LectureMaster
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Life Is Strange: Double Exposure Sales Were A "Large Loss" For Square Enix
That "Max Caufield will return" message is looking a little less likely now.

Square Enix's latest financial report has revealed that Life is Strange: Double Exposure was a "large loss" for the company, making a sequel look unlikely.
When Life is Strange: Double Exposure was first revealed as the long-awaited return of Max Caufield, it seemed like it'd be a slam dunk for fans of the series. Sure, there were questions about how it would handle the first game's big choice, but bringing back the heroine that started Life is Strange in the first place seemed like a surefire bet.
That wasn't exactly the case at launch, though. Double Exposure was met with mixed reviews from critics and faced even harsher criticism from fans of the series, who really hated how the game handled Max and Chloe's relationship and the series' overall tone and canon. It seems those marks against it have made a heavy impact on sales.
Another Life Is Strange Looks Unlikely, As Square Enix Admits Double Exposure Was A "Large Loss"
According to Yasuda, the financial reports confirm that Life is Strange: Double Exposure's sales were a "large loss" for Square Enix, something that was only made up for by the Dragon Quest 3 remaster. Specific numbers for Life is Strange weren't revealed, but it is clear that it didn't sell all too well.This doesn't come as much of a surprise considering the negative reception to the game from long-term Life is Strange fans, but there was clearly some confidence that the game would do decently. During the credits, a message popped up claiming that "Max Caufield will return", something that now seems a lot less likely.