said Guerrilla Managing Director Hermen Hulst. "This is only the beginning of Aloy's story and our exploration of the world of Horizon Zero Dawn, with the team already hard at work on an expansion to the story."
SIE is committed to the continuous expansion of the world of PS4 through the introduction of attractive software titles and network services.
###
*1 Includes both Blu-ray Disc(TM) sell-through quantities and download version sales on PlayStation(R)Store. Sales data in SIEJA regions collected 03/02/17 - 03/13/17, in SIEA regions 02/28/17 - 03/12/17, in SIEE regions 03/01/17 - 03/12/17.
"Sony Interactive Entertainment today announced global sales of Horizon Zero Dawn exceeded 2.6 million units during its two weeks of launch"
https://twitter.com/zhugeex/status/842390577501073414
"Sony Interactive Entertainment today announced global sales of Horizon Zero Dawn exceeded 2.6 million units during its two weeks of launch"
https://twitter.com/zhugeex/status/842390577501073414
Robo dragons now!!! Make Aloy the new Khaleesi.Director Hermen Hulst. "This is only the beginning of Aloy's story and our exploration of the world of Horizon Zero Dawn, with the team already hard at work on an expansion to the story."
YAS!!!!
Director Hermen Hulst. "This is only the beginning of Aloy's story and our exploration of the world of Horizon Zero Dawn, with the team already hard at work on an expansion to the story."
YAS!!!!
http://m.neogaf.com/showthread.php?t=1352893&page=1
Sorry for the double post. I'm on mobile and it's a bitch to edit on my phone
"Sony Interactive Entertainment today announced global sales of Horizon Zero Dawn exceeded 2.6 million units during its two weeks of launch"
https://twitter.com/zhugeex/status/842390577501073414
Seriously that title sounds badassDeath Seeker here we go!
Nil related spoiler question.
what happens if you choose to fight Nil to the death?
As far as I am awarebut don't quote me on that.he then can't be at the end fight with you and you can't get the Trophy associated with having everyone with you
Director Hermen Hulst. "This is only the beginning of Aloy's story and our exploration of the world of Horizon Zero Dawn, with the team already hard at work on an expansion to the story."
YAS!!!!
God damn that Mass Effect glitch thread is legit killing me...I...can't play that game after Horizon.
As far as I am awarebut don't quote me on that.he then can't be at the end fight with you and you can't get the Trophy associated with having everyone with you
Hulst also confirmed that Guerrilla is already working on a story expansion for Horizon Zero Dawn, though no other details about this were disclosed.
played a few hours today. done these quests:
The City of the Sun
The Field of the Fallen
Into The Borderlands
The Sun Shall Fall
Collateral
and now heading towards Maker's End. I'm starting to get into it again now. I'm ignoring side quests and other things so i can just get on with the main story. Finally managed to upgrade my resources pouch and increase arrow capacity. Feels so much better now. Also I had to turn down the difficulty to easy because normal was really tough for me.
i feel like an idiot now. i thought it said R2 and would automatically shoot 2 arrows. got it now thanks
Horizon comes off as a passion project that Guerilla wants us to buy so they can sustain it. Mass Effect: Andromeda on the other hand has EA pretty much saying, "here's this game from this franchise we bought up. We cobbled together this game, give me your fucking money."I'm in the same boat. I'm just constantly like... "I could be playing horizon right now..."
Is this posted?
http://www.gamespot.com/articles/ho...es-in-two-w/1100-6448779/?ftag=GSS-05-10aaa0a
Especially this one :