Horizon isnt an open world rpg though is it?
What do you think it is?
Horizon isnt an open world rpg though is it?
Well, I am not too hot on it either, as I stated earlier, but execution is king, so I am willing to give it a chance, still.
Hopefully the story is good. There will be a lot of The Last of Us comparisons. The team better be prepared for that.
It didn't blow my mind but I felt that the might have something really cool there.
The demo was good from a technical aspect, the horde, and the many ways you can interact with them. What I didn't like was some voice acting and writing here and there (the whole dialogue with the guy the main character is looking for was kinda bland to me) and the way that horde ignore the player and fall to their death with practically nothing. But I think all that was due to an early look.
This pretty much hit the nail on the head. Go watch those reaction videos (I'm weird i like them) go read some blogs days gone got some attention in the casual mind for sureThis might just be an enthusiast gamer thing as I've shown some random friends who are pretty casual that E3 demo and most of them used terms like,"edge of their seat" and "nail biting" to describe it. We tend to be a lot more jaded and "been there, done that" about games, especially ones with as tried and true premises as a zombie post apocalypse.
It's interesting this thread is so divisive even though the reviews aren't and very few in here have actually had the opportunity to play the game. I honestly don't think it's due to it being an exlusive and people trying to discredit it because they're attached to something else. Perhaps it's due to GG having a bit of a controversial games resume, which in my opinion is a stance with more merit to it and one that I agree with (I don't think any of their games so far was better than B tier). Most importantly I think, is that people have grown a little wary of games with sick graphics scoring high.
I might be alone here, but when I saw a graphically very unimpressive game like Nioh receive glowing reception I was pretty confident in the game. Generally, I find graphics to affect a game's review score to an undeserving degree. In fact, I find graphics to be a pretty unsubstantial part of video games - a wow effect that fades fast at which point you better start digging the mechanics of the game or you wasted your money. Anyway, turns out Nioh has absolutely jaw-dropping gameplay is likely the clostes single-player experience to Bloodborne we've had ever since that game came out.
I'm just saying that good graphics lift the score floor way too high. Horizon might just be as good as advertised but I can't exactly blame people for at least being sceptical until they've laid their hands on it.
tf. lol
It is.
Hummm... yes, yes it is.
Pretty much. There has never been a zombie game like that before. It was incredible to watch.This might just be an enthusiast gamer thing as I've shown some random friends who are pretty casual that E3 demo and most of them used terms like,"edge of their seat" and "nail biting" to describe it. We tend to be a lot more jaded and "been there, done that" about games, especially ones with as tried and true premises as a zombie post apocalypse.
I like that opening paragraph
Horizon Zero Dawn is a survival game. Not in the sense of the genrewhere you must carefully ration food, brave the elements, and face endless waves of enemiesbut in a way that brings to light how fragile humans are. Were not Rambo, as many video games make us feel; were not invincible. Instead, this title joyfully mocks that mentality, often killing you in two or three unavoidable strikes from foes much more powerful than your frail human frame. If you want to live to adventure in Horizon, youll have to learn to survive it.
I must say the reception to Days Gone perplexs me a bit. Its by and far one of the more interesting looking AAA games we've seen in a while however it seems like people see gruff white protagonist and zombies and shut their brains off. Instead of just focusing on the horde itself and looking at everything else going on in the couple of play throughs they've released and I find everything else what really makes the game impressive. Then reading about their ambitions for the game you realize that the horde is a very very small aspect of it, they even make a note of this in several interviews. The sandbox gameplay possibilities sound vast and impressive, whether they pull it off is unknown but there is a lot more going on in that game than a lot of zombies running at you.
you're slackin, clearly a corridor shooter manHorizon isnt an open world rpg though is it?
Still can't believe that horde is each individual zombie moving together and not some trick. Look forward to see if they mail that frameratePretty much. There has never been a zombie game like that before. It was incredible to watch.
Wow i though it was an action game like Far Cry etc. Cool that it has rpg elements.
This might just be an enthusiast gamer thing as I've shown some random friends who are pretty casual that E3 demo and most of them used terms like,"edge of their seat" and "nail biting" to describe it. We tend to be a lot more jaded and "been there, done that" about games, especially ones with as tried and true premises as a zombie post apocalypse.
In fact, they are not pretty unsubstantial. They are the video in video game. Without graphics no video game. The time, money, technical and artistic effort that is put into the graphics of a video game is a very substantial part of game development. As an artist myself I'd argue it is equally important to the gameplay part.
This might just be an enthusiast gamer thing as I've shown some random friends who are pretty casual that E3 demo and most of them used terms like,"edge of their seat" and "nail biting" to describe it. We tend to be a lot more jaded and "been there, done that" about games, especially ones with as tried and true premises as a zombie post apocalypse.
Far Cry has RPG elements, too. Quite a bit of them.
Were we watching the same demo? I need to rewatch when I get home, but to me it seemed like a third person Left 4 Dead 2 with a bit more environmental interaction. I don't remember caring much for it.
Also, this wikipedia description for Day's Gone though...
"Open world zombie post-apocalyptic action-adventure survival horror video game"
We must have been watching different demos. The zombies there were a force of nature rather than something you can mow down safely with a gun. That's what makes it exciting. A zombie game where trying to fight is far worse than fleeing, avoidance, and just trying to gain a few seconds of breathing room. Even in Dying Light and State of Decay, you can hold your own.Were we watching the same demo? I need to rewatch when I get home, but to me it seemed like a third person Left 4 Dead 2 with a bit more environmental interaction. I don't remember caring much for it.
Also, this wikipedia description for Day's Gone though...
"Open world zombie post-apocalyptic action-adventure survival horror video game"
Yeah, E3 needs to show off:I'm interested in the biker community of that game. Sadly they didn't show much of that.
Yes please.I should really make a what we KNOW about Days gone thread soon. Alot of ppl completely ignored the snippets of info we've gotten after e3
I should really make a what we KNOW about Days gone thread soon. Alot of ppl completely ignored the snippets of info we've gotten after e3
I should really make a what we KNOW about Days gone thread soon. Alot of ppl completely ignored the snippets of info we've gotten after e3
Only very light RPG elements I'd say - none of the Far Cry games has ever felt like an RPG to me, not in the way that something like Deus Ex does.
Screw it I'm doing it in a bit gotta gather links and such. Hopefully it doesn't turn out like that last thread where ppl went 'huk huk another zombie game(they're freakers)Yes please.
I think DG's issue is that it was shown early, so it came across as somewhat tech demo-ish. As in the focus seemed to be on the number of zombies and the way they were handling, which were rather unique. But I think it becomes a lot more interesting once you read about what they're doing with it
"RPG" is such a broad term now. You have all kinds of role playing games: action (dark souls), tactical( ogre battle), Japanese (my fave), western (skyrim), and European (Far cry, deus ex, and horizon).
...ok, I made that last one up.
The far cry games have definitely felt like different RPGs to me, just with shooter gameplay.
Kotaku said:For years now, the latest console generation has been coasting on the idea that more raw power means better games. The PS4s newest exclusive, Horizon: Zero Dawn, is the rare game that delivers on that promise.
To play Guerilla Games Horizon: Zero Dawn is to feel awe.
Awe over sheer technical wizardry and its ability to transport you into a new world. Awe over discovering gargantuan mechanical dinosaurs and gradually uncovering the mysteries of a lost civilization. Awe over the fact I have never seen so many kickass women in a first party big-budget game, much less this many people of color in key roles. I often found myself pausing the game just to marvel at it all.
That's good but as an enthusiast I don't think it's been there done that. Days Gone does stuff no other game has done yet. The sheer amount of zombies (freakers) on screen hasn't been done in a zombie game. It changes the gameplay considerably. Days gone may be fundamentally similar to games before it but it's like the difference between GTA3 and Driver 2.This pretty much hit the nail on the head. Go watch those reaction videos (I'm weird i like them) go read some blogs days gone got some attention in the casual mind for sure
Meh, I'm gonna say crock of horse poo on this mate. Pretty games have gotten trashed by reviewers this gen and Horizon's praise has been from the previews Gameplay, Graphics, Story.It's interesting this thread is so divisive even though the reviews aren't and very few in here have actually had the opportunity to play the game. I honestly don't think it's due to it being an exlusive and people trying to discredit it because they're attached to something else. Perhaps it's due to GG having a bit of a controversial games resume, which in my opinion is a stance with more merit to it and one that I agree with (I don't think any of their games so far was better than B tier). Most importantly I think, is that people have grown a little wary of games with sick graphics scoring high.
I might be alone here, but when I saw a graphically very unimpressive game like Nioh receive glowing reception I was pretty confident in the game. Generally, I find graphics to affect a game's review score to an undeserving degree. In fact, I find graphics to be a pretty unsubstantial part of video games - a wow effect that fades fast at which point you better start digging the mechanics of the game or you wasted your money. Anyway, turns out Nioh has absolutely jaw-dropping gameplay is likely the clostes single-player experience to Bloodborne we've had ever since that game came out.
I'm just saying that good graphics lift the score floor way too high. Horizon might just be as good as advertised but I can't exactly blame people for at least being sceptical until they've laid their hands on it.
An absolutely fantastic game. Its very polished, and comes with a compelling story, relatable characters, an absolutely fascinating setting, and top-notch gameplay.
If ND fails to release a new IP this gen, then it's safe to say that we have a new king as far as first party studios goes.
Entire gen without ND new IP...... so fucking depressing.
Dualshockers 10/10 add to Metacritic:
How is the road to 89 MC?
Yeah, the post above highlight what the goal are for the game and it really does sound like emergent on the fly gameplay scenarios will play a big focus. Zelda-esque in a way. They really didn't show this in the demo though, just endless bullets in a bunch of hordes. That just wasn't that interesting to see at this point.Yeah, E3 needs to show off:
- the scale of the open world, like going from forest to big city and then showing the player exploring a building
- the biker element and the dynamic weather
- Another frantic zombie chase in a new environment. I'm imagining a horde like that crashing out of second story windows, pouring around buildings, and just flooding city blocks as you race and run to find a way to escape
We must have been watching different demos. The zombies there were a force of nature rather than something you can mow down safely with a gun. That's what makes it exciting. A zombie game where trying to fight is far worse than fleeing, avoidance, and just trying to gain a few seconds of breathing room. Even in Dying Light and State of Decay, you can hold your own.
Horizon talk on the latest episode of Beyond: https://youtu.be/L9lS1Sgr8kI?t=1m12s
Brian Altano said:Ubisoft is screwed.
Yeah, E3 needs to show off:
- the scale of the open world, like going from forest to big city and then showing the player exploring a building
- the biker element and the dynamic weather
- Another frantic zombie chase in a new environment. I'm imagining a horde like that crashing out of second story windows, pouring around buildings, and just flooding city blocks as you race and run to find a way to escape