Looking for some good written Unity tutorials for just starting out? I worked in Unity about 4 years ago to make a simple game, and I would like to relearn. Back then it had a really simple scripting language. I was wondering if it still has the same as Im not amazing at programming
EDIT: I want to start with scripting and playing around with movement before doing anything graphics wise.
Unity uses C#, Javascript, and Boo now. C# was the easiest for me to get the hang of, but Javascript is another great alternative.
If you have access to Lynda.com through school or something there are some nice Unity courses on there. One essential course and another advanced course that discusses scripting, along with others that focus on specific topics.
Otherwise
Catlike Coding has some wonderful tutorials that discuss C# scripting. They are fun to work through, and he tries to explain the various concepts he's using in his programs. These are the tutorials that I used personally to get familiar with Unity.
Another resource that helps with learning the editor outside of scripting is the official tutorials from the Asset store along with Unity's YouTube channel. The Mechanim tutorial is great for learning about the animator interface, and the Stealth tutorial helps with learning about colliders and using triggers.
I've been learning Unity for ~2 months, so I'm still really, really fresh, but if you have any other questions send me a PM and I'll be happy to help out. Maybe I'll end up learning something from you as well.
So, a bit ago, I wrote about doing an iOS game, but I didn't have a mac.
So instead, I want to try making the game on android first.
I can't for the life of me get anything to show up on the phone.
I have the Android SDK on my computer, I have Unity Remote installed on my phone, and the Unity Remote plugin in my Unity project. I updated the drivers for connecting my phone to the PC.
When I press play in the editor and have the phone plugged in and the Unity Remote turned on, the phone doesn't do anything different. When I hit Build and Run, Unity can't find the phone (the computer can, though - I can go into the phone's folders, etc.)
Anyone in here have experience with making an android game in Unity? I would love some help.
When I'm building something for Android my process is this. It probably isn't the most efficient, but it works.
1. Switch platform in Unity build settings to Android.
2. Click "Build" and save it somewhere.
3. Copy the .apk and transfer it onto your Android phone. Somewhere that you can access it. (I usually put it into Downloads)
4. Navigate to the folder the .apk is saved in and open it. This will install the game or whatever and it should open. (You may need to enable the option to "Allow installs from untrusted sources".
If you run into issues with that, make sure that your Player settings within Unity are set properly for the company name and application name. ie: com.Example.ExampleApplication
As I said, this is probably not the most efficient way, but it's the way that has been working for me so far with testing.
edit: It looks like Unity has replaced their older Unity Remote application with Unity Remote 4 just recently on July 2nd. This might help you, and I'm going to learn how to use it instead as well since it seems to be more efficient.
http://docs.unity3d.com/Manual/UnityRemote4.html
https://play.google.com/store/apps/details?id=com.unity3d.genericremote&hl=en