It won't matter at that point. If Titanfall is a huge success on Xbox, the sequels will be bigger on Xbox. Like Mass Effect, Rainbow Six, Splinter Cell, Bioshock, Elder's Scrolls, etc.
A huge reason for the games had larger success on 360 was due to install base and the 360's early lead. That doesn't matter anymore
They sold pretty all their stock on day one.Why are you guys confused that sony sold more multiplatforms and hardware? the PS4 was out longer anyway.
Why are you guys confused that sony sold more multiplatforms and hardware? the PS4 was out longer anyway.
A huge reason for the games had larger success on 360 was due to install base and the 360's early lead. That doesn't matter anymore
Unless a price drop is in the cards, I tend to agree. 2013 was a big year for first-party software-- which is the driving force for the 2/3DS family-- and I'm not sure what Nintendo can realistically do for an encore... though if Smash Bros. arrives as expected, it can only help.
That said, a price cut sometime in the next fiscal year isn't an impossibility. $100 for 2DS could be a great number so long as Nintendo isn't losing a ton on the hardware. Sweet spot for 3DS pricing is a bit tougher to call; it needs to be a relative premium but not so expensive that it dissuades future purchases.
They sold pretty all their stock on day one.
This is a late reply but its not possible for MS to pay EA enough money at that point to keep it on one platform. Thats incredibly unrealistic.
What does that matter? It's still a week longer for PS4 owners to buy more games.
I'm reading through all November 2007 NPD thread, and still I can't find how much Mario Party DS sold in its first month. Anyone here who knows the truth? XD
EDIT: Found something - How much it sold in December
http://neogaf.com/forum/showpost.php?p=9366608&postcount=355
Mario Party DS (DS) - 385,700
Mmmh...yeeeah, not gonna happen with Mario Party: Island Tour.
It does when you count the days when there are no stocks for the PS4 version.
I've seen this kind of post multiple times, but MS doesn't have to pay EA anything after Titanfall 1, because Respawn has said their deal with EA only covers one game and MS could come in with a publishing deal for Respawn better than what EA could offer.
The trend for certain games was cemented even in cases where the userbases were not in one company's favor, like Metal Gear Rising on PS3 in America, PES on PS3 in UK, or Splinter Cell on 360 in a number of European countries. It isn't just that one side gets accustomed to that brand, the other side may pick up other games in the meantime and grow attached to them, making that brand not mean as much to them. For example, Destiny might become much bigger on PS4 thanks to the TItanFall/Halo vacuum.
Edit 2: I fully expect Metal Gear Solid 5 to sell better on PS3 than on 360 or Xbox One in the US.
Of course the game will sell more total if the PS4 is in the mix, but getting the first edition (even if it was just a timed exclusive, which TF doesn't appear to be) has traditionally been a strong indicator of future franchise success on that platform.
Edit: GTA is cross-generation, and a bit of a poor example. The previous GTA games all appeared (and sold well) on the Xbox, albeit they were all timed exclusive on PS2. There was no reason for GTA owners to upgrade specifically to PS360 until after the game was out. The Xbox One will have at least one year as the only next gen platform to play TF, so it will have existing XOne owners as well as most upgrading 360 TF owners in that time (most people won't be aware that a PS4 version is in the pipeline).
A huge reason for the games had larger success on 360 was due to install base and the 360's early lead. That doesn't matter anymore
Do you know how much MS would have to pay to keep it exclusive to the platform? To cover the theoretical capital the game could make on another system especially a system that could still be leading in sales.
There is a reason Bioshock, ME and others were only 1 game deals. You don't think MS wanted to lock those franchises down or didn't try?
You need to use a bit of common sense with something like this. There is no precedent for what your describing. Its just wishful thinking.
The trend for certain games was cemented even in cases where the userbases were not in one company's favor, like Metal Gear Rising on PS3 in America, PES on PS3 in UK, or Splinter Cell on 360 in a number of European countries. It isn't just that one side gets accustomed to that brand, the other side may pick up other games in the meantime and grow attached to them, making that brand not mean as much to them. For example, Destiny might become much bigger on PS4 thanks to the TItanFall/Halo vacuum.
Edit 2: I fully expect Metal Gear Solid 5 to sell better on PS3 than on 360 or Xbox One.
Of course the game will sell more total if the PS4 is in the mix, but getting the first edition (even if it was just a timed exclusive, which TF doesn't appear to be) has traditionally been a strong indicator of future franchise success on that platform.
Edit: GTA is cross-generation, and a bit of a poor example. The previous GTA games all appeared (and sold well) on the Xbox, albeit they were all timed exclusive on PS2. There was no reason for GTA owners to upgrade specifically to PS360 until after the game was out. The Xbox One will have at least one year as the only next gen platform to play TF, so it will have existing XOne owners as well as most upgrading 360 TF owners in that time (most people won't be aware that a PS4 version is in the pipeline).
Microsoft doesn't care about exclusivity with the Titanfall franchise. They just want it to be a Call of Duty-esque situation, ie. despite being on every platform in existence, its brand is basically synonymous with the Xbox brand from a consumer perception standpoint with a sales breakdown to back that up. Timed exclusivity will do that for you, as seen by countless games last generation.
If Titanfall 2 is multiplatform, its brand will be associated with Xbox, a perception that will be reinforced at press conferences where Microsoft gives them the floor for 10 minutes, advertisement exclusives that will basically push the game as an 'Xbox game,' exclusive DLC/Map packs, etc. It's pretty much a given.
Respawn has said their deal with EA only covers one game and MS could come in with a publishing deal for Respawn better than what EA could offer.
Does EA really not have the right of first refusal? They are going to spend a lot of money on marketing a completely new IP, surely they are not just going to let it go free after that.
The trend for certain games was cemented even in cases where the userbases were not in one company's favor, like Metal Gear Rising on PS3 in America, PES on PS3 in UK, or Splinter Cell on 360 in a number of European countries. It isn't just that one side gets accustomed to that brand, the other side may pick up other games in the meantime and grow attached to them, making that brand not mean as much to them. For example, Destiny might become much bigger on PS4 thanks to the TItanFall/Halo vacuum.
Edit 2: I fully expect Metal Gear Solid 5 to sell better on PS3 than on 360 or Xbox One in the US.
Of course the game will sell more total if the PS4 is in the mix, but getting the first edition (even if it was just a timed exclusive, which TF doesn't appear to be) has traditionally been a strong indicator of future franchise success on that platform.
Edit: GTA is cross-generation, and a bit of a poor example. The previous GTA games all appeared (and sold well) on the Xbox, albeit they were all timed exclusive on PS2. There was no reason for GTA owners to upgrade specifically to PS360 until after the game was out. The Xbox One will have at least one year as the only next gen platform to play TF, so it will have existing XOne owners as well as most upgrading 360 TF owners in that time (most people won't be aware that a PS4 version is in the pipeline).
Microsoft doesn't care about exclusivity with the Titanfall franchise. They just want it to be a Call of Duty-esque situation, ie. despite being on every platform in existence, its brand is basically synonymous with the Xbox brand from a consumer perception standpoint with a sales breakdown to back that up. Timed exclusivity will do that for you, as seen by countless games last generation.
If Titanfall 2 is multiplatform, its brand will be associated with Xbox, a perception that will be reinforced at press conferences where Microsoft gives them the floor for 10 minutes, advertisement exclusives that will basically push the game as an 'Xbox game,' exclusive DLC/Map packs, etc. It's pretty much a given.
I'm late, is there a solid number for PS4 yet?
Does EA really not have the right of first refusal? They are going to spend a lot of money on marketing a completely new IP, surely they are not just going to let it go free after that.
EA always gets right of first refusal for EA Partners games. Always.It's up to Respawn when it comes to who they partner with, and given how EA accepted a boat load of cash behind thier backs, I can't see them being best pleased with EA.
Why the hell did they think partnering up with the worst company in America would be a good idea?It's up to Respawn when it comes to who they partner with, and given how EA accepted a boat load of cash behind thier backs, I can't see them being best pleased with EA.
Activision screwed them over and they didn't want to make Assassin's Creed: Titanfall.Why the hell did they think partnering up with the worst company in America would be a good idea?
It's up to Respawn when it comes to who they partner with, and given how EA accepted a boat load of cash behind thier backs, I can't see them being best pleased with EA.
So that means they had no supply in the US after the first few days, right?1137.5K < PS4 < 1138K.
We don't know exactly what their contract with EA includes. It's entirely possible that EA has an option to publish future games in the franchise, even if they have no rights to the IP.
Regardless, where else would they go to find a giant publisher? Activision burned their bridges with Respawn, so that leaves Take Two and their 2K games label as the most likely alternative.
EA always gets right of first refusal for EA Partners games. Always.
So that means they had no supply in the US after the first few days, right?
We don't know exactly what their contract with EA includes. It's entirely possible that EA has an option to publish future games in the franchise, even if they have no rights to the IP.
Regardless, where else would they go to find a giant publisher? Activision burned their bridges with Respawn, so that leaves Take Two and their 2K games label as the most likely alternative.
I'm willing to go in for $100 that EA publishes the sequel.Nobody here has seen that particular contract, so I wouldn't be so definitive.
Source: http://investor.ea.com/releasedetail.cfm?ReleaseID=458085Respawn is pleased to also announce that it has awarded Electronic Arts (NASDAQ:ERTS), through the distinguished EA Partners program, exclusive worldwide publishing and distribution rights to future games. Terms were not disclosed. West and Zampella are represented by Creative Artists Agency (CAA).
Any numbers for PS camera?
This is not how contract law works.West and Zampella must have re-written the contract due to Titanfall fiasko from EA´s side. They went behind the back of West and Zampella and made TF exclusive to MS forever instead of a year exclusive.
So that means they had no supply in the US after the first few days, right?
Does EA really not have the right of first refusal? They are going to spend a lot of money on marketing a completely new IP, surely they are not just going to let it go free after that.
I'm willing to go in for $100 that EA publishes the sequel.
Any numbers for PS camera?
I'd like to know this too. That thing seems to be selling really well here in the UK, stores are having trouble keeping them in stock.
You guys forget about 2ch again, didn't you?
PS4 camera < 130K
I don't know the specifics of the deal, but I do remember reading an interview with a Respawn employee saying they could find a new publisher after the release of Titanfall 1 if they wanted to.
Respawn also said that EA, through its EA Partners division, holds exclusive worldwide publishing and distribution rights for future titles coming out of the new studio. "This is like the time the Red Sox traded Babe Ruth to the Yankees," EA Games head Frank Gibeau told us.
"Respawn Entertainment marks a fresh start for Jason and me," said Zampella, who will act as the new studio's general manager, in a statement. "For the past decade we led a great development team and poured our hearts into creating an epic game franchise. We're very proud of what we built -- and proud that so many millions of fans enjoyed those games. Today we hope to do it all over again -- open a new studio, hire a great team, and create brand new games with a new partner, EA."
This is not how contract law works.
You don't get a new one unless your contract is actually voided which we would see a public court battle over.
If youre worried about more exclusives though their CFO basically said the next ones would be multiplat already.
This is not how contract law works.
You don't get a new one unless your contract is actually voided which we would see a public court battle over.
If youre worried about more exclusives though their CFO basically said the next ones would be multiplat already.
Are you guys familiar with the term "first right of refusal?" That is likely the case here, as is how a lot of these (and most deals) are done.