Watching these matches makes me genuinely excited for this game. This is honestly one of the few games that I'm cautiously optimistic for.
yet us alpha players are still under NDA ¬_¬...Probably will be for a long time.
I'm not in any of the videos!I was badass!
It is Smite with vertical terrain/aim.
Loving all the videos that are coming out. Looks like a ton of fun! Hope I get into the beta. Do they email you or do I have to check my profile on Epic's website?
Got a feeling this thing is gonna bomb, there's no space in the action RTS market
This is the only one on PS4. It will survive.Blizzard and CliffyB also working on very similar titles. Both of which look more interesting than this.
Strange that all the journo impressions are positive...
I do wonder if Epic intends to keep the heroes mute or they will infuse them with character via writing and VO down the line, because right now these are empty shells.
I don't know if this is a budget thing, state of development or only Blizzard understands this, but so far out of all the upcoming competitive games Overwatch is the only one which uses its characters. Which plays up its varied, colorful cast. And as I understand they're going to do "Meet the ..." type videos too.
lol thats pretty much how i describe Gigantic.
Let's imagine in in the alpha. *imagine*, you know.
Then I would be able to say that it's way more Smite than Gigantic. Right now, in fact, if someone is waiting to try Paragon, I would say to him: it's too alpha, play Smite right now. Maybe things will change later, but it isn't going to be anytime soon.
It's kind of funny, as this being Epic, I imagined this would be like Overwatch, a much more traditional action game with different heroes.
Then as it seemed this wasn't the case, I imagined it would be like Gigantic or Battleborn, a third or first person action game with some elements of MOBA.
But no, it's like Smite, a MOBA which happens to be in third person camera.
Yes, it has a more proper free vertical aiming and jump key (like a normal action game), but the way the game is designed it doesn't matter: the action is very slow, the damage feels very weak (even killing creeps in the late game is kind of slow!), the range of the weapons is super short, bullets magically disappear at 15mts away, like ranged characters in other MOBAs. So all together in no way it feels like an action game.
The other new feature is that in three or four places there is a height change in the map, unlike in Smite where the terrain is 100% flat.
I do wonder if Epic intends to keep the heroes mute or they will infuse them with character via writing and VO down the line, because right now these are empty shells.
I don't know if this is a budget thing, state of development or only Blizzard understands this, but so far out of all the upcoming competitive games Overwatch is the only one which uses its characters. Which plays up its varied, colorful cast. And as I understand they're going to do "Meet the ..." type videos too.
Ctrl-F: Smite.
...
Really looks like Smite.
the range of the weapons is super short, bullets magically disappear at 15mts away, like ranged characters in other MOBAs.
You can read about Paragon, Epics new MOBA, over here, but there were parts I had to cut out of the feature for flow and length. If youre wondering about the games replay system, crossplay with consoles, approach to chat toxicity, and why Epic are making a MOBA in the first place, read on for some bonus materials from my conversation with creative director Steve Superville.
Hey everyone,
We know this is later than normal, but here's the update for this weekend's test.
Online Test 9 begins Saturday, Feb. 27th and ends Sunday, Feb. 28th. There are a number of major changes we're trying to include in the next build of the game, however we're still trying to get those changes in for this weekend. Tomorrow (Friday) we will evaluate the status of the build and determine if we can use it for OT9. We are sending out new invites to the Alpha testing later today, so be on the lookout in those emails!
Rather than hold the test for a new build, we want to make sure you can play this weekend and have more time with the game. So, even if the new build isn't ready tomorrow, you'll be able to play the current build all weekend. We really want to give a big thanks to everyone helping us make Paragon better!
Here are the list of times for the Online Test:
* US East Coast: Sat 9am - Sun 10pm EST
* US West Coast: Sat 6am - Sun 7pm PST
* London: Sat 2pm - Mon 3am GMT
* Berlin: Sat 3pm - Mon 4am CET
* Paris: Sat 3pm - Mon 4am CET
* Moscow: Sat 5pm - Mon 6am MSK