VRS is a native feature of RDNA2 just as int4 and int8. Unless of course sony took that out in place of other things.If PS5 doesn't have VRS, yes, as I said.
But ok, I will still trust more a lead architect actually talking to devs than you. Really, no pun intended, I think we should all question ourself a bit more. I would be glad to hear a talk between some people here and Cerny and see the outcome.
That was the point Cerny made, it can if it needs to, and won't if it doesn't. Thats why one of the first question I want to ask is the cooling solution. We shouldn't say it can't without seeing it in action. 2.23 is very high, but we should remove the cognition that something can't be done, based on our own understanding but let facts dictate what is and what isn't.
I invit you'll to watch this, specially those who don't realize what a super speed SSD can bring in the table
Yep indeed, it's not just about TF, and devs weren't saying they're more excited about PS5 for no reason.
Digital Foundry becoming captain obvious because some people can’t accept the simplest of things.![]()
DF: PS5's Variable Clocks Will Force Devs to Make Choices; Only 1st Party Will Truly Utilize SSD's Speed
Sony's PS5 has a blazing fast SSD, but only first party are truly going to use it. Meanwhile, variable clocks will force devs to make choicest.co
Cooling and Specialized SSD is my main question. I will say the 2.23 ghz did raise an eyebrow, but I will reserve my judgement until I get my hands on it.Definitely possible, perhaps RDNA2 is a much larger improvement than anyone expects. Im not so sure though. Looking at 5700xt @ 2GHz benchmarks. The AIB cards have vapour chamber design and multiple large axial fans running flat out to keep the temps under 80 degrees c. Hopefully I’m wrong though. I don’t want my ps5 to be like my pro, haha.
I think it's obvious Sony is stuck with a design intended for 2019. It would have been a beast during the holiday 2019 season. It will hold it's own up-clocked,. It's good enough until the pro arrives.
I mean no big deal, it was just funny that they actually presented the room the way they did.I didn't focus on them. I was trying to work from home on one laptop, listen and skim my other laptop for the PS5 show.
Those cut out people sure sat there like rocks.
They were fakes????
Not really sure what your point is, but seems like most people are forgetting that Xbox devs will still be making games for Xbox One for another two years so really, even their 1st party titles won't fully utilise the speed of their SSD.Digital Foundry becoming captain obvious because some people can’t accept the simplest of things.
People should give more credit to Panello, it was just little while ago that they laughed at him for saying there was no way Sony could change GPU this so late.He spoke about 10% drop in power consumption which can be achieved by reducing the frequency of either GPU/CPU by couple of percentages.
Seriously, why are people being banal about this when its spelled out for them is bizarre. I mean looking at the names in the tweet, it shouldn't come as a surprise but Penello is talking straight out of his ass with that figure.
I agree - but why did they target 2019 only ~5 years after PS4 launched when it was doing so well
It also seems like they wasted some resources on a bespoke audio chip which really only shines with VR, and a kick-ass SSD driver that is actually OP.
Thats just stating the obvious, I can say it will rain sometime this summer, and it will.People should give more credit to Panello, it was just little while ago that they laughed at him for saying there was no way Sony could change GPU this so late.
People should give more credit to Panello, it was just little while ago that they laughed at him for saying there was no way Sony could change GPU this so late.
What?Are they all developer friendly or unfriendly? Based on what? Some SSD read and Cerny saying they talked to developers (hint: they all do)?
Since you're specifying one of them, is it just this one?
People should give more credit to Panello, it was just little while ago that they laughed at him for saying there was no way Sony could change GPU this so late.
I don't think GitHub mentioned that it was RDNA1, pretty sure it was debunked. It's the same GPU as in GitHub, they just upped the clocks.Sony did change their GPU, its all in the Github data which so many preach. Earlier, they had a RDNA1 architecture based Ariel iGPU, whereas PS5 is obviously using a RDNA2 iGPU. What they didn't do is do a radical re-design, i.e. add more CUs etc.
Also, I'll start giving him credit when he stops being obviously disingenuous about things. 10% figure was that of power consumption not of GPU or CPU clocks, in fact, in the keynote, it is immediately spelled by Cerny how that is going to be achieved i.e. by downclocking frequency of GPU/CPU by couple of %. Penello knows what he is doing by writing that figure, he has a habit of engaging in this sort of behavior.
Does anyone think this will be the shape of the PS5 console? Why such a random shape ?
Bro it is literally akin to trying to tell thousands of people that the sky is genuinely not falling lol. All the faith and hope invested in insiders or those who know those who are insiders, etc, all the psychological leaning on “TFLOPS”, on the hopes (explicit or implicit) of their console being “the best”....it’s insanity. For a long time now Sony has satisfied my gaming hobby and it’ll be absolutely no different this time around. It’s baffling.
The funny thing? A lot of developers on Twitter are now coming out and explaining how revolutionary the SSD and how the PS5 is the most exciting machine they’ve seen in years. The SSD’s speed is going to fundamentally change games forever.
Does anyone think this will be the shape of the PS5 console? Why such a random shape ?
I don't think GitHub mentioned that it was RDNA1, pretty sure it was debunked. It's the same GPU as in GitHub, they just upped the clocks.
EXTREMELY skeptical by what he said about variable frequency in addition to power consumption. The idea is fine in theory, but you leave it open to interpretation what the base clocks are.
Also, I need some clarification on base clocks, even if they are to the tune of 'few percentages', I need to know.
Here’s something I’m thinking about:
It’s really stupid for Sony to limit themselves like that and having to design a GPU that can mimic the PS4 Pro just to do BC with the older titles, what do they have to do when they want to abandon their 36 CUs design in future PlayStation iterations? Like maybe PS5 Pro or PS6?
What will they do to abandon that design while still retaining the PS4 + PS4 Pro titles support?
This here is a big question for Sony and a technical challenge that they’ll have to overcome to be honest.
Imagine if PS5 Pro is 20 TFLOPS of GPU power, what will they have to do when they want to maybe design a 64 CU console? Will they abandon PS4 BC support?
That’s why I’m really disappointed that this design is holding them back from doing like what Microsoft is doing and I think it is stupid, because eventually, they’ll have to leave that 36 CU design behind when they announce the PS5 Pro.
What do you guys think?
Okay... but why the diagonal slanted sides that scream PS4 design language? That board is just a sorta 2 rectangles in one.![]()
That is how the PS4 motherboard is shaped like.
What do you guys think?
They can increase the CU count and still have BC. Remember PS4 has 18 CUs.Here’s something I’m thinking about:
It’s really stupid for Sony to limit themselves like that and having to design a GPU that can mimic the PS4 Pro just to do BC with the older titles, what do they have to do when they want to abandon their 36 CUs design in future PlayStation iterations? Like maybe PS5 Pro or PS6?
What will they do to abandon that design while still retaining the PS4 + PS4 Pro titles support?
This here is a big question for Sony and a technical challenge that they’ll have to overcome to be honest.
Imagine if PS5 Pro is 20 TFLOPS of GPU power, what will they have to do when they want to maybe design a 64 CU console? Will they abandon PS4 BC support?
That’s why I’m really disappointed that this design is holding them back from doing like what Microsoft is doing and I think it is stupid, because eventually, they’ll have to leave that 36 CU design behind when they announce the PS5 Pro.
What do you guys think?
But the consoles are equal , according to many folks, why would the XSX be more expensive ?The PS5's announced specs make sense if you think of Sony's strategy this way:
PS4 launched 2013 for $399
PS4 Pro launched 2016 for $399
PS5 launches in 2020 for $399
Sony is aiming to deliver the best value at a specific price point and is adjusting the specs to fit.
Microsoft's strategy for their high-end SKU is to offer more performance than Sony, but at a premium price point:
Xbox One X launched 2017 for $499
Xbox Series X launches 2020 for $499
Microsoft knows they won't sell that many Series X due to the high price point, so they have planned Lockhart to undercut Sony on price (but at a rumored 4TF performance).
Xbox Series S launches 2020 for $249-299?
Different pricing strategies yield the differences in specs. Very straightforward and not surprising.
Equal? No, it seems not.But the consoles are equal , according to many folks, why would the XSX be more expensive ?
(my emphasis)(~35min) ..we continually run the CPU in boost mode.. we supply a generous amount of electric power and then increase the frequency of GPU and CPU until they reach the capabilities of the system's cooling solution ..
They should've just shut the fuck up and reveal how ACTUALLY the console performs with PS4 games. In the case you could show a GoW in 4K 100 fps with pumped features like MS with Gears, all this blabblering about SSDs, compressions and frequencies would have been far less important.I think optics in the eyes of many people (10.3 vs 12.1) might push Sony’s hand to eventually make a PS5 PRO. It’s definitely possible.
You people? I barely post here. Who is crying? I just remarked your zeal with TF.You people were giving so much hard time to those who said anything positive about GitHub leak (such as myself) for months and some even resorted to abuse individuals during that time and now you're crying after few hours because people are giving some back. Grow a spine and learn to deal with it like many of us have done here for a long time.
Thing is, the audio is something the XSeX has as well, it’s part of the CPU instruction set. It might not be as fully fleshed out as PS5’s solution but I doubt it’s a huge difference. And nevermind 3rd party solutions that could end up being better than both anyways.Me too!! This, along with the SSD, was the most exciting part of the presentation for me. I'm really excited to see them take the audio so seriously. I don't think most people realize how amazing well done 3D/Binarual audio really sounds. That will make games much more immersive.
I didn't see you remarking other people's "zeal" when they were attacking those who mentioned GitHub, hence the "You people" comment.You people? I barely post here. Who is crying? I just remarked your zeal with TF.
Simmer down my sirAnd therefore YOU DON'T KNOW will or any of us will boost mode will be on all the time under stress situations. Mind you that Sony invested in cooling solution to boost GPU clock to 2.23. Btw. 2.23 GHz isn't necessary for PS4 games.
They should've just shut the fuck up and reveal how ACTUALLY the console performs with PS4 games. In the case you could show a GoW in 4K 100 fps with pumped features like MS with Gears, all this blabblering about SSDs, compressions and frequencies would have been far less important.