Bungie fucked up Destiny 1 by rebooting the entire game a month before the original release date, pushing the final release date a year out.
Then they did pretty much the same again with Destiny 2, when they rebooted the entire development a year before D2 released.
Then there's all the fuck ups with D2, where they even managed to take away half the game from the consumers.
Bungie can only go up with this move.
CEOs are hilarious. “Hey kid, come check out my new Maserati. Cool, right? Btw you’re fired”
It's also a gd outlier. That's like Satya pointing to Candy Crush userbase and saying Xbox now has 500M usersIt is a second party asian developed game .. I dont think the western branch crazies had much saying in the development choices in a studio they dont own, even more after the good reception of the trailers. I might be wrong though.
It's okay b/c he's got the rainbow colors and said f- racism in his profile. Man gets pass.
It's also a gd outlier. That's like Satya pointing to Candy Crush userbase and saying Xbox now has 500M users![]()
Turns out that Killzone really was the Halo Killer
money?Why the fuck did they even sell themselves to Sony?
I don't think this is it champHahahaha decided to bail out of Microsoft for creative freedom and now this!!! Karma is a bitch
It’s like a wet dream for you, isn’t it?Coming to Destiny soon.....
![]()
Hulst too now?Hopefully every single executive at the studio is shown the fucking door.
Its not a playstation studios game though... since its not a first party sony owned developer... and the crazies is anybody that has input on their games and can make the decisions that sony studios have been making, not necessarily him.Huh, yes.
Hermen Hulst oversees EVERY PlayStation Studios game, internally or externally developed, worldwide.
"western branch crazies"? Lol, Hermen Hulst is literally CEO of the Japanese SIE company, along with Hideaki Nishino.
I remember these guys having a fan base not only on console but PC as well especially with Combat Evolve back then. In my opinion they would of been better off stepping up to the plate by managing themselves and not compromising with a publisher when they had the opportunity like a lot of developers had back then to be independent and leverage the web. All that talent and time just absolutely wasted. All these developers we grew up with are getting crushed by publishers and platforms because none of them wanted to step up, y’all developers should of used the web.Won't be long and Jones will leave with a big bag of cash and the Bungie of old will be a mere memory.
Exactly... its very nice this game existis for us to play... it would never been done this way under western sony studios.. and everybody should know that.It's okay b/c he's got the rainbow colors and said f- racism in his profile. Man gets pass.
It's also a gd outlier. That's like Satya pointing to Candy Crush userbase and saying Xbox now has 500M users![]()
They have it had their own board of directors and company charter separate from SIE.
Sony had nobody on the board.
From what we are hearing, the board is likely now dissolved, and Sony is in full control.
Not gonna be mad at Jones if he cashes out. Unlike Parsons, he was there day one. It was his company.Won't be long and Jones will leave with a big bag of cash and the Bungie of old will be a mere memory.
Bungie already did lose their autonomy completely over two years ago. They sold the 100% of the company to Sony, who did put it as a fully owned SIE subsidiary. Since then Bungie reports to its CEO, that now is Hermen Hulst after Jim Ryan retired.Jeff Grubb: Hermen Hulst is now the man running Bungie, dev will lose it's autonomy
https://www.neogaf.com/threads/jeff...gie-dev-will-lose-its-autonomy.1673350/#reply
It's a fully owned SIE subsidiary. Hermen can make a call tomorrow, fire Pete and to order them to cancel Marathon, Destiny 3 and shut down Destiny 2 because he decided that now Bungie will focus on making PSVR2 exclusive Knack 3 and Mister Mosquito 2.Or can Sony fire him for whatever gone on at Bungie?
If Sony dissolved the board (implied by what Grubb said) then Parsons is just an employee of Bungie (subsidiary of Sony.)So, will Pete Parsons be getting his golden parachute the board being dissolved?
Or can Sony fire him for whatever gone on at Bungie?
Only if you dont believe in what is known about their contract acquisition conditions and what sony and bungie have been saying ... if you believe them and the details, no, they had autonomy.Bungie already did lose their autonomy completely over two years ago. They sold the 100% of the company to Sony, who did put it as a fully owned SIE subsidiary. Since then Bungie reports to its CEO, that now is Hermen Hulst after Jim Ryan retired.
why?I am sure Sony had a hundred lawyers go through the Activision Bungie contract with a magnifying glass before writing their acquisition deal.
What is known is that Sony acquired 100% of Bungie, and since then is a fully owned SIE subsidiary that reports to the SIE CEO, now Hermen Hulst.Only if you dont believe in what is known about their contract acquisition conditions and what sony and bungie have been saying ... if you believe them and the details, no, they had autonomy.
Bungie is a 100% owned SIE subsidiary that reports to the SIE CEO. They are not autonomous or independent at all, they just have creative freedom and continue publishing with their own publishing label in all platforms., that's all.It’s possible Grubb is wrong and Bungie did this and made a deal for the remaining employees to stay autonomous though.
Correct. Who gives a shit about them?? They are doing what? Coding another shitty Destiny or other Gaas games??
Yes, it is. 'PlayStation Studios' is the name of the global game development division of SIE led by Hermen Hulst, it doesn't mean 'studios owned by Sony'.Its not a playstation studios game though... since its not a first party sony owned developer...
That's literally how it works as a whole, they have Internal Production and External Production groups, and the SIE producers working on all these games. But the thing is that they all report to Hulst.and the crazies is anybody that has input on their games and can make the decisions that sony studios have been making, not necessarily him.
Final Fantasy VII Remake? Of course not, since that's a Square Enix produced game. Rise of the Ronin? Yes, it's a Sony produced game, see pic above.Do you really think sony had imput on rise of the ronin or final fantasy remake ?
You just have no idea of what you're talking about. But even if second-party games were indeed a thing, they would still fall under PlayStation Studios.Second/third party games dont work like that most of the time.
What "is known" about the acquisition conditions was mostly what people convinced themselves must be true. The moment Sony closed the deal they completely owned Bungie. There was no contract condition that made that not true. Bungie remaining independent was always the call of Sony management.Only if you dont believe in what is known about their contract acquisition conditions and what sony and bungie have been saying ... if you believe them and the details, no, they had autonomy.
I think it's a case of becoming too big and having less options because of that. You know coming off Halo 3 they were top 3 developers in the world, they then did Reach and ODST I believe in that order and that was their Halo swansong and they once again gained their independence.I remember these guys having a fan base not only on console but PC as well especially with Combat Evolve back then. In my opinion they would of been better off stepping up to the plate by managing themselves and not compromising with a publisher when they had the opportunity like a lot of developers had back then to be independent and leverage the web. All that talent and time just absolutely wasted. All these developers we grew up with are getting crushed by publishers and platforms because none of them wanted to step up, y’all developers should of used the web.
This is genuinely tiresome at this point.Yes, because they reported to Jim Ryan, and now they report to Hermen Hulst once he became the Studio Business Group CEO in June.
Jeff Grubb, once again, knows nothing new.
Second party is a thing.. if there is a first and a third.. must exist a second right genius ? And thats exactly what they are int his case a second party studio doing a first party/second party game whatever your bias choose.. they are not studios owned by sony and they are not part of the playstation first party studios. As the imput Sony can make I cant proove nothing and neither can you, so we will agree on disagree on this matter. I think sony has much less imput and influence on studios they dont own, you can think differently at your will.Yes, it is. 'PlayStation Studios' is the name of the global game development division of SIE led by Hermen Hulst, it doesn't mean 'studios owned by Sony'.
![]()
That's literally how it works as a whole, they have Internal Production and External Production groups, and the SIE producers working on all these games. But the thing is that they all report to Hulst.
Final Fantasy VII Remake? Of course not, since that's a Square Enix produced game. Rise of the Ronin? Yes, it's a Sony produced game, see pic above.
You just have no idea of what you're talking about. But even if second-party games were indeed a thing, they would still fall under PlayStation Studios.
So what you are saying is that Phil spencer could have made minecraft exclusive anytime he wanted... even though is known that their acquisition contract dosent permit that and there is even an email that he specifically says he "needed/wanted to find a way to make minecraft exclusive but couldn't" .... well.. since I dont have access to bungie contract.. is what they/sony said against what you and other gaf experts said ... right know ill believe in them.What "is known" about the acquisition conditions was mostly what people convinced themselves must be true. The moment Sony closed the deal they completely owned Bungie. There was no contract condition that made that not true. Bungie remaining independent was always the call of Sony management.
The only thing contractual that could have possibly been a stumbling block would be if Sony had retention agreements with members of Bungie's leadership or its directors that would have resulted in Sony having to pay those individuals money if Sony didn't hold up their end of those agreements. But those wouldn't have prevented Sony from taking control, they would just be a cost Sony had to pay.
It's not that I don't like to hear what he's saying, it's just that nothing about it sounds convincing, or rather, like something that no one else can figure out with the info we already have.This is genuinely tiresome at this point.
Grubb has proven himself time and time again, aslong as he doesn't say he speculates his info turns out to be very accurate.
It just feels like when he says something people don't like the sound off, they claim he knows nothing, it's really odd, especially when he probably has one of the best track records.
Extremely sound logic right there.Second party is a thing.. if there is a first and a third.. must exist a second right genius ?
I mean, there is absolutely nothing suggesting that Hulst had less input on Stellar Blade over something like Ratchet & Clank: Rift Apart. The only thing we know for sure is that both are PlayStation Studios produced games.As the imput Sony can make I cant proove nothing and neither can you, so we will agree on disagree on this matter. I think sony has much less imput and influence on studios they dont own, you can think differently at your will.
I don't know what Phil Spencer, Minecraft, or exclusivity has to do with this.So what you are saying is that Phil spencer could have made minecraft exclusive anytime he wanted... even though is known that their acquisition contract dosent permit that and there is even an email that he specifically says he "needed/wanted to find a way to make minecraft exclusive but couldn't" .... well.. since I dont have access to bungie contract.. is what they/sony said against what you and other gaf experts said ... right know ill believe in them.
That would be soooo fucking sick.Now makes a fucking Killzone game
Hermen gonna whip this studio into shape.
Bungie was short-sighted to think they could eat just off of Destiny 2 (comfortably) for this long.Reads like Bungie bet the farm on being able to make huge profits off of Destiny 2 after the acquisition and came up snake eyes. After their split from Microsoft, they were run like they couldn't fail - even after failing again, and again, and again. I guess nothing lasts forever.
Negotiator101, I don’t feel Bungie becoming too big was the problem at all. You even got posters in here using COVID as an excuse for why Bungie is ass today. The truth is probably that Bungie isn’t pulling in no where near the numbers that they use too. That prestige mystique Bungie had is entirely nonexistent today, now these guys have to actually work and earn they keep.I think it's a case of becoming too big and having less options because of that. You know coming off Halo 3 they were top 3 developers in the world, they then did Reach and ODST I believe in that order and that was their Halo swansong and they once again gained their independence.
Destiny was meant to be an even better game than Halo but I don't think it ever attained those highs set by Halo 3 (neither did Halo though). I think the Activision partnership was a bad move in the wrong direction and Sony was the final nail in the coffin of the Bungie that set the world on fire with Halo CE.
Hopefully every single executive at the studio is shown the fucking door.
They headcount wasn’t even that crazy though, in 2024 that seems expected honestly. Check out some other developers that have way more employees that I imagine is arguably needed to produce content today. I also imagine Bungie probably couldn’t figure out a way to timely transition their staff to their next project; It doesn’t help that Destiny probably wasn’t even generating those numbers man.Bungie was short-sighted to think they could eat just off of Destiny 2 (comfortably) for this long.
They could have easily put out another project by now that wasn't Marathon. You don't need that many devs for that long just for One looter shooter game and it's DLC updates.