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Microsoft is preparing DirectX for Neural Rendering

I'm wondering: Will these features work on previous RTX series cards?

Alan Wake 2 will be updated soon and Nvidia has written that it will support Mega Geometry on all RTX series cards, which seems to suggest that neural rendering will not be restricted to RTX50 series.


rkMfZHx.jpeg
I'm curious to see this by myself, wondering what AMD answer will be on this lol
 

DoubleClutch

Gold Member
There are a few, very important differences.
FG on these games, can access several buffers, like depth, colour and motion, to produce a more accurate image, with fewer artifacts.
Something that a FG that works on the final frame, delivered by the console, can't do.
The second difference, is that all games that use Nvidia FG also have Reflex, to keep input latency in check.

They’re still fake frames, and you add a lot of input delay regardless of reflex. Not to mention the artifacting.

Frame gen shouldn’t exist for gaming.
 
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