Rollin' in, let me know if there's any I should add.
VS Articles: Comparing the Conferences
Eurogamer: Sony had more wow moments, but Microsoft has closed the competence gap.
The Verge: Uncharted vs. Master Chief: Sony and Microsoft square off at E3 2014
ExtremeTech: Sony wins E3 2014: Microsoft gambled on games, and lost
CNET: E3 death match: Microsoft and Sony battle for gaming supremacy
Articles Breaking Down Each Conference
Gamasutra: The Nintendo bubble
Gamasutra: The key to PlayStation's future is in the reach of its network
IGN: Sony's Ups and Downs
EDGE: Sony’s E3 2014 press conference: greater daring and diversity seal another confident PS4 victory
CNET: Sony hits all the PlayStation 4 high notes at E3 2014
Gamasutra: Microsoft's clear message at E3: We've got the games
IGN: Microsoft is all About the Games
EDGE: Microsoft’s E3 2014 press conference: a solid but uninspiring start for Phil Spencer’s ‘new Xbox’
CNET: At E3 2014, Microsoft's Xbox One focus is all about games
VS Articles: Comparing the Conferences
Eurogamer: Sony had more wow moments, but Microsoft has closed the competence gap.
First things first, congratulations to Microsoft. I have been on their case ever since that awful mess in Redmond last May, but Monday's E3 press conference was a vast improvement. The message may have taken a long time to go in, but the focus on games that everyone has been asking for was inarguable - so much so that even a cool new Snap mode app giving you more control over Achievements was relegated to the pre-show, presumably not to dampen the focus and risk incurring further wrath.
At the end of 90 solid minutes of games, I remarked on Twitter that it felt like a strong conference but would probably be judged on the strength or otherwise of Sony's a few hours later - and so it proved. It felt like Sony had more wow moments than Microsoft and, despite sagging a little in the middle, generated more positive headlines. A few hours later in the warm light of Tuesday morning, though, perhaps it's not so clear cut.
The Verge: Uncharted vs. Master Chief: Sony and Microsoft square off at E3 2014
The day before E3, before the show floor even opened, Sony and Microsoft drenched two auditoriums in their signature colors and fought a war of words. As bombastic and exciting as these pre-show press conferences can be, the games of E3 are rarely a surprise; if they haven’t been officially announced, they’ve probably been leaked. But the presentations hint at the trends of the coming year, and more importantly, they let us sum up the entirety of two companies’ prospects in two words: who won?
Well, Sony did.
ExtremeTech: Sony wins E3 2014: Microsoft gambled on games, and lost
At its press conference last night, Sony casually sauntered on stage, slipped its hands nonchalantly into its pockets, offered up an expressive French shrug, and won E3 2014. Microsoft and its legion of fans could do nothing but look on with envy as Sony unveiled hit after hit for the PS4. For all of Microsoft’s talk about games, the only platform exclusive that might be a critical success — Halo 5 — was reduced to a 60-second-long pre-rendered clip. The Division looked fantastic, but it’s a cross-platform game. There were some smaller, art game-like titles that looked good — but nothing that Microsoft felt warranted more than a scant few seconds of gameplay footage. Sony, on the other hand, essentially showed off everything a gamer could want at E3: A new white PS4 (to celebrate the release of Destiny); a release date for PS Now and the PlayStation TV streaming box; more details about the Morpheus VR headset; the beautiful art game No Man’s Sky; and actual in-game/in-engine footage from two massive exclusives (LittleBigPlanet 3, Uncharted 4) and many more smaller titles (No Man’s Sky, a remake of Grim Fandango).
CNET: E3 death match: Microsoft and Sony battle for gaming supremacy
Both press conferences did their job, which is to get the game-buying public talking about what they did or didn't see. Microsoft's presentation probably played better to audiences watching at home, with a tight, TV-friendly pace and lots of game demos. Sony presented a fuller picture, with new features, new hardware, and more about how consumers actually use game consoles for things other than just playing games, but by its end, the two-hour-plus presentation also left the audience squirming in their seats.
Articles Breaking Down Each Conference

Gamasutra: The Nintendo bubble
Microsoft and Nintendo both had the pitch "we have a lot of games" this year. Microsoft, because it repeatedly alienated its audience with the Xbox One, hence the Halo revamp. Nintendo, because it is simply still that kind of company -- when the other two are not.
The culture of games has been wracked with change over the last several years, and Nintendo is in a bubble. It's a wonderfully inviting bubble if you care about the company's output. Games have expanded so dramatically as a space in the last few years that no one company can claim to capture "the audience" -- no one game, no matter how popular, can pretend that it appeals to anything but a splinter of the huge mass of people that plays video games right now, and every day some developer or publisher somewhere is working to further work another splinter away from the mass, because that's how you get to be the next Riot Games.
But that very explosion into subcultures is what is hurting Nintendo now, because hardware doesn't work that way. If it wants to stay in the dedicated console business, it has to find a way to pierce its bubble without letting its fans escape. And that will be a painful transition -- if it's even possible.

Gamasutra: The key to PlayStation's future is in the reach of its network
A big reason why PlayStation has been able to gain early momentum is because its strategies in terms of hardware, software and networking were laid out and generally followed from their inception. Sony’s E3 presentation reflected a commitment to its current strategies, which is why the momentum you see today has a good chance of continuing in the future.
IGN: Sony's Ups and Downs
Last year, Sony was undoubtedly the victor in the E3 boxing ring. With its assured jabs to Microsoft’s sternum, it promised to do everything better, faster, and at less cost. It was a brutal fight, it was a bloody one, and ended with a freeze-frame of Sony with its fist in the air.
Now the dust has settled, and Microsoft has done a series of about turns on its original principals. Microsoft’s press conference yesterday showed that the publisher has readjusted its message to be about the gamer and the games, which, of course, has been Sony’s battle cry for years. Last night, more than ever, Sony needed to celebrate PlayStation 4’s own identity and shine a spotlight on the point of difference from its competitor.
It did this, to some degree. There were some golden moments at Sony’s press conference and some truly wonderful surprises. But if these things are all about spectacle and theatrics – which they in large part are – then Sony could have taken a page out of Microsoft’s book and tightened its focus.
EDGE: Sony’s E3 2014 press conference: greater daring and diversity seal another confident PS4 victory
PlayStation continues to outstrip Xbox at every turn this generation. Sony’s showcase had more surprises, more impressive game demos and far greater diversity than Microsoft’s briefing. Sony also had a wider range of things to talk about: there was PlayStation TV, Vita, PS Plus, Project Morpheus and the same kind of services Microsoft once focused on too much, but above all, the games therein simply looked better and more daring. This was a high pressure, high stakes showcase, and yet Sony’s executives were clearly brimming with the kind of easy confidence and good humour that comes with a significant lead in the console race, a superior games line-up and a richer ecosystem.
CNET: Sony hits all the PlayStation 4 high notes at E3 2014
LOS ANGELES -- Sony closed out a day of high-profile press conferences here at the Electronic Entertainment Expo (E3) with a showing that not only played to all of the PlayStation maker's strengths but also managed to surprise as much, if not more, than it confirmed what we already knew was on the way.
The event's even blend marks a rare moment for E3 at a time when the game industry's biggest annual confab is plagued by industry leaks and an aura of met -- but hardly ever exceeded -- expectations.

Gamasutra: Microsoft's clear message at E3: We've got the games
The company's main demographic is likely most excited about Halo: The Master Chief Collection, an upcoming re-release of the Halo series that includes a visually-renovated Halo 2, beta access to upcoming Halo 5, and other little perks -- including 4000 Gamerscore points. Doubling down on its most enduring owned IP is a wise strategy to please its main constituents and secure its legacy -- but can a new console generation be sold on more of the same?
IGN: Microsoft is all About the Games
At the beginning of the latest chapter in the neverending story of Sony vs. Microsoft at E3, the odds had never been more stacked against the green-hued publisher. After last years’ knock out blow from Sony, Microsoft has flip flopped around on its original vision for the Xbox One, and its focus has felt increasingly blurry and intangible.
Is Microsoft’s console still an all-in-one entertainment machine for the whole family driven by Kinect? Or, in the face of its subsequent price-drop and Kinect-less bundle, is it refocusing on its roots as a console for gamers? Or does it fall somewhere in the middle, promising everything but committing to nothing?
This year’s Microsoft E3 briefing went to great lengths to provide some clarification.
EDGE: Microsoft’s E3 2014 press conference: a solid but uninspiring start for Phil Spencer’s ‘new Xbox’
And with that, Xbox One is an Xbox again. To the relief of the millions watching around the world earlier today, Xbox One wasn’t referred to as an ‘all-in-one entertainment system’ at all during Microsoft’s E3 2014 media briefing; instead, we were presented with a string of new games intended to recapture some of the spark that made Xbox 360 the market leader and console of choice for the hardcore player last generation.
Without an awkward celebrity cameo in sight, this was a press conference full of familiar franchises and game concepts. They had next-gen polish, fourplayer online co-op and dedicated servers. What were intended as surprises weren’t all that surprising, and once again, Microsoft’s efforts to promote more alternative fare from the indie scene felt forced. But at least they’re trying.
CNET: At E3 2014, Microsoft's Xbox One focus is all about games
LOS ANGELES -- Microsoft kicked off the annual Electronic Entertainment Expo (E3) Monday with a simple message, one part confident boast and one part plea.
The takeaway: Trust us, we've listened and learned since last year -- the Xbox One entertainment vision is in the backseat, and it's now all about the games.